| Pages: 1 [2] |
21. Iphone skillwatcher - in EVE Technology Lab [original thread]
I have been making progress on the interface and am at the point now where I am going to start interacting with the api. I am on vacation next week, so I will hopefully more time to work on this. Maybe a week out for an initial small alpha run. ...
- by PyjamaSam - at 2008.07.29 15:08:00
|
22. Iphone skillwatcher - in EVE Technology Lab [original thread]
Originally by: Valandril Ooooh looks nice, and to solve big problem (entering api key) you could allow poiting to txt file with it (ie. you write addr: http://puciek.pl/key.txt and soft will open text file and load content as key) I ha...
- by PyjamaSam - at 2008.07.27 22:29:00
|
23. Iphone skillwatcher - in EVE Technology Lab [original thread]
After hacking around today I managed to get this far. Need to implement the skill xml fetching now. But its a good start. I am aiming to make this as simple as possible initially. Just shows the currently training skill. Nothing fancy. h.264 v...
- by PyjamaSam - at 2008.07.27 01:03:00
|
24. Iphone skillwatcher - in EVE Technology Lab [original thread]
Hopefully after this weekend I should have a proof of concept skill monitor app that can use either Gatecamper or the native URLs for the api. Once I get a little further along I'll be looking for beta testers. chris.
- by PyjamaSam - at 2008.07.25 14:13:00
|
25. New Factional Warfare API's and bug fixes. - in EVE Technology Lab [original thread]
Originally by: CCP Lingorm Please bug report this with more details. Cheers. Done. #59462 chris.
- by PyjamaSam - at 2008.06.27 15:48:00
|
26. New Factional Warfare API's and bug fixes. - in EVE Technology Lab [original thread]
Originally by: CCP Lingorm Bug Fixes Added corp member title roles to API authentication and MemberTracking - the rolesMask and grantableRoles now show roles added by title as well (also roles granted by title now count for accessing AP...
- by PyjamaSam - at 2008.06.27 14:41:00
|
27. EvE modules/ships/whatever web-shop script - in EVE Technology Lab [original thread]
Originally by: Takashi Kurosawa It looks very nice Chris. How is the cost of items calculated? Manually or does it take the corp blueprint stock and their ME levels into account and calculate cost based on the cost of minerals etc.? Co...
- by PyjamaSam - at 2007.09.03 13:57:00
|
28. EvE modules/ships/whatever web-shop script - in EVE Technology Lab [original thread]
I have also been working on something like this. Although its more of a complete corp management tool made up of a number of modules. One of the modules (and the first built) though happens to be an order and building/procurement system. It basi...
- by PyjamaSam - at 2007.09.01 19:19:00
|
29. Eve on OSX - in EVE Technology Lab [original thread]
When I had my MBP 17" (had to give it back when I left my last job... :-( ) I ran eve using crossover. It ran great as long as you didn't show info on anybody. There were a few things that would make it crash (doing show info, opening a hanger wit...
- by PyjamaSam - at 2007.08.08 16:43:00
|
30. API Quastion: Member Tracking Export - Roles are diffrent then ingame - in EVE Technology Lab [original thread]
I actually have some roles (don't quite remember what they are off the top of my head). The roles returned in the xml should be something other then 0 for sure. I can't imagine the roles in the xml would be diffrent then the roles returned by the...
- by PyjamaSam - at 2007.07.27 19:55:00
|
31. API Quastion: Member Tracking Export - Roles are diffrent then ingame - in EVE Technology Lab [original thread]
I am adding a user culling batch script to a ingame site that I built. I am using the membertracking export nightly to compare who is still in the corp with who is registered with my site (has ingame and out of game components, so for out of game ...
- by PyjamaSam - at 2007.07.25 18:22:00
|
32. Ingame Browser User Agent changed with rev 2.1 patch - in EVE Technology Lab [original thread]
Originally by: Jojo Yohan It appears that they might have fixed it due to patch notes set for tomorrow. Its nice when I am proven wrong. Good job CCP. Yes the new patch has fixed the igb user agent header. chris.
- by PyjamaSam - at 2007.07.25 13:50:00
|
33. Ingame Browser User Agent changed with rev 2.1 patch - in EVE Technology Lab [original thread]
Originally by: Salmack Any idea of when this will be fixed? All my apps are down atm. Causing alot of problems. My guess is since its a client side fix that it won't be fixed until a patch is put out. I am have temporarily fixed my sit...
- by PyjamaSam - at 2007.07.24 17:02:00
|
34. Ingame Browser User Agent changed with rev 2.1 patch - in EVE Technology Lab [original thread]
Originally by: Tobias Sjodin if(substr($_SERVER['HTTP_USER_AGENT'], 0, 15 ) == "Python-urllib/2.5") Didn't work =/ I used if (strstr($_SERVER['HTTP_USER_AGENT'],"Python-urllib/2.5")) to correct my sites. Also looks like Python-urlli...
- by PyjamaSam - at 2007.07.24 17:00:00
|
35. Ingame Browser User Agent changed with rev 2.1 patch - in EVE Technology Lab [original thread]
Originally by: CCP Lingorm This is being looked into. Thanks. chris.
- by PyjamaSam - at 2007.07.24 16:59:00
|
36. Ingame Browser User Agent changed with rev 2.1 patch - in EVE Technology Lab [original thread]
The ingame browser used to send EVE-minibrowser as the HTTP_USER_AGENT. Now it sends Python-urllib/2.5 This broke bunch of my internal apps. Just putting this out there so people don't have to dig like I did to figure out why in game apps weren...
- by PyjamaSam - at 2007.07.24 14:17:00
|
37. [Auction] T2 Cataclysm Cruise/Inferno Torp BPO - in Sell Orders [original thread]
Edited by: PyjamaSam on 15/08/2006 01:59:20 Originally by: PyjamaSam #3: 1.3b Eh, screw it. #3, 1.8b Buyout (as long as its in secure space ). Hahaha. man I am an impaitent bugger. chris.
- by PyjamaSam - at 2006.08.15 01:56:00
|
38. [Auction] T2 Cataclysm Cruise/Inferno Torp BPO - in Sell Orders [original thread]
#3: 1.3b
- by PyjamaSam - at 2006.08.14 17:40:00
|
| Pages: 1 [2] |
| First page | Previous page | Next page | Last page |