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41. Low tech way to reduce load on some system, like Jita - in Test Server Feedback [original thread]
Originally by: Gor Kraon If autopilot could do that it would give you the ability to avoid a large camp/blob/fleet in 0.0 as well. Say the limit is 200 pilots and it diverts you, autopilot would tell you that a fleet is there... Course the...
- by Nyana - at 2007.05.12 11:44:00
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42. These forums need better emotes/none at all. - in Out of Pod Experience [original thread]
Originally by: Xrak This the forum that has the best emotes, BECAUSE its not full of crappy ones. Agreed Besides, we have the pirate/carebear emotes, what more could you ask for?
- by Nyana - at 2007.05.12 11:26:00
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43. "Quote in subject line test" - in EVE Forum Experiments [original thread]
hello!
- by Nyana - at 2007.05.12 09:58:00
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44. Dont forget the Nidhoggur boost - in Test Server Feedback [original thread]
I don't fly carriers, but I don't really understand all this Nid whining. It doesn't decrease the cycle time a lot, but it does increase the amount repaired/second on the target ship a lot. 75hp/sec extra at level 4 IIRC, meaning that if you're he...
- by Nyana - at 2007.05.12 07:59:00
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45. why do t2 webs suck so much? - in Ships and Modules [original thread]
Because they weren't meant to be released. There are no BPs, just invented ones.
- by Nyana - at 2007.05.11 20:32:00
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46. nuetron blaster effectiveness? - in Ships and Modules [original thread]
Originally by: SasRipper Originally by: Azuse Umm, the bonuses of tii ammo are geared toward increased optimal.... if your fighting in falloff, shomthins is wrong no there not, null has a falloff mutipler stop posting crap ...
- by Nyana - at 2007.05.11 13:20:00
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47. Faction ammo - in EVE General Discussion [original thread]
Originally by: Caletha Reborn Why else would anyone ever use fury's. I think the same was the case for cruise. Because faction stuff is rare. I've been wanting some Guardian/Dread guristas antimatter for my Megathron for a long time, bu...
- by Nyana - at 2007.05.10 10:50:00
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48. RIP Darkroni - in EVE General Discussion [original thread]
My condoleances. Also, kublai, sod off ffs.
- by Nyana - at 2007.05.09 20:25:00
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49. Hookbill Question - in Ships and Modules [original thread]
It's great for passive tanking. Also, you can get some INSANE shield HP if you fit it for nothing else - I'm talking nearly 12000hp with T2 equip + T1 rigs, that is on a FRIGATE.
- by Nyana - at 2007.05.09 20:07:00
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50. the plural of ferox? - in Ships and Modules [original thread]
Originally by: SeismicForce Mouse -> ... fill in the appropriate... Mousii?
- by Nyana - at 2007.05.09 19:56:00
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51. RL Avatat Usage - in Out of Pod Experience [original thread]
Originally by: Stakhanov Bah , the RL skill tree is not practical at all , you can lose SP without being podded. You can't learn skills while not logged in , or even afk - you have to work for your SP ! And no implants allowed either. It s...
- by Nyana - at 2007.05.09 19:35:00
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52. eanm for shields? - in Ships and Modules [original thread]
Nope, there isn't. There is also nothing like the invul field for armor.
- by Nyana - at 2007.05.08 15:49:00
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53. Factional warfare? - in Test Server Feedback [original thread]
From what I've heard, and this is forum-quality rumors so don't believe much of it, you are supposedly able to "align" your corporation with a faction, rather than joining a corporation that's already a member.
- by Nyana - at 2007.05.08 15:35:00
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54. Steal your alliances Titan and I will buy it. - in EVE General Discussion [original thread]
Originally by: PredatorPT October Snow corp wants a titan? You're bringing low-sec ganking to a whole new level! Not really, doomsday devices won't activate in low sec.
- by Nyana - at 2007.05.08 14:31:00
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55. shield Compensation Skills - in Skill Discussions [original thread]
Lavinrac Krad: Ship bonuses are added to the ships base resistance, before modules are added, it doesn't make hardeners any better. Kasei Demimonde: No, read the description. Active hardeners gets +3%/level, only when turned off, and passive ha...
- by Nyana - at 2007.05.08 07:56:00
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56. An ideia for titans. - in Ships and Modules [original thread]
Originally by: Miusho Originally by: Hllaxiu Typical titan setup has an almost instantaneous cap recharge time - go ahead and take away all his cap, he'll be jumping out in 10 seconds anyways... In that case... titans are really...
- by Nyana - at 2007.05.07 21:23:00
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57. Podding on test server - in Test Server Feedback [original thread]
Post here
- by Nyana - at 2007.05.07 21:16:00
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58. EVEMon is not working!!! - in Skill Discussions [original thread]
Originally by: Mary Rose Originally by: WhitePhantom Originally by: Ortu Konsinni The problem with adding the XML file to EVEMon is that the skill currently in training will not show up, and part of the purpose of EVEMon is...
- by Nyana - at 2007.05.07 14:02:00
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59. An ideia for titans. - in Ships and Modules [original thread]
My humble opinion: * Remove remote DD activation (why was it even added?) * Activating the DD should use 100% of the titans cap, and immobilize it for a few minutes or so. There are currently no drawbacks to activating a DD, except for the cost ...
- by Nyana - at 2007.05.06 20:59:00
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60. shield Compensation Skills - in Skill Discussions [original thread]
It's simple. For passive hardeners (which are the only ones useful with the skills), they increase the efficiency by 5-25% depending on skill level. If you have a passive Tech II EM hardener, 37.5% IIRC, with EM Shield compensation level 4 the ne...
- by Nyana - at 2007.05.06 19:12:00
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