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141. Space is such a drag! - in EVE General Discussion [original thread]
tbh ive always though of warp drives as being mass reducers. While you have a very small mass, its doesnt take as much energy to move quickly. When the drive stops (or gradually stops), all mass returns and so the ship has to slow. probably a lo...
- by Myko - at 2004.10.23 00:08:00
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142. Space is such a drag! - in EVE General Discussion [original thread]
tbh ive always though of warp drives as being mass reducers. While you have a very small mass, its doesnt take as much energy to move quickly. When the drive stops (or gradually stops), all mass returns and so the ship has to slow. probably a lo...
- by Myko - at 2004.10.23 00:08:00
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143. Life in 0.0 space - in EVE General Discussion [original thread]
i think that rather than increasing the number of entrances to 0.0 space, that the chokepoints should be more costly to hold. An example of a possible solution (crits welcome) would be no stations (or POS) within say, 5 jumps of the chokepoint (co...
- by Myko - at 2004.10.22 23:55:00
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144. Life in 0.0 space - in EVE General Discussion [original thread]
i think that rather than increasing the number of entrances to 0.0 space, that the chokepoints should be more costly to hold. An example of a possible solution (crits welcome) would be no stations (or POS) within say, 5 jumps of the chokepoint (co...
- by Myko - at 2004.10.22 23:55:00
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145. (OOC) RP going downhill??? - in EVE General Discussion [original thread]
i think one of the issue with eve in relation to roleplay is that in essence everyone is roleplaying anyway...in games like EQ etc. you roleplay a goblin (or whatever), and if you dont roleplay its pretty obvious. In eve, the only time you're not ...
- by Myko - at 2004.10.22 23:45:00
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146. (OOC) RP going downhill??? - in EVE General Discussion [original thread]
i think one of the issue with eve in relation to roleplay is that in essence everyone is roleplaying anyway...in games like EQ etc. you roleplay a goblin (or whatever), and if you dont roleplay its pretty obvious. In eve, the only time you're not ...
- by Myko - at 2004.10.22 23:45:00
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147. Pointless Ganking has got to stop! - in EVE General Discussion [original thread]
Edited by: Myko on 20/10/2004 14:25:28 Quote: What I DO think is wrong is CCP giving the 0.0 players all the toys. For what is, to a lot of them, a zero risk endevour. Their only risk is logging on one day to find that theres no one to c...
- by Myko - at 2004.10.20 14:22:00
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148. Pointless Ganking has got to stop! - in EVE General Discussion [original thread]
Edited by: Myko on 20/10/2004 14:25:28 Quote: What I DO think is wrong is CCP giving the 0.0 players all the toys. For what is, to a lot of them, a zero risk endevour. Their only risk is logging on one day to find that theres no one to c...
- by Myko - at 2004.10.20 14:22:00
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149. Battlestar Galatica - in Out of Pod Experience [original thread]
well, the actor that plays apollo is also english so it does sorta balance itself out...
- by Myko - at 2004.10.17 18:33:00
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150. Battlestar Galatica - in Out of Pod Experience [original thread]
well, the actor that plays apollo is also english so it does sorta balance itself out...
- by Myko - at 2004.10.17 18:33:00
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151. Minmatar space - in EVE General Discussion [original thread]
the minmatar stargates are still my favourites, cant beat a green glow and they actually look like they've been there hundreds of years rather than six weeks (i suppose the amarr get their slaves to clean their stargates ).
- by Myko - at 2004.10.16 09:12:00
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152. Minmatar space - in EVE General Discussion [original thread]
the minmatar stargates are still my favourites, cant beat a green glow and they actually look like they've been there hundreds of years rather than six weeks (i suppose the amarr get their slaves to clean their stargates ).
- by Myko - at 2004.10.16 09:12:00
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153. Income, Inflation and Isk Supply - Spiraling out of Control? - in EVE General Discussion [original thread]
the question is do you introduce more isk sinks or do an 'isk-nerf'? the reason i ask is that most isk sinks tend to be aviodable, and so would likely annoy but not solve the problem. e.g. a reduction in insurance would likely mean fewer people ri...
- by Myko - at 2004.10.14 16:57:00
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154. Income, Inflation and Isk Supply - Spiraling out of Control? - in EVE General Discussion [original thread]
the question is do you introduce more isk sinks or do an 'isk-nerf'? the reason i ask is that most isk sinks tend to be aviodable, and so would likely annoy but not solve the problem. e.g. a reduction in insurance would likely mean fewer people ri...
- by Myko - at 2004.10.14 16:57:00
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155. Race Theme Songs?? - in EVE General Discussion [original thread]
gallente have to have a mix of daft punk, air, dimitri from paris, add n to x (they sound french IMHO) and yann tiersen (did the Amelie music)
- by Myko - at 2004.10.14 10:09:00
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156. Race Theme Songs?? - in EVE General Discussion [original thread]
gallente have to have a mix of daft punk, air, dimitri from paris, add n to x (they sound french IMHO) and yann tiersen (did the Amelie music)
- by Myko - at 2004.10.14 10:09:00
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157. Over Priced Items... - in EVE General Discussion [original thread]
Edited by: Myko on 14/10/2004 09:37:29 Originally by: DarkMatter You can't license that merchandise until you see my lawyers about the royalties... don't all in-game objects (including character names and characters) remain the p...
- by Myko - at 2004.10.14 09:33:00
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158. Over Priced Items... - in EVE General Discussion [original thread]
Edited by: Myko on 14/10/2004 09:37:29 Originally by: DarkMatter You can't license that merchandise until you see my lawyers about the royalties... don't all in-game objects (including character names and characters) remain the p...
- by Myko - at 2004.10.14 09:33:00
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159. Over Priced Items... - in EVE General Discussion [original thread]
so what happens to items that are purely player valued (i.e. implants, tech 2 components, mission dogtags)? if people are stupid enough to not check/play eve drunk/have a huge amount of cash on their main then they deserve to be scammed, gets rid ...
- by Myko - at 2004.10.13 23:46:00
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160. Over Priced Items... - in EVE General Discussion [original thread]
so what happens to items that are purely player valued (i.e. implants, tech 2 components, mission dogtags)? if people are stupid enough to not check/play eve drunk/have a huge amount of cash on their main then they deserve to be scammed, gets rid ...
- by Myko - at 2004.10.13 23:46:00
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