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CCP Lingorm
C C P

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Posted - 2008.06.26 12:08:00 -
[1]
Edited by: CCP Lingorm on 26/06/2008 12:15:14 We have just launched some new API features and bug fixes.
New Features for Factional Warfare.
Character Stats (char/FacWarStats.xml.aspx) - your personal Factional Warfare Stats (requires: userID, apiKey and characterID) Corporation Stats (corp/FacWarStats.xml.aspx) - your corporations Factional Warfare Stats (requires: userID, apiKey and characterID of the corp to get) General Stats (eve/FacWarStats.xml.aspx) - general Stats for all factions Top 100 Stats (eve/FacWarTopStats.xml.aspx) - Top 100 stats for Victory Points Earned, Kills by Day, Week and Total. Occupancy Data (map/FacWarSystems.xml.aspx) - List of factional Warfare systems, with owner and current Occupier and any contested systems
Bug Fixes Added corp member title roles to API authentication and MemberTracking - the rolesMask and grantableRoles now show roles added by title as well (also roles granted by title now count for accessing API data) Fixed a fatal error in KillLog (the one where people had to wait for a kill to leak off the killlog) Fixed issues on CharacterID.xml.aspx (single quote now usable, no longer case-sensitive) Sovereignty dataTime fix Some general performance and load tweaks.
Documentation We are also doing a large amount of work to update all teh documentation on the API functionality, but it is still a work in progress ... more details on it soon.
CCP Lingorm CCP Quality Assurance QA Engineering Team Leader
Originally by: Lord Fitz Eve is to WoW as Wow is to an 8 player game of Unreal Tournament.
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CCP Lingorm
C C P

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Posted - 2008.06.26 12:08:00 -
[2]
Edited by: CCP Lingorm on 26/06/2008 12:15:14 We have just launched some new API features and bug fixes.
New Features for Factional Warfare.
Character Stats (char/FacWarStats.xml.aspx) - your personal Factional Warfare Stats (requires: userID, apiKey and characterID) Corporation Stats (corp/FacWarStats.xml.aspx) - your corporations Factional Warfare Stats (requires: userID, apiKey and characterID of the corp to get) General Stats (eve/FacWarStats.xml.aspx) - general Stats for all factions Top 100 Stats (eve/FacWarTopStats.xml.aspx) - Top 100 stats for Victory Points Earned, Kills by Day, Week and Total. Occupancy Data (map/FacWarSystems.xml.aspx) - List of factional Warfare systems, with owner and current Occupier and any contested systems
Bug Fixes Added corp member title roles to API authentication and MemberTracking - the rolesMask and grantableRoles now show roles added by title as well (also roles granted by title now count for accessing API data) Fixed a fatal error in KillLog (the one where people had to wait for a kill to leak off the killlog) Fixed issues on CharacterID.xml.aspx (single quote now usable, no longer case-sensitive) Sovereignty dataTime fix Some general performance and load tweaks.
Documentation We are also doing a large amount of work to update all teh documentation on the API functionality, but it is still a work in progress ... more details on it soon.
CCP Lingorm CCP Quality Assurance QA Engineering Team Leader
Originally by: Lord Fitz Eve is to WoW as Wow is to an 8 player game of Unreal Tournament.
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Althea Nar'agh
StarHunt Fallout Project
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Posted - 2008.06.26 12:47:00 -
[3]
Originally by: CCP Lingorm Bug Fixes Added corp member title roles to API authentication and MemberTracking - the rolesMask and grantableRoles now show roles added by title as well
I <3 u long time!!!!
Originally by: CCP Lingorm Bug Fixes (also roles granted by title now count for accessing API data)
That kinda obsolates my project am been working on for last 6 months :shock: oh well have to check it out :)
War. War never changes.
Training Monitor / iMonitor / iCEO iPOS iHelp |

Klak
Forseti Ronin
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Posted - 2008.06.26 15:25:00 -
[4]
<3 for 'factionName'
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Verite Rendition
F.R.E.E. Explorer Atrum Tempestas Foedus
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Posted - 2008.06.27 05:17:00 -
[5]
Originally by: CCP Lingorm Edited by: CCP Lingorm on 26/06/2008 12:15:14 Sovereignty dataTime fix
Sweet. Finally I can return to a state of sanity.
I take it the static data dump is right behind this? I can't do a lot with the Occupancy Data right now since I don't have any static data to work with for Black Rise. ---- FREE Explorer Lead Megalomanic EVE Automated Influence Map |

