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341. Why are corporations valuable to join? - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Ste Weiss From what I'v read you don't seem to be much of a team player, you gotta sacrifice a tiny bit... THIS sets off my red flags. You see, IRL whenever someone brings up 'team player' it immediately sets off my ra...
- by Nuela - at 2010.05.24 18:47:00
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342. Why are corporations valuable to join? - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Prissa Edited by: Prissa on 23/05/2010 01:17:06 If the corp lives in 0.0 then it needs members who will take part in ops, are self-sufficient isk wise and can fly useful ships in order to survive. What you get in return,...
- by Nuela - at 2010.05.24 18:23:00
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343. Why are corporations valuable to join? - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Regulator6 Maybe that should be a question you ask... where does the tax isk go? Some of it will go towards paying office fee's or in the case of an alliance alliacne fees. For new or small corps they might go towards purcha...
- by Nuela - at 2010.05.21 14:06:00
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344. Why are corporations valuable to join? - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Smoke Adian Originally by: Nuela I don't really want to play a MMORPG by myself You answered your own question . I can't imagine how boring EVE would be just tooling around on your own. For most people, this g...
- by Nuela - at 2010.05.21 14:01:00
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345. Why are corporations valuable to join? - in Corporation, Alliance and Organization Discussions [original thread]
Not meant to be a snarky question...but a serious one. I am relatively new, about 11 million SP. I thought I'd see what was out there and was confused. The organizations recruiting seemed to have an average of 15% tax rate. Some 10, some 20. Dur...
- by Nuela - at 2010.05.21 13:48:00
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346. Newbie's ideas... - in EVE General Discussion [original thread]
Sorry about the format...it got screwed up. I tried to fix it.
- by Nuela - at 2008.09.02 20:22:00
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347. Newbie's ideas... - in EVE General Discussion [original thread]
- Each Player Corp should have attributes. One can be 'aggressiveness'. The more the corp wardecs another the higher this attribute goes. This could be used to affect the relationship between that corp and the world. - Players should be allowed t...
- by Nuela - at 2008.09.02 20:19:00
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348. Newbie's ideas... - in EVE General Discussion [original thread]
Edited by: Nuela on 02/09/2008 20:21:36 Edited by: Nuela on 02/09/2008 20:20:46 Edited by: Nuela on 02/09/2008 20:19:42 Edited by: Nuela on 02/09/2008 20:19:11 I am new to Eve...about 2 months old. This game is interesting to me an...
- by Nuela - at 2008.09.02 20:18:00
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349. No subject - in EVE General Discussion [original thread]
OMG I've created a monster!
- by Nuela - at 2008.08.29 18:32:00
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350. Exploration... - in EVE General Discussion [original thread]
Cool! I had no idea...
- by Nuela - at 2008.08.29 18:20:00
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351. No subject - in EVE General Discussion [original thread]
Edited by: Nuela on 29/08/2008 18:19:35 Deleted
- by Nuela - at 2008.08.29 18:19:00
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352. Exploration... - in EVE General Discussion [original thread]
Edited by: Nuela on 29/08/2008 18:13:28 I am a newbie...and have set myself up for mission running and salvaging and seem to be doing fine on isk. However, in the forums people bring up different ways of making isk. One of them is 'exploratio...
- by Nuela - at 2008.08.29 18:13:00
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