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1. Salvager drones - in Player Features and Ideas Discussion [original thread]
Originally by: Nika Dekaia A long time ago in a galaxy not so far away..... CCP developed salvage drones and even seeded the skill on TQ but then stopped and did not introduce the actual drones, refunded trained skills and deleted the ski...
- by Mikalya - at 2011.03.23 01:23:00
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2. Ships crashing into each other should cause damage - in Player Features and Ideas Discussion [original thread]
Only if they un-nerf nanos also. Bumpa-phoon, targetting Jita undock. Speed set to 14k m/sec
- by Mikalya - at 2011.03.22 01:09:00
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3. What is CCP's view on adding functionality for player-made GUI mods? - in Player Features and Ideas Discussion [original thread]
Very unlikely to happen. CCP has been completely against it in the past. The eve client isn't like most other game clients; it is essentially a dumb terminal with most graphics rendering off-loaded to the client machine. As the UI is being render...
- by Mikalya - at 2011.03.21 05:09:00
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4. Cloaking or Hiding! - in Player Features and Ideas Discussion [original thread]
Cloaks are the only counter to local. Remove local, AFK cloakers won't bother you - The PitBoss: AGREED .. getting paid to farm your alliance isn't real pvp/merc work
- by Mikalya - at 2011.03.20 17:39:00
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5. Make Hi-Sec Access Temporary - in Player Features and Ideas Discussion [original thread]
Originally by: Jaik7 the idea is valid, hisec is overpopulated. the method of fixing it is far too heavy handed. NYC is overpopulated too, but I don't see them shipping people off to Zimbabwe... So what if High Sec is over-populated? ...
- by Mikalya - at 2011.03.15 00:10:00
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6. If capsules became indestructable... - in Player Features and Ideas Discussion [original thread]
When you are 60-70 jumps from home sometimes its easier to just find a camp and get podded. Rather than dorking around for a couple of hours you are home instantly - The PitBoss: AGREED .. getting paid to farm your alliance isn't real pvp/merc ...
- by Mikalya - at 2011.03.11 07:15:00
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7. Idea for fighting lag AND sandboxing at the same time - in Player Features and Ideas Discussion [original thread]
CCP is constantly working on the issue, it is just a huge task. Like others have mentioned, the idea wouldn't work because all calculations have to be in real time. SETI and the like off-load a chunk of the calculations to individuals so that the...
- by Mikalya - at 2011.03.11 01:49:00
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8. I would like a **** enhancement, please - in Player Features and Ideas Discussion [original thread]
Originally by: Ravenal The problem with the prophecy is that it's essentially identical but inferior at the same time to the harbinger. It needs to do different stuff, not just the same things worse. Make the prophecy into the arbi's big ...
- by Mikalya - at 2011.03.08 15:15:00
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9. Remove all Stargates - in Player Features and Ideas Discussion [original thread]
Waaaaambulance time yet again. Scared of the AFK person you can't find. *shakes head* Get your friends and deal with it. 0.0 isn't supposed to be solo ratting in complete safety and peace. - The PitBoss: AGREED .. getting paid to farm your all...
- by Mikalya - at 2011.03.06 15:45:00
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10. What happened to all the fun in the world? - in Player Features and Ideas Discussion [original thread]
Couple of points: 1) You CAN be ugly with the character generator (seen the "Babes of New Eden"? We have some FUGLY people out there), but how many people would chose to be so in real life? With cloning technology, gene splicing, etc plus unlimit...
- by Mikalya - at 2011.02.23 14:16:00
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11. Tiericide - in Player Features and Ideas Discussion [original thread]
Originally by: Val'Dore Nope, the Scythe's role is to be a flying insurance payout, we can't allow a tier 1 ship to survive an encounter with anything but another wet paper bag. - The PitBoss: AGREED .. getting paid to farm your all...
- by Mikalya - at 2011.02.23 14:07:00
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12. Tiericide - in Player Features and Ideas Discussion [original thread]
Originally by: Val'Dore See? Someone gets it. Unfortunately I was arguing this same thing 5 years ago with my first character.... Doomed, I tell you. Doomed - The PitBoss: AGREED .. getting paid to farm your alliance isn't real pvp...
- by Mikalya - at 2011.02.23 05:53:00
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13. Tiericide - in Player Features and Ideas Discussion [original thread]
Well ATN, I can say that regardless of whether I agree with you or not at least you aren't afraid to put it down in writing where your beliefs are I believe the tier system hinders ship balance and allowing them to be the preferred ship for the...
- by Mikalya - at 2011.02.23 05:26:00
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14. Tiericide - in Player Features and Ideas Discussion [original thread]
Originally by: Sheledra Arbitrator And this ship is a PERFECT example of what the entire Tier concept should be abandoned. The Arbitrator is a GOOD ship, regardless of its tier. Why? Because it fits its "Role" perfectly. In compariso...
- by Mikalya - at 2011.02.23 04:45:00
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15. strip miners - in Player Features and Ideas Discussion [original thread]
T2 strips with the correct crystals pull more ore in the same time than T1 without. Is it enough for the cost? That is for the market to decide. If you don't think so, don't buy them. - The PitBoss: AGREED .. getting paid to farm your allian...
- by Mikalya - at 2011.02.22 15:28:00
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16. Play out of balance for Solo players - in Player Features and Ideas Discussion [original thread]
Edited by: Mikalya on 22/02/2011 15:19:41 I can tell you exactly why you have wardec issues (which you have, with the "Too personal" comment): 1) You have an attitude. Multiple times in this thread you have responded in a way that would make ...
- by Mikalya - at 2011.02.22 15:18:00
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17. pretty good ones - in Player Features and Ideas Discussion [original thread]
Originally by: Serge Bastana I want a vorpal Myrmidon. SHouldn't that be a vorpal SCYTHE? - The PitBoss: AGREED .. getting paid to farm your alliance isn't real pvp/merc work
- by Mikalya - at 2011.02.21 17:09:00
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18. Tiericide - in Player Features and Ideas Discussion [original thread]
Originally by: AnonyTerrorNinja In any event, you don't seem to want to address anything in this thread, just quote snippets and have something to say about those, so you really do make for a terrible op; the kind that just says "this is ...
- by Mikalya - at 2011.02.21 17:05:00
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19. Tiericide - in Player Features and Ideas Discussion [original thread]
Originally by: Korg Leaf Most of the problems with the tier system are due to either bad bonuses (Cap bonus on prophecy, range on ferox) or lack of fitting (omen's powergrid) fix those sort of problems and it removes most of the problem. ...
- by Mikalya - at 2011.02.21 16:53:00
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20. Tiericide - in Player Features and Ideas Discussion [original thread]
Edited by: Mikalya on 21/02/2011 08:10:45 Again, the issue with the tier system is that it prohibits the ships from filling their roles effectively as compared to a non-bonused ship in a higher tier. You should not be able to use a higher tie...
- by Mikalya - at 2011.02.21 08:07:00
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