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121. correct rocket explosion speed - in Test Server Feedback [original thread]
yani dumyat i dont think CCP will be fixing the real issue. Also, the focus is on rockets because not many know of the limitations of the hulls (that is not general knowlegde, but rocket explosion velocity is). Even the ones that relise this, stil...
- by Proxyyyy - at 2010.09.14 18:49:00
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122. correct rocket explosion speed - in Test Server Feedback [original thread]
Edited by: Proxyyyy on 14/09/2010 17:18:20 Originally by: Gypsio III I'm having difficulty following your line of argument, Proxy. I think it boils down to "the best way to fix rocket-using ships is to fiddle with their fittings and sl...
- by Proxyyyy - at 2010.09.14 17:15:00
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123. correct rocket explosion speed - in Test Server Feedback [original thread]
yani dumyat im going to assume your not dense and ill respond. I've already stated that some have made passing suggestion about the need for slot rearrangement (many times in previous threads). So my point is to focuse more on that area. Is that s...
- by Proxyyyy - at 2010.09.14 15:15:00
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124. correct rocket explosion speed - in Test Server Feedback [original thread]
Originally by: Braitai Originally by: Proxyyyy Braitai's comments about going under a crusaders tracking and using falloff to his advantage is kinda funny (No offense bro). The crusader will track a mal orbiting at 500m with Pulse ...
- by Proxyyyy - at 2010.09.14 05:27:00
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125. correct rocket explosion speed - in Test Server Feedback [original thread]
Originally by: Jyngo Originally by: Proxyyyy EXAMPLES; they have turrent hardpoints; so i use them. I also use the turrent hardpoints on my hawk. Proxxxy uses as many turrets as he can on ships that give a missile bonus! Cl...
- by Proxyyyy - at 2010.09.14 04:40:00
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126. correct rocket explosion speed - in Test Server Feedback [original thread]
Originally by: Jyngo Originally by: Proxyyyy The Heretic does have CPU issues that will not be affected by these changes; based on what has already been suggested, which is focused on the ammuntion. Originally by: p...
- by Proxyyyy - at 2010.09.14 02:58:00
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127. correct rocket explosion speed - in Test Server Feedback [original thread]
Originally by: Deva Blackfire Edited by: Deva Blackfire on 14/09/2010 01:06:07 Im done talking with you. You are just a troll, so i CBA to waste my time on you. Do some (in your case a lot) research, then perhaps come back. But id pref...
- by Proxyyyy - at 2010.09.14 01:42:00
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128. correct rocket explosion speed - in Test Server Feedback [original thread]
Originally by: Deva Blackfire Considering PROPERLY flown kestrel obliterates most other frigs except AB tanking ones? Sure i would. And yeh, that kestrel will omgwtfkill incursus, vigil or tristan. Not 100% sure about punisher (as gatlings...
- by Proxyyyy - at 2010.09.14 00:50:00
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129. correct rocket explosion speed - in Test Server Feedback [original thread]
Originally by: Gypsio III Originally by: Proxyyyy Well i should rephrase; it wont make ships using rockets significantly more viable, than they are now. The Kestrel is still a glass canon and would benifit from a increase in PG and...
- by Proxyyyy - at 2010.09.14 00:12:00
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130. correct rocket explosion speed - in Test Server Feedback [original thread]
Originally by: Gecko O'Bac Originally by: Proxyyyy The only person that has even came close to having some real insight into the issue, has been Gecko O'Bac. I swear I raised an eyebrow in RL reading this. Shows how much you ar...
- by Proxyyyy - at 2010.09.14 00:03:00
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131. What's needed to fix Destroyers? - in Ships and Modules [original thread]
Lower sig raduis might be kool, but you still wouldnt use them in fleets (T1 frigate or interceptor would be better for that). Anyways, those who dont use them now, still wont use them, even if they did have a reduced sig. Destroyers seem to be a...
- by Proxyyyy - at 2010.09.13 20:26:00
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132. correct rocket explosion speed - in Test Server Feedback [original thread]
Originally by: Gecko O'Bac Ahem. We shall now try an hereby untried approach to the "Proxyyy" problem. Let's see. Proxyyy says rockets are fine. Most people (and I do know that "most people" is quite bad to use in such an argument, but se...
- by Proxyyyy - at 2010.09.13 20:20:00
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133. correct rocket explosion speed - in Test Server Feedback [original thread]
Originally by: Gypsio III That's a pretty stupid post. Originally by: Proxyyyy Besed on the suggestions that are most popular in this thread, you may increase rockets ability to do damage to a Ab'ing frig, but you wont make ships ...
- by Proxyyyy - at 2010.09.13 20:07:00
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134. correct rocket explosion speed - in Test Server Feedback [original thread]
Deva Blackfire even though CCP sensored you, ill respond (maybe the last time i do). I have read this thread from the beginging. The only person that has even came close to having some real insight into the issue, has been Gecko O'Bac. Some others...
- by Proxyyyy - at 2010.09.13 19:58:00
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135. Assault Ship: Brainstorm - in Warfare & Tactics [original thread]
Assault frigates are not for fleets(interceptors are and t1 frigates to a lesser extent). Also, they are'nt useless; Their role is to tank and do damage (simple). Speed is not a large part of their function and is the role of interceptors. A ab b...
- by Proxyyyy - at 2010.09.13 18:50:00
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136. Hookbill role? - in Ships and Modules [original thread]
(DOUBLE POST) Often when reading these forums, you come across alot of dumbasses, who complain about ships they dont even fly. Then you have the ones that fly the ships they complain about, but dont know how to set them up properly, fly them or f...
- by Proxyyyy - at 2010.09.13 18:38:00
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137. correct rocket explosion speed - in Test Server Feedback [original thread]
Often when reading these forums, you come across alot of dumbasses, who complain about ships they dont even fly. Then you have the ones that fly the ships they complain about, but dont know how to set them up properly, fly them or figure out what ...
- by Proxyyyy - at 2010.09.13 18:32:00
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138. correct rocket explosion speed - in Test Server Feedback [original thread]
Originally by: Duchess Starbuckington Originally by: Baneken Dunno how to say this but... my Velator out damages a hawk with rockets and with a good margin I might add. Look back a few pages, I got a Reaper to outdamage a Hawk....
- by Proxyyyy - at 2010.09.13 17:47:00
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139. [Video] "As It Seems" 0.0 Small Gang PVP - in My EVE [original thread]
Crow and Cerberus!
- by Proxyyyy - at 2010.09.12 23:35:00
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140. correct rocket explosion speed - in Test Server Feedback [original thread]
Originally by: Jyngo Edited by: Jyngo on 12/09/2010 11:31:37 Edited by: Jyngo on 12/09/2010 11:29:05 Originally by: Soldarius tbh, I've never really noticed any issues with rockets. Admittedly, I've only ever put them on a ...
- by Proxyyyy - at 2010.09.12 14:06:00
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