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121. [Proposal] Very Reasonable Request - Alphabetize Bookmark Folders - in Assembly Hall [original thread]
I myself would like nested folders, or sorting by jump would be nice as well, better than alphabetizing, imho m
- by Mike Azariah - at 2013.08.23 02:20:00
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122. "REASONABLE THINGS" VOTING - Industry Version - in Assembly Hall [original thread]
[Mike Azariah]: 17, 39, 37, 35, 34, 15, 16
- by Mike Azariah - at 2013.08.20 20:55:00
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123. Bounty Mechanics - in Assembly Hall [original thread]
Kyon Rheyne wrote: We are bickering for nothing. There is nothing wrong with placing bountys on whoever you want. What is needed is a tool to easly filter such bogus bountys out, leaving only most significant ones. Like additional filter for ov...
- by Mike Azariah - at 2013.08.17 22:05:00
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124. [Proposal] Suspect flag for ninja-salvaging in highsecs. - in Assembly Hall [original thread]
Michael Loney wrote: Well... Given the obvious and overwhelming CCP response on the topic, salvaging should not give a suspect flag -BUT- We should be able to drag this "space-junk" around no matter who 'owns' it. Let us tractor wreaks at all...
- by Mike Azariah - at 2013.08.16 21:24:00
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125. [Proposal] Make the Abilitiy to Attack Corp Members a Grantable Role. - in Assembly Hall [original thread]
I disagree with the proposal. I don't do awoxing and I have had it done to a corp I was in . . . but I don't think that granting internal kill roles is the solution. I will be very surprised if you find any support from any members of the CSM o...
- by Mike Azariah - at 2013.08.13 16:32:00
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126. Proposal: Gambling in stations - in Assembly Hall [original thread]
A few others have championed this in the past, often tied in with a nice place to put avatars and walking in stations. (cue howls of incarna haters) m
- by Mike Azariah - at 2013.08.11 06:28:00
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127. [Proposal] Overview Filters - in Assembly Hall [original thread]
Sad if you actually do believe that we will limit ourselves solely to the 99 Those are to help us have our top points, the ones that the most players have shown an interest in fixing. You wrote to CSM's before, do it again. In the next two weeks...
- by Mike Azariah - at 2013.08.04 23:23:00
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128. [proposal] add a option to fit more then 1 ship at once using the fitting manage... - in Assembly Hall [original thread]
I know a few people who would sing joyously if this were implemented. +1 m
- by Mike Azariah - at 2013.07.29 18:31:00
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129. [Proposal] Folders within folders in places tab - in Assembly Hall [original thread]
https://forums.eveonline.com/default.aspx?g=posts&m=3333018#post3333018 hereish m
- by Mike Azariah - at 2013.07.27 00:41:00
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130. [Proposal] Folders within folders in places tab - in Assembly Hall [original thread]
I have put this suggestion, 'nested bookmarks' into the little things thread. Hopefully it will make it through the winnowing of ideas m
- by Mike Azariah - at 2013.07.26 03:22:00
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131. How we treat our old people ... like me! - in Assembly Hall [original thread]
Being the second oldest member of the CSM, next to Trebor, I wanted to toss my two cents in. Old age does bring in a lot of changes. CCP has already addressed some with the ability to enlarge fonts. Asking for a CCP to give a seniors discount (...
- by Mike Azariah - at 2013.07.23 22:54:00
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132. [PROPOSAL] Support Tug-class Vessel - in Assembly Hall [original thread]
https://forums.eveonline.com/default.aspx?g=posts&m=3333035#post3333035 This thread, post the ides in this sort of format Suggestion: Create a 'Tug Class' of ships that can move fitted Battleships etc in hisec Keywords:Ship balancing Be...
- by Mike Azariah - at 2013.07.22 01:29:00
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133. EVE Online: Odyssey Feedback - in Assembly Hall [original thread]
Quote: The jump transition, much like the warp tunnel, is here to stay as a replacement for loading bars, and therefore it has to be good for everyone, and has to function as intended. - CCP Sisyphus We did take it to them, they did hear us ...
- by Mike Azariah - at 2013.06.29 01:00:00
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134. [PROPOSAL] Change killmail to show ships not acting directly on the enemy. - in Assembly Hall [original thread]
I agree and the mechanics SEEM to be there in that a logi does get a cut of bounties so the system seems to be in place to recognize effort. m
- by Mike Azariah - at 2013.06.29 00:59:00
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135. CSM corp thief? - in Assembly Hall [original thread]
If there were some hypothetical economic elite with trillions of isk at their disposal and one of their head honchos were to manage to control the election enough to get elected Gods I love hypotheticals. 1) He would probably be powerful enough ...
- by Mike Azariah - at 2013.06.25 19:52:00
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136. Stock Markets - in Assembly Hall [original thread]
The stock markets work in the real world because there is a level of trust incorporated in things like the SEC. Without that there would be nothing to stop 'traders' from becoming 'traitors'. Eve does not have anything like that and so scams abo...
- by Mike Azariah - at 2013.06.22 21:49:00
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137. Bounty Mechanics - in Assembly Hall [original thread]
Malcanis wrote: The point is, he's playing the game his way. This over all else. Example, I have begun asking that people add to my bounty and writing thank you notes. I am playing by a different set of goals than others might. The hard...
- by Mike Azariah - at 2013.06.20 19:44:00
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138. Removing inactive corps - in Assembly Hall [original thread]
I'll see the troll above and raise him one. Unused starbriidges will last forever, it is the wear and tear on the busy ones yoo need to worry about. After a certain number of cycles they will go down for maintenance. The idea of trial names bei...
- by Mike Azariah - at 2013.06.14 21:12:00
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139. CSM corp thief? - in Assembly Hall [original thread]
Vaju Enki wrote: Anyone that doesn't gank, steal or scam shouldn't be allowed on the CSM. Really? So the players who also do not perform such actions have nobody to represent them? No, no morality demands in either direction, good or bad, a...
- by Mike Azariah - at 2013.06.14 17:25:00
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140. Removing inactive corps - in Assembly Hall [original thread]
I apologize and stand corrected Names are a constant frustration in a lot of games, once taken, never released so you wind up with 'alternate spellings' But even they start to run out, after a while. So how long is too long? How long is not lon...
- by Mike Azariah - at 2013.06.13 20:44:00
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