Verite Rendition
F.R.E.E. Explorer Atrum Tempestas Foedus
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Posted - 2008.06.27 05:57:00 -
[6]
Digging through the Occupancy data, there seems to be a pretty big design error that's at odds with the in-game data. All FW systems are occupied by one of the 4 NPC factions, however the Occupancy XML file only lists a system occupied if it's occupied by a hostile faction. As such most systems are not occupied according to the API (occupyingFactionID="0") and a small handful of systems that the respective hostile factions have taken show up as occupied.
Basically the API and the in-game map disagree on how occupancy is defined, and they need to be brought together. Either the API needs to be like the in-game map list who occupies whatever system regardless of whether they're the friendly faction or not (this is the ideal way to go, IMHO) or the in-game map needs to be like the API and only list occupancy when systems are being held by a hostile faction. ---- FREE Explorer Lead Megalomanic EVE Automated Influence Map |

Althea Nar'agh
StarHunt Fallout Project
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Posted - 2008.06.27 06:52:00 -
[7]
But having less data in XML is always good, well not less but data u can get from other places (db), no? War. War never changes.
Training Monitor / iMonitor / iCEO iPOS iHelp |
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CCP Lingorm
C C P

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Posted - 2008.06.27 09:06:00 -
[8]
Originally by: Verite Rendition Digging through the Occupancy data, there seems to be a pretty big design error that's at odds with the in-game data. All FW systems are occupied by one of the 4 NPC factions, however the Occupancy XML file only lists a system occupied if it's occupied by a hostile faction. As such most systems are not occupied according to the API (occupyingFactionID="0") and a small handful of systems that the respective hostile factions have taken show up as occupied.
Basically the API and the in-game map disagree on how occupancy is defined, and they need to be brought together. Either the API needs to be like the in-game map list who occupies whatever system regardless of whether they're the friendly faction or not (this is the ideal way to go, IMHO) or the in-game map needs to be like the API and only list occupancy when systems are being held by a hostile faction.
Noted. Will talk to Elerhino about this.
CCP Lingorm CCP Quality Assurance QA Engineering Team Leader
Originally by: Lord Fitz Eve is to WoW as Wow is to an 8 player game of Unreal Tournament.
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Verite Rendition
Caldari F.R.E.E. Explorer Atrum Tempestas Foedus
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Posted - 2008.06.27 10:31:00 -
[9]
Originally by: Althea Nar'agh But having less data in XML is always good, well not less but data u can get from other places (db), no?
Oh it's an extremely easy bug to work around, but there's really no reason why the API should be different from the in-game data. And I doubt the extra KB of data will kill CCP.
Thanks for looking in to it, Lingorm. ---- FREE Explorer Lead Megalomanic EVE Automated Influence Map |

Haverloth
Amarr 1st Praetorian Guard Vigilia Valeria
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Posted - 2008.06.27 10:54:00 -
[10]
Hooray \o/
And thanks Verite Rendition/Lingorm for the Occupancy Data issue :) (well, not really an issue, but you know what I mean). ____________________
http://1pg.vigilia-valeria.org http://www.amarr-empire.net |

Althea Nar'agh
StarHunt Fallout Project
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Posted - 2008.06.27 11:37:00 -
[11]
Edited by: Althea Nar''agh on 27/06/2008 11:37:13 Edited by: Althea Nar''agh on 27/06/2008 11:37:00
Originally by: Verite Rendition Oh it's an extremely easy bug to work around, but there's really no reason why the API should be different from the in-game data. And I doubt the extra KB of data will kill CCP.
Well i might have misunderstood your point... anyhow a good example of what am talking about is the sov data xml... you have an enrtry for each and every solarsystem... i would be happy to have only entries to systems that have actually a sov of a player alliance only.
But yeh, this is a question of perosnal preferance and what you are upto i guess... War. War never changes.
Training Monitor / iMonitor / iCEO iPOS iHelp |
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CCP Lingorm
C C P

