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1. Ideas for a more sandbox feeling Universe - in Player Features and Ideas Discussion [original thread]
Originally by: Asik Rova These smaller outposts follow the same rules for deployment as the 0.0 outposts. So you need sov to deploy them? These aren't going to be used much in wormholes then.
- by NotActuallyFrench - at 2010.06.25 17:19:00
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2. Tabs in Items - in Player Features and Ideas Discussion [original thread]
Originally by: DuKackBoon Cans. You have a fair point, but I'm a bit of a neat freak in my hangar keeping separate cans for BPOs/BPCs/Minerals/Salvage + all the mods I need, further separated into groups like proj turrets/missile launc...
- by NotActuallyFrench - at 2010.06.15 20:07:00
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3. Empire Currency Exchange? - in Player Features and Ideas Discussion [original thread]
Just one question: What would this add apart from the "Damn! All my isk is in Gallente credits and this ship/mod/ammo is sold for Amarrian dollars!" moments?
- by NotActuallyFrench - at 2010.06.15 15:26:00
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4. PI user interface - in Player Features and Ideas Discussion [original thread]
I could really use a window showing when all your extractors will finish their cycle. Keeping tabs on several cycles which are staggered to finish at different times isn't exactly my idea of fun. I'd be happen even if the Sci&Ind icon just flashe...
- by NotActuallyFrench - at 2010.06.10 17:03:00
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5. Removing redundant skills in the skill prerequisites tab - in Assembly Hall [original thread]
I partly agree with you, I don't think that CCP should remove all the instances of Missile launcher operation in the list because it helps show the prereqs to the prereqs at a glance. However, they should clean up skills like that one under "prim...
- by NotActuallyFrench - at 2010.05.29 12:42:00
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6. "Lock Stargates" = Ultimate idea for small scale pvp in 0.0? - in Player Features and Ideas Discussion [original thread]
Originally by: Princess Buppmech Thats the reason why the proposed stargates should only lock if passed excessively in one direction. Passing through the opposite direction should neutralize the lock. A fleet should therefore not be abl...
- by NotActuallyFrench - at 2010.05.12 16:17:00
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7. market idea - in Player Features and Ideas Discussion [original thread]
Bah, isk is isk. If you don't like it, just sell one unit of ore to see who you are selling to (their name will appear in your wallet).
- by NotActuallyFrench - at 2010.05.11 15:37:00
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8. Freighters with Ship Maintenance bay - in Player Features and Ideas Discussion [original thread]
Put the ships in a courier contract to your bro, then put the packages in your freighter. Done
- by NotActuallyFrench - at 2010.05.10 15:20:00
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9. Massive lags during 0.0 fights - in Player Features and Ideas Discussion [original thread]
There is much more to Eve than 0.0... don't be so selfish as to demand attention to your playstyle, which is far from neglected by CCP. There are playstyles much more neglected than your's, industry for example, CCP is trying to address this with ...
- by NotActuallyFrench - at 2010.05.10 15:09:00
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10. [LOTTERY] SHIPS OF EVE : POLITICS SIMULATOR - 1isk to Enter - in Sell Orders [original thread]
1 isk sent
- by NotActuallyFrench - at 2010.05.09 16:59:00
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11. So confused about manufacturing. - in Science and Industry [original thread]
Originally by: Preestar Edited by: Preestar on 02/05/2010 18:15:59 So I was thinking maybe theres isk to be made in building mods / ships. But the other day I worked out that its actually cheaper to buy an armageddon off the market the...
- by NotActuallyFrench - at 2010.05.02 18:25:00
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12. the sov idea that changed eve - in Player Features and Ideas Discussion [original thread]
Originally by: hi mates ok so now that u got high sec system you can contract concord to come protect your system, however concord will not accept contract if system def mainframe is not set to auto. contract to cost 10 bill per month, i...
- by NotActuallyFrench - at 2010.05.01 13:24:00
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13. Need advice on how to kill someone. - in EVE General Discussion [original thread]
Originally by: Strafee I sense you are in Looney Toons and the man responsible is SFShootme. It's not even worth it, man, if you kill his carrier, hes worth enough to bring in 200 more. I don't know if you recall, but he also brought a tit...
- by NotActuallyFrench - at 2010.04.22 22:21:00
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14. [Idea] New Learning Skills - in Player Features and Ideas Discussion [original thread]
Originally by: Shirei Fenikkusu Quote: Learning skills were a mistake, even CCP have recognised that... (but they can't get rid of them without ****ing off the "gimme my SP back" crowd) Link to the CCP recognition or Learning Ski...
- by NotActuallyFrench - at 2010.04.22 20:59:00
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15. [Idea] New Learning Skills - in Player Features and Ideas Discussion [original thread]
Learning skills were a mistake, even CCP have recognised that... (but they can't get rid of them without ****ing off the "gimme my SP back" crowd) You shouldn't have to train skills to allow you to train skills. That's just messed up, and this id...
- by NotActuallyFrench - at 2010.04.22 14:55:00
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16. Planetary Mining on SISI: Instructions? - in Science and Industry [original thread]
1. extractor to processor to processor/command centre 2. click submit (it's hidden behind the chat box)(you will need to survey for resources as well) 3. you will get a bookmark in your journal to the rocket 4. as short or as long as you want, but...
- by NotActuallyFrench - at 2010.04.21 15:46:00
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17. Solar system changes - in Player Features and Ideas Discussion [original thread]
Originally by: TehRaw Australis -Make the planets orbit around sun, make the moons orbit around planet. When you bookmark somewhere near or inside the pos within 500km, the bookmark will go with the orbit I think this was dropped beca...
- by NotActuallyFrench - at 2010.04.19 15:30:00
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18. Moon harvesting- one question.. - in Science and Industry [original thread]
One array for each mineral I'm afraid.. And as far as I know abundance doesn't affect anything
- by NotActuallyFrench - at 2010.04.16 12:05:00
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19. Missiles need tracking equiv mods. - in Player Features and Ideas Discussion [original thread]
IBT "As long as I get missile tracking distruptors" crowd
- by NotActuallyFrench - at 2010.04.13 11:31:00
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20. [Proposal] Posting with your main. - in Assembly Hall [original thread]
Originally by: Marlona Sky Originally by: NotActuallyFrench But how will we sell locations and stuff when we have lost our last defence against locator agents? I honestly have no freakin clue what you are talking about. S...
- by NotActuallyFrench - at 2010.04.11 11:38:00
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