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1. Best gallente low sp nullsec ratting ship/fit? - in Ships and Modules [original thread]
Yeah, my fit works a bit better when you have a few more years of training. :) That said, even with your lower DPS, it will work well in lowsec, just adapt it with one EANM and one DDA.
- by Meyr - at 2014.12.29 04:00:02
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2. grav cap upgrade or emission scope? - in Ships and Modules [original thread]
If you can fit a T2 Probe Launcher, or are willing to buy a Sisters Probe Launcher, fit one each of the T1 Emission Scope and Memetic Algorithm rigs, as you should have enough probe strength to scan down sites, particularly if you have a 5th mid s...
- by Meyr - at 2014.12.29 03:54:07
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3. Best gallente low sp nullsec ratting ship/fit? - in Ships and Modules [original thread]
Your fit is similar to what I've used to rat in several different regions of nullsec, so you've got the right concept. Like was suggested above, consider blasters until your gun skills improve, and, since your hardeners are kin/therm, go with Gall...
- by Meyr - at 2014.12.27 14:25:51
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4. Pve Lvl3 Myrm fit? - in Ships and Modules [original thread]
Of course it's over-tanked. This is the fit I use to run level 4's. I posted it as an example of a solid PVE fit for a Myrm. Feel free to adapt it as you want to fit your requirements. My fit allows it to meet the 'tank + gank > 1000 DPS' rule....
- by Meyr - at 2014.12.27 04:53:12
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5. Counter parts to RLMLS? - in Ships and Modules [original thread]
1. Arbitrator = awesome when properly fit and flown against turreted opponents, needs a hefty tank when fighting against missiles. Proper opponent selection can be critical. 2. Pulse lasers, T2 with Scorch, in particular, are, at this time, very ...
- by Meyr - at 2014.12.26 05:12:12
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6. Pve Lvl3 Myrm fit? - in Ships and Modules [original thread]
Consider the following fit. For me, it does over 500 combined drones & guns DPS, and has an over 300 DPS omni tank. [Myrmidon, Myrmidon] Medium Armor Repairer II Damage Control II Armor Explosive Hardener II Armor Kinetic Hardener II Armor Th...
- by Meyr - at 2014.12.26 04:49:20
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7. Ship & Skills Fit for New Explorer - in Ships and Modules [original thread]
Consider something like the following: [Heron, Heron] Upgraded 1MN Microwarpdrive I Data Analyzer I Relic Analyzer I Cargo Scanner I Scan Rangefinding Array I Prototype Cloaking Device I Core Probe Launcher I, Sisters Core Scanner Probe Salvager...
- by Meyr - at 2014.12.23 14:06:00
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8. Faction Destroyers? Yes? - in Ships and Modules [original thread]
Something that goes back to what was (supposedly) the original destroyer's job - CATCHING and DESTROYING frigates. Except use these to combat the newly bubble-immune interceptors in some fashion. You'd think that the pirate factions would be worki...
- by Meyr - at 2014.12.16 14:17:02
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9. DPS Extreme - in Ships and Modules [original thread]
big miker wrote: Meh [Eris, New Setup 1] Cormack's Modified Magnetic Field Stabilizer Cormack's Modified Magnetic Field Stabilizer Cormack's Modified Magnetic Field Stabilizer Cormack's Modified Magnetic Field Stabilizer [empty med slot] [emp...
- by Meyr - at 2014.12.16 14:09:30
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10. Tips on buying an ORCA - in Ships and Modules [original thread]
Phoenix Jones wrote: Aucturis Arbosa wrote: How long does it take to buy an Orca? Seriously.... I've got all the skills for it, save one. 50,000,000 isk for the skill price alone is astronomical, but the price tag for one ORCA....Unspeakabl...
- by Meyr - at 2014.12.15 05:29:14
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11. Looking for a decent PVE setup! - in Ships and Modules [original thread]
1. Eve University. I can't recommend them highly enough. Even if you don't join, use their Wiki to learn about overview setup, ship setup, mission-running basics, and many, many other things. 2. Eve-survival.org - this website will describe each ...
- by Meyr - at 2014.12.06 20:13:32
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12. Best implant set for non-combat exploration - in Ships and Modules [original thread]
If you're going to run an Astero, fit some form of local repair, preferably an armor tank, as that allows you to still fit for exploration. I just tried my first Sleeper Data site this evening in my Anathema, and was unable to finish it due to the...
- by Meyr - at 2014.12.06 06:29:12
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13. Looking for a decent PVE setup! - in Ships and Modules [original thread]
Maybe something like this? Adapt to your skills as needed, it should let you run the booster for a couple of minutes, and get you used to moving your ship, managing your cap, choosing ammunition based upon your opponent, and, if you want, you can ...
- by Meyr - at 2014.12.06 05:44:49
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14. Gunboat for L4 Mission running in caldari space - in Ships and Modules [original thread]
As an alternative suggestion; [Hyperion, Hyperion] Large Armor Repairer II Damage Control II Armor Kinetic Hardener II Armor Thermic Hardener II Armor Kinetic Hardener II Armor Energized Adaptive Nano Membrane II Capacitor Power Relay II Experim...
- by Meyr - at 2014.11.30 16:08:40
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15. The Big Rebalance : The story so far..... - in Ships and Modules [original thread]
baltec1 wrote: Meyr wrote: Most worthless rebalance? Freighters, far and away. No capability added, and must sacrifice cargo capacity in order to come close to what they had for EHP before, or, if they sacrifice cargo capacity AND defense, t...
- by Meyr - at 2014.11.23 15:56:42
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16. The Big Rebalance : The story so far..... - in Ships and Modules [original thread]
Most worthless rebalance? Freighters, far and away. No capability added, and must sacrifice cargo capacity in order to come close to what they had for EHP before, or, if they sacrifice cargo capacity AND defense, they get a slight increase in agil...
- by Meyr - at 2014.11.23 07:13:49
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17. Hauling: Best defense against high sec pirates? - in Ships and Modules [original thread]
I'll toss out a silly-seeming suggestion - for your smaller-sized cargoes, use a Magnate! With one T1, and two T2 cargo rigs, and Cargo II's in the lows, you can haul about 1750 m3 for about 12 million fitted, with frigate agility. I've used one ...
- by Meyr - at 2014.11.21 07:33:24
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18. Hacking and stuff! - in Ships and Modules [original thread]
The 'loot spew' has been done away with, so just open the 'can' like you would any other container. Good luck, and make sure to clear all of the cans in a site! That way, it can re spawn.
- by Meyr - at 2014.10.29 06:05:03
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19. Are the bonus'es broken on the Helios - in Ships and Modules [original thread]
Bottom line is, yes, for a Cov Ops, the Helios has some truly odd bonuses that only make sense when you don't use it as a Cov Ops. Yeah, that doesn't make much sense to me, either.
- by Meyr - at 2014.01.29 05:07:00
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20. Capacitor Modules - in Ships and Modules [original thread]
Cap Power Relay. You can almost always spare a low slot for one of these (I'm assuming we're discussing PVE fits here - if this is for a PVP ship, you've made a major mistake looking for cap instead of tank or DPS).
- by Meyr - at 2014.01.01 16:25:00
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