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Posted - 2008.06.27 12:05:00 -
[12]
Originally by: Verite Rendition
Originally by: Althea Nar'agh But having less data in XML is always good, well not less but data u can get from other places (db), no?
Oh it's an extremely easy bug to work around, but there's really no reason why the API should be different from the in-game data. And I doubt the extra KB of data will kill CCP.
Thanks for looking in to it, Lingorm.
OK we have had a look at this and do not think we will change it.
The Occupancy is only filled in when the opposing faction takes control, otherwise it uses the System Sovereignty as the owner. This information is in the Sovereignty API and in the static Data (yes i know Black Rise is not in the Static Data but it is in the Sovereignty API so you can get the information from there).
We will relook at this as part of our planning of the future of the API.
CCP Lingorm CCP Quality Assurance QA Engineering Team Leader
Originally by: Lord Fitz Eve is to WoW as Wow is to an 8 player game of Unreal Tournament.
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Verite Rendition
Caldari F.R.E.E. Explorer Atrum Tempestas Foedus
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Posted - 2008.06.27 12:11:00 -
[13]
Edited by: Verite Rendition on 27/06/2008 12:12:11
Originally by: CCP Lingorm
Originally by: Verite Rendition
Originally by: Althea Nar'agh But having less data in XML is always good, well not less but data u can get from other places (db), no?
Oh it's an extremely easy bug to work around, but there's really no reason why the API should be different from the in-game data. And I doubt the extra KB of data will kill CCP.
Thanks for looking in to it, Lingorm.
OK we have had a look at this and do not think we will change it.
The Occupancy is only filled in when the opposing faction takes control, otherwise it uses the System Sovereignty as the owner. This information is in the Sovereignty API and in the static Data (yes i know Black Rise is not in the Static Data but it is in the Sovereignty API so you can get the information from there).
We will relook at this as part of our planning of the future of the API.
Alright, I understand. Like I said it's not a big problem, just something that seems at odds with the game itself.
And the problem with Black Rise isn't the sov data, it's that I don't know where the hell it is. I need the static data dump for the info on all the various BR systems (star color, location in space, etc) along with all the new jumps. ---- FREE Explorer Lead Megalomanic EVE Automated Influence Map |

PyjamaSam
Minmatar Vanguard Frontiers Imperial Republic Of the North
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Posted - 2008.06.27 14:41:00 -
[14]
Originally by: CCP Lingorm
Bug Fixes Added corp member title roles to API authentication and MemberTracking - the rolesMask and grantableRoles now show roles added by title as well (also roles granted by title now count for accessing API data)
I have been waiting for this for a while. Thanks.
I have though noticed an inconsistency in the roles returned by the IGB and the API.
For example my character has the following returned: IGB: 531123502325392896 API: 530864017447585280
I can submit this as a bug if you are interested, but I figured since you are probably watching this thread I would just drop a note in here.
Thanks.
p.s. Glad the API is getting love, its a great tool, and I appreciate you guys developing/supporting it.
chris.
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AcriQuo
Minmatar Tribal Retribution
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Posted - 2008.06.27 15:26:00 -
[15]
I just noticed that on this (occupancy map) API xml page the 'cachedUntil' field is listed under the result field, while in older xml pages it was always directly under the root (eveapi) field. This seems pretty inconsistent to me. ---- Out of game EveMap - Forum thread for feedback |
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CCP Lingorm
C C P

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Posted - 2008.06.27 15:35:00 -
[16]
Originally by: AcriQuo I just noticed that on this (occupancy map) API xml page the 'cachedUntil' field is listed under the result field, while in older xml pages it was always directly under the root (eveapi) field. This seems pretty inconsistent to me.
Will look into this.
CCP Lingorm CCP Quality Assurance QA Engineering Team Leader
Originally by: Lord Fitz Eve is to WoW as Wow is to an 8 player game of Unreal Tournament.
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CCP Lingorm
C C P

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Posted - 2008.06.27 15:35:00 -
[17]
Originally by: PyjamaSam
Originally by: CCP Lingorm
Bug Fixes Added corp member title roles to API authentication and MemberTracking - the rolesMask and grantableRoles now show roles added by title as well (also roles granted by title now count for accessing API data)
I have been waiting for this for a while. Thanks.
I have though noticed an inconsistency in the roles returned by the IGB and the API.
For example my character has the following returned: IGB: 531123502325392896 API: 530864017447585280
I can submit this as a bug if you are interested, but I figured since you are probably watching this thread I would just drop a note in here.
Thanks.
p.s. Glad the API is getting love, its a great tool, and I appreciate you guys developing/supporting it.
chris.
Please bug report this with more details. Cheers.
CCP Lingorm CCP Quality Assurance QA Engineering Team Leader
Originally by: Lord Fitz Eve is to WoW as Wow is to an 8 player game of Unreal Tournament.
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PyjamaSam
Minmatar Vanguard Frontiers Imperial Republic Of the North
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Posted - 2008.06.27 15:48:00 -
[18]
Originally by: CCP Lingorm
Please bug report this with more details. Cheers.
Done. #59462
chris.
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Althea Nar'agh
StarHunt Fallout Project
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Posted - 2008.06.30 10:20:00 -
[19]
Originally by: Althea Nar'agh
Originally by: CCP Lingorm Bug Fixes (also roles granted by title now count for accessing API data)
That kinda obsolates my project am been working on for last 6 months :shock: oh well have to check it out :)
Lingorm, could you please clarify on wheat that line means? Is it only when looking at wallet data? As i just tried accessing asset list and pos list and i still get the "need be director" message... War. War never changes.
Training Monitor / iMonitor / iCEO iPOS iHelp |
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CCP Lingorm
C C P

