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161. From Minmatar to.... - in Skill Discussions [original thread]
Originally by: Cincannatus flying minmatar is highly rewarding once u get ur skill set really going. invest another million odd in gunnery skills and u will really notice the difference....oh and remember about transversal velocity..... pr...
- by Memorya - at 2008.11.16 11:28:00
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162. best way to avoid PVP gangs when ratting... - in Warfare & Tactics [original thread]
Edited by: Memorya on 16/11/2008 11:16:42 Originally by: Nematocyst I do recommend a cloak simply for the fact that you cant be probed nor detected while cloaked i know the cloak is the best option .. and allways watching local .....
- by Memorya - at 2008.11.16 11:16:00
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163. best way to avoid PVP gangs when ratting... - in Warfare & Tactics [original thread]
when you rat in 0.0 is allways a danger that some pvp gang will enter the system and hunt you down... how to avoid that ? one option is to have a cloak mounted ... so you can hide ... i personaly constantly jump randomly between 4 - 5 safespots...
- by Memorya - at 2008.11.15 18:06:00
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164. CERTIFICATE SYSTEM IS ******ED - in Skill Discussions [original thread]
i miss two things about certificates 1. option to show them only to my corp members (not only private or public) 2. possibility to train all skills for a certifikate automaticly ... some kind of skill queue Metal lives forever !!
- by Memorya - at 2008.11.15 12:14:00
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165. From Minmatar to.... - in Skill Discussions [original thread]
i'd like to train ships and guns for another race ... i'm not happy with my tempest .. my typhoon is good at missions but not enought ... projectiles is not that i want them to be .. so i'm thinking to change the ships from minmatar to... maybe i...
- by Memorya - at 2008.11.15 11:22:00
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166. Self destruct -> bigger BOOM - in Player Features and Ideas Discussion [original thread]
self-destruct should have a effect like a big smartbomb .. so if i have to die .. i want to take somebody with me :) Metal lives forever !!
- by Memorya - at 2008.11.14 13:46:00
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167. Template for fitting ships? - in Player Features and Ideas Discussion [original thread]
i totally agree .... i'd like to have fitting packages .. so you can strip all fitting to a package .. and then install other package ... and yes ... save option is great idea .. Metal lives forever !!
- by Memorya - at 2008.11.13 12:42:00
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168. Which line of ships for PVP ?? - in Warfare & Tactics [original thread]
thanx all for advices ... now i know the theory ... i should get some practice now Metal lives forever !!
- by Memorya - at 2008.11.12 07:53:00
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169. Guns vs. Missiles .. help me out here please ... - in Warfare & Tactics [original thread]
Edited by: Memorya on 10/11/2008 17:08:29 thanks all for advices... i have max gunnery skills .. and almost all max drone skills .. so i switch from T1 drones to T2 ... i'll try to use sentry drones (never used them) ... instead of 4x cruise ...
- by Memorya - at 2008.11.10 17:08:00
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170. Which line of ships for PVP ?? - in Warfare & Tactics [original thread]
i'll use this post for my question ... i have no experience in PVP .. and i don't want to loose to many ships at start ..so i'm wondering when to attack and when to run away ... for example .. i fly with my rupture in 0.0 and i see a gallente B...
- by Memorya - at 2008.11.10 17:03:00
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171. Guns vs. Missiles .. help me out here please ... - in Warfare & Tactics [original thread]
Originally by: joan arcangel Phoon's can be great in lvl 4 missions high slots are cool i have target pianter drones or web drones in drone bay to help with the gun hitting drones ... of course .. i didn't thought about drones .. figh...
- by Memorya - at 2008.11.07 13:35:00
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172. a fw question - in Warfare & Tactics [original thread]
Edited by: Memorya on 07/11/2008 11:59:45 if i join minmatar army .. and some ammar player attack me .. he can podd-kill me ? i like the idea to PVP in empire .. but i don't want to loose my inplants.. Metal lives forever !!
- by Memorya - at 2008.11.07 11:58:00
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173. Guns vs. Missiles .. help me out here please ... - in Warfare & Tactics [original thread]
Originally by: Tombozo What you're doing wrong, is eBaying a character with high skills so that you can be 'good' at EvE. You did buy this character, right? no .. i created this character myself alone .... for some time i was in 0...
- by Memorya - at 2008.11.07 10:36:00
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174. Guns vs. Missiles .. help me out here please ... - in Warfare & Tactics [original thread]
I'm minmatar .. so i skilled my projectiles and all gunnery support skills to lev 5. i also skilled some of missiles skills ... now i'm asking myself .. if i made a mistake to skilled for the guns .. why ? in lev 4 missions: with missiles you ...
- by Memorya - at 2008.11.07 07:30:00
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175. Players as 'NPCs' in belts - in Player Features and Ideas Discussion [original thread]
this idea is very good for new players .. they could taste how is to fly a BS in 0.0 ... Metal lives forever !!
- by Memorya - at 2008.11.05 10:21:00
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176. Solution to cloak whining once and for all - in Player Features and Ideas Discussion [original thread]
why all complain about AFK cloaked ships ..?? nothing is wrong the way it is ! ... if i want to make someone nervous i don't need a cloaked ship .. i can warp to a safe spot with my interceptor and go in X direction full speed .... find a ship t...
- by Memorya - at 2008.11.05 07:32:00
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177. Players as 'NPCs' in belts - in Player Features and Ideas Discussion [original thread]
Originally by: Evan Batarr Well, this way it could work. As I already said - the idea is good. Anyway there's the possibility that the pilot of the NPC-ship just does nothing and somebody gets some easy money. This is the main problem I s...
- by Memorya - at 2008.11.04 12:00:00
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178. i wish an alarm sound for... - in Player Features and Ideas Discussion [original thread]
i don't know about others .. but i really want an option to turn on / off alarm sounds for various things .. 1. alarm when you reach X % of the shield, armor or hull .... useful in missions .... 2. alarm when a NPC comes in the belt ... useful ...
- by Memorya - at 2008.11.04 07:28:00
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179. steal components from the ship or ship itself.. - in Player Features and Ideas Discussion [original thread]
Originally by: Dr Sheepbringer Err....bad. So bad. why ? heh first person shooter to take over the ship .. very cool .. about taking the module ... that is a dangerous and mercifully act ... dangerous because takes time .. and i...
- by Memorya - at 2008.11.03 15:32:00
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180. steal components from the ship or ship itself.. - in Player Features and Ideas Discussion [original thread]
Edited by: Memorya on 03/11/2008 13:40:08 when you fight with some player in 0.0 and you win .. a nice option will be that you could with some module steal components from his ship instead of destroying them... when the rival ship is at .. fo...
- by Memorya - at 2008.11.03 13:25:00
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