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1. 120km scramming - always good for a laugh - in Missions & Complexes [original thread]
Originally by: Poreuomai NPC rats simulate ISK buyers quite nicely - great mods installed but not much sense in the way of tactics. Originally by: Viscount Hood I once had a Guristas battleship hitting me with torpedoes at over ...
- by Pwett - at 2009.05.05 18:25:00
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2. Standing grind for alts? - in Missions & Complexes [original thread]
The skills of the character who completes the mission are the only skills that matter. _______________ <Q> QUANT Hegemony QUANT is rebuilding, EVE-Mail me for recruitment info. Item Database
- by Pwett - at 2009.05.04 17:07:00
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3. Missions in Fleet - in Missions & Complexes [original thread]
Factions standings are your standings to the empires - Caldari, Amarr, Khanid, Minmatar, etc. As was said you get these from storyline missions which you get after completing 16 missions for a given agent level for a given faction. ______________...
- by Pwett - at 2009.05.04 16:55:00
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4. Angel Extrav LVL 4 - in Missions & Complexes [original thread]
The POINT is that the battleships are the triggers and none of them ever scram - so save them for last and you'll be fine. There is not much DPS to tank in AE outside of the bonus room. My advice is perfectly sound. _______________ <Q> Q...
- by Pwett - at 2009.05.04 16:52:00
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5. level 4 missions - Me and my race - in Missions & Complexes [original thread]
Maelstrom, Tempest and Vargur are all fantastic ships. Not the best for missioning - I'd lay that with a golem / paladin combo - but real nice. In terms of PVP though, stick with the smaller minny ships. _______________ <Q> QUANT Hegemony ...
- by Pwett - at 2009.05.04 15:19:00
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6. Angel Extrav LVL 4 - in Missions & Complexes [original thread]
Aside from the Bonus Room, AE is a breeze. Last Battleship in each group triggers a new spawn, so kill BS last. Viola. _______________ <Q> QUANT Hegemony QUANT is rebuilding, EVE-Mail me for recruitment info. Item Database
- by Pwett - at 2009.05.04 15:14:00
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7. Class 3 WH hub? Haha! - in Missions & Complexes [original thread]
Originally by: Banni Vinda Originally by: Gaius Aemilius Deep W-space: There really isn't a consensus on this term, but it's what I use. The depths consists of w-systems that aren't boundary systems. Typically these systems have o...
- by Pwett - at 2009.05.01 18:12:00
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8. Can i make money on l4's without looting? - in Missions & Complexes [original thread]
Originally by: Deloreian I hate hate hate hate hate going back to loot, can i make money without looting? caldari space. Quick Answer: Anti-faction missions - no. Pirate NPCc - yes. _______________ <Q> QUANT Hegemony QUANT is reb...
- by Pwett - at 2009.05.01 15:32:00
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9. Are missions really that game imbalancing? - in Missions & Complexes [original thread]
I know you're new-ish Vaerah, but please don't do me the dishonor of trying to lecture me on industry. _______________ <Q> QUANT Hegemony QUANT is rebuilding, EVE-Mail me for recruitment info. Item Database
- by Pwett - at 2009.04.30 21:22:00
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10. Are missions really that game imbalancing? - in Missions & Complexes [original thread]
Outside of Ice, I would agree - but can you support a single server game without such a mechanic if you want there to always be something for everyone to do, all the time, even if none of their friends are online? _______________ <Q> QUANT H...
- by Pwett - at 2009.04.30 19:23:00
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11. Are missions really that game imbalancing? - in Missions & Complexes [original thread]
Yes they involve interaction, but if you only relied on bounties from your missions - no lp, no salvage, no loot, since those values are determined by what you can sell them for, I don't think anyone would complain about mission profits. _________...
- by Pwett - at 2009.04.30 19:10:00
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12. Trying to get started with soloing lvl 4 missions... help? - in Missions & Complexes [original thread]
My advice for new missioners is pretty basic. They should have t2 light drones and they should read eve-survival.org. If you know the ships that can scram you, you can pop them first and warp out as needed. _______________ <Q> QUANT Hegemo...
- by Pwett - at 2009.04.30 18:43:00
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13. Wormhole effects chart - in Missions & Complexes [original thread]
Edited by: Pwett on 30/04/2009 18:40:01 No, armor resistance bonuses even though they have a positive sign are calculated negatively. Formula for adding hardeners = Base + (100-Base)*(Hardener / 100) * Skills * stacking multipler Formula for...
- by Pwett - at 2009.04.30 18:39:00
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14. Angel Missions - in Missions & Complexes [original thread]
Edited by: Pwett on 30/04/2009 17:58:15 Minmatar space is the best place to go - Heimatar, Metropolis or Molden Heath _______________ <Q> QUANT Hegemony QUANT is rebuilding, EVE-Mail me for recruitment info. Item Database
- by Pwett - at 2009.04.30 17:58:00
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15. Are missions really that game imbalancing? - in Missions & Complexes [original thread]
Edited by: Pwett on 30/04/2009 17:55:56 To start off with: Probably in order of profitability. The only one with moderate risk is Trading - but if you do your research, and you count your zeros, you will not lose a dime. If you're good, you c...
- by Pwett - at 2009.04.30 17:45:00
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16. Are missions really that game imbalancing? - in Missions & Complexes [original thread]
I have to say that if players feel 'pigeonholed' into doing missions then that's not really a game development problem. Isk income is not a action - counteraction argument. Because I run missions and make x isk / hour doesn't mean you have to. ...
- by Pwett - at 2009.04.30 17:27:00
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17. Been thinking about Hi sec lvl 4 missions... - in Missions & Complexes [original thread]
How about sticking this in the other two threads already devoted to the rvr of missioning? _______________ <Q> QUANT Hegemony QUANT is rebuilding, EVE-Mail me for recruitment info. Item Database
- by Pwett - at 2009.04.30 16:00:00
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18. Are missions really that game imbalancing? - in Missions & Complexes [original thread]
Vaereah, I've read your posts and other than arguing points pulled out of context, then what does all your year of BETA testing other MMOs tell you about fixing missioning. Just put them in a nice ordered list, I'll put forth my ideas again just ...
- by Pwett - at 2009.04.30 15:57:00
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19. Are missions really that game imbalancing? - in Missions & Complexes [original thread]
Originally by: Vaerah Vahrokha Quote: In your opinion, how often do you think players should be losing ships? First of all it's not an opinion, but simple application of the game mechanisms already in place. How often? As ofte...
- by Pwett - at 2009.04.30 15:28:00
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20. Are missions really that game imbalancing? - in Missions & Complexes [original thread]
Edited by: Pwett on 29/04/2009 19:58:07 Aye, we're at an impasse of world-views. I believe and my life experiences have proven, that nothing is impossible if you're willing to commit to it. The harder something is, the longer a commitment it ...
- by Pwett - at 2009.04.29 19:58:00
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