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1. Improving Factional Standings without Hurting Others? - in Missions & Complexes [original thread]
Originally by: Arrs Grazznic If you don't want to block off access to any agent then I would do as the poster above suggested and avoid missions against the faction navies. That's obviously only on side of the coin either. Because if y...
- by Mioelnir - at 2009.07.25 01:55:00
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2. Dear CCP: Warp Scramblers suck the big one. FACT! - in Missions & Complexes [original thread]
Edited by: Mioelnir on 25/07/2009 00:04:40 They are warp scramblers. They don't cheat with your wife, they don't sacrifice your firstborn son. All they do is pathetic damage and keep you in place. If you cannot tank the spawn/stage aggro of t...
- by Mioelnir - at 2009.07.25 00:02:00
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3. For those with low faction standings - in Missions & Complexes [original thread]
Since faction navy frigates web but don't point, you can pass KOS space even in a decently fitted industrial as long as you use WTZ and don't go afk. For undocking in hostile-faction space you need working undock bookmarks in anything that turns ...
- by Mioelnir - at 2009.07.24 16:51:00
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4. The PVE Experience - COSMOS Missions - in Missions & Complexes [original thread]
Hmm, I've run the Highsec Cosmos for Angel Cartel and Thukker Tribe. Being pirate or small factions, I liked that there were some at all and they were quite fun, but well, short due to the few agents. But, smuggling prostitutes, explosive dolls o...
- by Mioelnir - at 2009.07.23 22:36:00
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5. Domination Spawn in Mission - in Missions & Complexes [original thread]
Luck.
- by Mioelnir - at 2008.10.14 20:08:00
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6. more gank, less tank - how?? - in Missions & Complexes [original thread]
Well, increased rep amount via crystals leads to fewer resistances needed freeing up maybe a slot or some fittings etc.
- by Mioelnir - at 2008.10.06 16:06:00
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7. Enemies abound 5 of 5, lvl 4 - in Missions & Complexes [original thread]
It is. The respawns in EA5 are timer based, meaning if you can't keep up shooting them, you will have a lot ontop of you.
- by Mioelnir - at 2008.10.06 01:57:00
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8. a thought, what would happen if you added pirate missions to low sec? - in Missions & Complexes [original thread]
You cannot compare low and nullsec mission running. Simply the fact that noone can anchor a large bubble at your station's undock in lowsec makes it infinitely easier. Not having to worry about bubbles also makes it easier to accept missions in ot...
- by Mioelnir - at 2008.09.30 18:44:00
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9. Pirate Missioning. - in Missions & Complexes [original thread]
Edited by: Mioelnir on 30/09/2008 11:18:35 All factions are grouped in blocks, this is no different with pirate factions. For example, I have positive standings with one block (Thukker Tribe, Angel Cartel, Serpentis and Intaki Syndicate) and ...
- by Mioelnir - at 2008.09.30 11:17:00
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10. Pirate Missioning. - in Missions & Complexes [original thread]
To use an agent, one of the following need to be high enough to allow you access: - Faction Standing - Corp Standing - Personal Standing while none of the above 3 can be below -2 effective. You can piggyback yourself all the way to +10 persona...
- by Mioelnir - at 2008.09.29 22:50:00
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11. Does the true security of a system affect exploration results? - in Missions & Complexes [original thread]
There are a few .1 lowsec systems that have such low truesec that Eve sometimes spawns 0.0 sites in it. Getting a 10/10 in one of these is about as likely as getting hit twice by lightning, but could have happened.
- by Mioelnir - at 2008.09.29 07:00:00
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12. Pirate NPC problem - in Missions & Complexes [original thread]
Edited by: Mioelnir on 24/09/2008 00:04:46 Guristas -4.53: they will give you missions with high diplomacy skill Sansha -7.01: can be fixed with derived standings from Guristas storylines Blood Raiders -7.54: can be fixed with derived standing...
- by Mioelnir - at 2008.09.24 00:04:00
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13. How much of an effect does agent quality have? - in Missions & Complexes [original thread]
Edited by: Mioelnir on 16/09/2008 11:42:29 Originally by: Kolmogorow Don't forget that system security matters too: A Q -7 agent in a 0.5 system is probably as good as a Q 10 agent in a 1.0 system. Actually, the -7 is better. Ok, m...
- by Mioelnir - at 2008.09.16 11:41:00
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14. How to mission for criminal factions - in Missions & Complexes [original thread]
Criminal Connections is a combined Connections/Diplomacy skill that works only on factions with bad standings to Concord but regardless of positive or negative standings. It's a replacement for Connections/Diplomacy, not an addition. If you alrea...
- by Mioelnir - at 2008.09.14 20:24:00
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15. Killing faction ships in missions=bad? - in Missions & Complexes [original thread]
I wouldn't advise autopiloting against the new faction navy. Especially in higher security systems with 2 BS spawns, you do get quite a decent amount of damage. And 15km are long if you are webbed. But manually flying, they are no problem really.
- by Mioelnir - at 2008.09.14 08:37:00
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16. Legal vs syndicate missions - in Missions & Complexes [original thread]
Originally by: FireT Since I have never been in pirate sectors could someone enlighten me what amazing pirate LP things exist? I am aware of the implants and such. But do they have their own ship variants or gun-tech? Pirate Cyberimplant...
- by Mioelnir - at 2008.09.14 08:29:00
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17. Pirate missions - in Missions & Complexes [original thread]
You basically fly against faction npcs of the corresponding race of the pirates and their allies. So Angel Cartel missions get you Republic Fleet and Gallente Navy NPCs, with the occasional mission against Ammatar Mandate and Blood Raiders / Sans...
- by Mioelnir - at 2008.08.07 03:21:00
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18. Krakan Rost, Cosmos Agent - in Missions & Complexes [original thread]
I've done all the Angel Cartel and Thukker Tribe highsec cosmos missions and submitted them to Alca's Cosmos Database but he is a lazy bum and didn't update the page yet
- by Mioelnir - at 2008.07.25 10:43:00
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19. Trust Partners mission running - in Missions & Complexes [original thread]
Mea culpa, indeed. As Thukker Mix is the research corp, it obviously does not have the prospector implants, but the gunnery ones
- by Mioelnir - at 2008.07.20 11:01:00
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20. Trust Partners mission running - in Missions & Complexes [original thread]
Edited by: Mioelnir on 20/07/2008 11:01:46 LG Nomad Alpha-Omega Thukker SSE/MSE/LSE Thukker MAPC Thukker PDS Prospector Series Hardwirings (H/F/G/X/Y/W/Z) Rogue Series Hardwirings FY/HY (Warpspeed + Warp Capacitor) Financial Connections Trade ...
- by Mioelnir - at 2008.07.20 10:53:00
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