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1. Sticky:[March] Heavy Stasis Grapplers - in Upcoming Feature and Change Feedback Center [original thread]
Would rather have seen a module (BS-size only) that produces a shield reducing all damage in (or out) by 75% and reducing EWAR effectiveness by as much. If you want to fight the solo battleship, you go inside the sphere or you don't break his tank...
- by Ohh Yeah - at 2016.02.07 22:13:14
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2. Sticky:[March] Heavy Stasis Grapplers - in Upcoming Feature and Change Feedback Center [original thread]
Theon Severasse wrote: How will this work in conjunction with Vindi bonuses? I assume that it will still be stronger than normal, but I assume that it isn't going to go all the way up to 100% strength did you actually try reading the post fi...
- by Ohh Yeah - at 2016.02.07 21:18:07
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3. Sticky:[March] Heavy Stasis Grapplers - in Upcoming Feature and Change Feedback Center [original thread]
Seems a little underwhelming to me if it's intention was to make small scale/solo battleship PvP more viable. The biggest problem (at least when I've done solo BS PvP) is that it's so easy to completely dismantle a BS with EWAR. Like frankly I d...
- by Ohh Yeah - at 2016.02.07 20:59:56
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4. WTS> 37.5M PERFACT BOOSTER CHARACTER (14M in Leadership ) - in Character Bazaar [original thread]
I'll get you started with 15b
- by Ohh Yeah - at 2016.01.12 04:35:01
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5. WTB Syndicate LP in large quantities - in Want Ads & Trades [original thread]
To clarify you're talking about Intaki Syndicate LP, correct?
- by Ohh Yeah - at 2016.01.12 04:12:47
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6. WTS/WTA 9m sp Transport, CovOps, Ceptor, Bomber pilot - in Character Bazaar [original thread]
2b
- by Ohh Yeah - at 2016.01.12 03:56:04
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7. WTS Machariel pilot - in Character Bazaar [original thread]
What's the password for the eveboard? nvm you edited the post
- by Ohh Yeah - at 2016.01.08 07:29:49
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8. 34m SP, Kronos/Proteus/Ishtar, full slave set - in Character Bazaar [original thread]
15b
- by Ohh Yeah - at 2016.01.08 03:22:54
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9. 9m SP Bomber / FW mission pilot - in Character Bazaar [original thread]
thx homeslice
- by Ohh Yeah - at 2016.01.07 18:01:55
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10. 9m SP Bomber / FW mission pilot - in Character Bazaar [original thread]
ISK and account info sent
- by Ohh Yeah - at 2016.01.07 17:52:22
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11. 9m SP Bomber / FW mission pilot - in Character Bazaar [original thread]
Going to bed for the night, offer still stands, will have an open character slot by the time I wake up.
- by Ohh Yeah - at 2016.01.07 04:38:33
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12. 9m SP Bomber / FW mission pilot - in Character Bazaar [original thread]
5.5b, can transfer ISK right now.
- by Ohh Yeah - at 2016.01.06 23:59:22
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13. Response to DHB Wildcat - and you indeed is - in EVE Alliance Tournament Discussion [original thread]
Weren't DHB's logs all from Skype? I don't think CCP is going to accept Skype logs as any sort of evidence. He mentioned mails but I'm not exactly sure why you would send in-game mails that contained some proof that you were breaking the rules. I...
- by Ohh Yeah - at 2015.09.15 00:59:15
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14. NPE feedback Q and A - in Player Features and Ideas Discussion [original thread]
^^ Ignore Iain man, he literally posts in every thread in Features & Suggestions and ***** on everything everyone says, including CCP. He isn't interested in having any sort of constructive conversation, he just wants to talk down to people li...
- by Ohh Yeah - at 2015.07.05 21:56:55
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15. NPE feedback Q and A - in Player Features and Ideas Discussion [original thread]
Quindaster wrote: CCP stupid like always. And this idiots in CCP cannot understand one simple thing - new players stay in game ONLY if they join to old players, because old players like tree - they create events, they create strong base and th...
- by Ohh Yeah - at 2015.07.05 20:44:54
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16. NPE feedback Q and A - in Player Features and Ideas Discussion [original thread]
SandKid wrote: On Starting Skills... I personally think the starting skills are just fine where they are. I have yet to see a situation where a new player was unable to participate in any portion of the game. The one exception I can think of i...
- by Ohh Yeah - at 2015.07.03 17:55:10
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17. NPE feedback Q and A - in Player Features and Ideas Discussion [original thread]
Arya Regnar wrote: You want good NPE? How about letting them experience some actual aggressive player interaction? You bar rookie systems entry to anyone who wants to kill making some people hide in these protected systems, meanwhile the rookie...
- by Ohh Yeah - at 2015.07.03 02:45:33
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18. NPE feedback Q and A - in Player Features and Ideas Discussion [original thread]
Somos wrote: Is there a reason we can't just get rid of learning implants all together? A dev said on Reddit that they wouldn't have any issue doing this, except that learning implants are the source of income for a ton of people in EVE, so ...
- by Ohh Yeah - at 2015.07.02 15:13:54
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19. NPE feedback Q and A - in Player Features and Ideas Discussion [original thread]
CCP Rise, I was the OP of that Reddit thread about the core skills that you were posting in. The only concern that was brought up there that wasn't listed here were the number of T2 modules locked behind level 5 skills. This runs in opposition to...
- by Ohh Yeah - at 2015.07.02 14:11:09
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20. BlackOps Gameplay Suggestion - in Player Features and Ideas Discussion [original thread]
Quote: Meaning that players who enter through a wormhole or jump bridge do not show up in local or have access to local. It would basically be like a wormhole for them. You might as well just give them access to see local, but not appear in ...
- by Ohh Yeah - at 2015.06.13 20:20:09
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