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1. How can I become a xenoarchaeologist(treasure hunter) in this game? - in Skill Discussions [original thread]
Originally by: Malumastrum What ship does it come down to for efficient exploration with excelled combat skill? Frigate? Or a cruiser? None. For exploration ( best results) you need Covert Ops. For combat (NPC complexes) you will need...
- by Olivin - at 2007.09.26 00:29:00
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2. How can I become a xenoarchaeologist(treasure hunter) in this game? - in Skill Discussions [original thread]
Originally by: Malumastrum Why do you prefer Caldari? And when you say train all the skills do you mean all the basic skills that are listed (Mechanics, Engineering, Industry, etc)? I read in another explorer guide on these forums to trai...
- by Olivin - at 2007.09.26 00:00:00
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3. T2 battleship skills? - in Skill Discussions [original thread]
-Black Ops I -Recon IV -Covert Ops V -Cloaking IV -Electronics Upgrades V -Electronics V -Engineering V -Signature Analysis V -Race Battleship V -Race Cruiser V -Race Frigate IV -Spaceship Command V -Science V -Astrometrics V -Science V -Cybern...
- by Olivin - at 2007.09.15 02:03:00
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4. Skirmish Warfare and Skirmish Warfare Specialist: How to use them - in Skill Discussions [original thread]
Originally by: Mudkest Edited by: Mudkest on 01/07/2007 10:58:49 for starters, teh specialist skills are utterly pointless for stabber/vagabon pilots. Those skills are needed(and affect) gang modules only, and seeing you cant fit those...
- by Olivin - at 2007.07.01 18:44:00
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5. Hacking? - in Skill Discussions [original thread]
Originally by: Nyphur I'd like to see hacking and archeology integrated into the eve environment somehow. Restricting things to COSMOS is pretty crappy. Actually, I don't mind that it's restricted to designated areas, which collective...
- by Olivin - at 2006.05.14 01:56:00
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6. Hacking? - in Skill Discussions [original thread]
Originally by: Niques Leutre Hacking and Archeology are both special mission-only skills.. You wrong. Hacking and Archeology have noting to do with missions. You can train them and use Codebreaker and Analyser modules in the specific c...
- by Olivin - at 2006.05.13 22:57:00
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7. Archaeology question... - in Skill Discussions [original thread]
Originally by: Kel Shek how tough are those complexes? I did a few cosmos issions, but I can't remember which system it was in... can such a project (aquiring these skillbooks, and assumably the spare parts to actually USE the cosmos BPC's...
- by Olivin - at 2006.05.01 12:19:00
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8. Archaeology question... - in Skill Discussions [original thread]
Now you need to go to one of COSMOS constellations: Gallente > Algintal Minmatar > Ani Caldari > Okkelen Amarr > Araz and you can use Analyzer in some COSMOS complexes to obtain useless ancient items or try to find rare skill books w...
- by Olivin - at 2006.04.30 21:10:00
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9. Eve Skill System - specialising and the problem with vets - in Skill Discussions [original thread]
If tier 3 specification skills will have a negative bonus, I would sign up. For example, you train "Advanced Gallente Frigate Command" and loose ability to fly all other racial frigs. Or something between these lines. If you want a real specializa...
- by Olivin - at 2006.04.15 11:35:00
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10. Taking Eve too seriously?! - in Skill Discussions [original thread]
Originally by: Brad Stone omg :-o someone just bought a 34million skill point char on ebay for ú820 (just under $1500)!!! Isn't that taking the game rather too seriously?! (and isn't it against T&C?) Link removed. -Oiri Yusko So? H...
- by Olivin - at 2005.11.09 09:17:00
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