| Pages: 1 2 [3] 4 5 6 7 8 9 10 20 |
41. Citadel service module - Standup Static Mapper - in Player Features and Ideas Discussion [original thread]
Sonya Corvinus wrote: PopeUrban wrote: Then why do you expect UI developers to fix them? Every person at CCP does not do the same job, nor have the skillset to do the same job. I work in interactive software for a living. In all but very rar...
- by PopeUrban - at 2016.12.20 00:42:57
|
42. I think we have enough spaceships. - in Player Features and Ideas Discussion [original thread]
The puffin version of this post: https://imgflip.com/i/1g9rwc
Considering we still haven't figured out how to balance a lot of the **** we already have, the ridiculous number of options already available, and the propensity of players to spou...
- by PopeUrban - at 2016.12.20 00:33:24
|
43. Suggestion for all Siege, triage, indy cores - in Player Features and Ideas Discussion [original thread]
Okay. But only if you add that option to every other overheatable module in the game as well so I can counter your burning out of siege by burning out my guns, EWAR, enhancers, and point.
- by PopeUrban - at 2016.12.20 00:22:16
|
44. Citadel service module - Standup Static Mapper - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: PopeUrban wrote: Iain Cariaba wrote: Yes, it's incredibly easy to track all that just using bookmarks. All it takes is the proper organization. It's incredibly easy to fit ships without any fitting tools. All it ...
- by PopeUrban - at 2016.12.20 00:17:08
|
45. Simulate Fitting, Ability to unfit modules in sim mode in space. - in Player Features and Ideas Discussion [original thread]
Ragnar STS wrote: The simulation mode DOES let you do this IN SPACE. There is no right click option to remove it, you use the little 'unfit' button. I even undocked to check this functionality before posting, something the original poster se...
- by PopeUrban - at 2016.12.19 23:57:40
|
46. Why can't the Nestor cloak? - in EVE General Discussion [original thread]
Because giving anything bigger than a cruiser a covops cloak sets a dangerous ******* precedent and severely cuts in to the role of cruiser and frig class covops ships. Simply being able to warp cloaked means that that battleship no longer needs a...
- by PopeUrban - at 2016.12.19 23:39:56
|
47. Beta Clones - in Player Features and Ideas Discussion [original thread]
I don't understand why.
- by PopeUrban - at 2016.12.19 15:03:11
|
48. unisex clothing - in Player Features and Ideas Discussion [original thread]
Something Something Legacy Code. INCARNA legacy code at that/
- by PopeUrban - at 2016.12.19 12:51:10
|
49. Assault frigates changes - in Player Features and Ideas Discussion [original thread]
Cade Windstalker wrote: The stats-magic is more or less what I was talking about with the damage/ROF trade on smalls, the issue there is that you're likely to end up with something broken in there somewhere because each size of small weapon d...
- by PopeUrban - at 2016.12.19 12:43:53
|
50. 22 days? - in EVE General Discussion [original thread]
Those t2 ships you are looking at are not a "next step" T2 ships represent the end of the line for their effective specializations in virtually every case. There are some edge cases, but for the most part, when you're looking at a T2 ship, it's no...
- by PopeUrban - at 2016.12.18 20:15:24
|
51. Make survival after ship loss more important - in Player Features and Ideas Discussion [original thread]
You're joking. Implants are MASSIVE boosts that scale with cost. People don't use them because of that cost in fleet fits. Fleet fits are cheap for line ships by design in most cases so your corp/alliance can afford to replace a fuckton of them....
- by PopeUrban - at 2016.12.18 19:02:17
|
52. Titans - in Player Features and Ideas Discussion [original thread]
Just what EVE needs. More supers.
- by PopeUrban - at 2016.12.18 18:29:20
|
53. Simulate Fitting, Ability to unfit modules in sim mode in space. - in Player Features and Ideas Discussion [original thread]
I support this message. Sometimes you want to noodle around with a fit while waiting for a fleet formup or whatever.
- by PopeUrban - at 2016.12.16 01:46:50
|
54. CCPls. It is personally requested a dev finally give an answer. - in EVE General Discussion [original thread]
I assure you CCP WANTS to make it viable and to make it function in the way most players envision it should (you put a bounty on a guy, and that makes him the target of legit bounty hunters that try to collect) That's why it was originally design...
- by PopeUrban - at 2016.12.16 01:41:50
|
55. Technically avoiding concord? - in EVE General Discussion [original thread]
Fek Mercer wrote: People should be not so glib as to simply point out - "ganker's ship got concorded, it's in the rules, end of discussion." Imagine the uproar If ccp were to implement a decoy launcher that launched decoys that were concorded i...
- by PopeUrban - at 2016.12.16 01:30:07
|
56. Citadel service module - Standup Static Mapper - in Player Features and Ideas Discussion [original thread]
Sonya Corvinus wrote: PopeUrban wrote: What other projects do you envision the UI design team is working on that would be impacted? These are developers who have up to this point had nothing to do for so long they decided to unnecessarily r...
- by PopeUrban - at 2016.12.16 01:15:37
|
57. Citadel service module - Standup Static Mapper - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: Yes, it's incredibly easy to track all that just using bookmarks. All it takes is the proper organization. It's incredibly easy to fit ships without any fitting tools. All it takes is basic math skills. It is incredib...
- by PopeUrban - at 2016.12.16 01:12:30
|
58. Suggestion for Spaceship Wear and tear - in Player Features and Ideas Discussion [original thread]
A8ina wrote: Danika Princip wrote: A8ina wrote: I bet you it's dying for some maintenance , you pesky pilots don't even do an oil change. That doesn't answer the question. Why do you think this change would be good for the game, and ...
- by PopeUrban - at 2016.12.16 01:03:28
|
59. Citadel service module - Standup Static Mapper - in Player Features and Ideas Discussion [original thread]
Sonya Corvinus wrote: Amarisen Gream wrote: It wasn't what was asked in the OP, but I would settle for in-game mapping. Then I could tell my alliance mates who keep asking me, "where's the entrance" to shut up and use the in-game tools. Most...
- by PopeUrban - at 2016.12.16 00:16:17
|
60. Suggestion for Spaceship Wear and tear - in Player Features and Ideas Discussion [original thread]
Kolinthia Lincoln wrote: Mandatory maintenance would just be a pointless ISK sink... however it would be fun to see your ship get pretty dirty and battlescarred over time. I know there is a dirt feature currently, but it doesn't seem very robus...
- by PopeUrban - at 2016.12.16 00:04:01
|
| Pages: 1 2 [3] 4 5 6 7 8 9 10 20 |
| First page | Previous page | Next page | Last page |