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Posted - 2008.06.30 11:20:00 -
[20]
Originally by: Althea Nar'agh
Originally by: Althea Nar'agh
Originally by: CCP Lingorm Bug Fixes (also roles granted by title now count for accessing API data)
That kinda obsolates my project am been working on for last 6 months :shock: oh well have to check it out :)
Lingorm, could you please clarify on wheat that line means? Is it only when looking at wallet data? As i just tried accessing asset list and pos list and i still get the "need be director" message...
I will get a clarification from Elerhino.
I do know that any roles granted by tiles now show in the roleMask field. I will check that these roles are applied to the security of the different calls for what you are allowed to see from the API.
CCP Lingorm CCP Quality Assurance QA Engineering Team Leader
Originally by: Lord Fitz Eve is to WoW as Wow is to an 8 player game of Unreal Tournament.
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Althea Nar'agh
StarHunt Fallout Project
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Posted - 2008.06.30 13:37:00 -
[21]
That would be awsome, thanks |

Amida Ta
German Mining and Manufacture Corp.
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Posted - 2008.06.30 18:58:00 -
[22]
Originally by: CCP Lingorm
Originally by: AcriQuo I just noticed that on this (occupancy map) API xml page the 'cachedUntil' field is listed under the result field, while in older xml pages it was always directly under the root (eveapi) field. This seems pretty inconsistent to me.
Will look into this.
Please fix this ASAP, this just sucks  |
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CCP Lingorm
C C P

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Posted - 2008.07.01 10:42:00 -
[23]
Edited by: CCP Lingorm on 01/07/2008 10:43:20 The Cached Until was in the wrong place for the Map data should now be fixed.
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Amida Ta
German Mining and Manufacture Corp.
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Posted - 2008.07.01 10:48:00 -
[24]
Originally by: CCP Lingorm Edited by: CCP Lingorm on 01/07/2008 10:43:20 The Cached Until was in the wrong place for the Map data should now be fixed.
Thanks for the quick fix. Works in EveAI.Live already now ;) |

Althea Nar'agh
StarHunt Fallout Project
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Posted - 2008.07.03 15:48:00 -
[25]
Originally by: CCP Lingorm
Originally by: Althea Nar'agh
Lingorm, could you please clarify on wheat that line means? Is it only when looking at wallet data? As i just tried accessing asset list and pos list and i still get the "need be director" message...
I will get a clarification from Elerhino.
I do know that any roles granted by tiles now show in the roleMask field. I will check that these roles are applied to the security of the different calls for what you are allowed to see from the API.
Any feedback on this? War. War never changes.
Training Monitor / iMonitor / iCEO iPOS iHelp |
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CCP Lingorm
C C P

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Posted - 2008.07.03 16:09:00 -
[26]
Originally by: Althea Nar'agh
Originally by: CCP Lingorm
Originally by: Althea Nar'agh
Lingorm, could you please clarify on wheat that line means? Is it only when looking at wallet data? As i just tried accessing asset list and pos list and i still get the "need be director" message...
I will get a clarification from Elerhino.
I do know that any roles granted by tiles now show in the roleMask field. I will check that these roles are applied to the security of the different calls for what you are allowed to see from the API.
We are investigating this further and making sure ... there appears to be some lack of documentation about what roles should access what. Will let you know.
Any feedback on this?
CCP Lingorm CCP Quality Assurance QA Engineering Team Leader
Originally by: Lord Fitz Eve is to WoW as Wow is to an 8 player game of Unreal Tournament.
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Tharrn
Amarr Vigilia Valeria Expeditionary Forces
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Posted - 2008.07.06 00:40:00 -
[27]
Two requests:
1. Could you add the factionID to the Top100? Would make a 'racial' listing much easier.
2. Could you update the map data more often than just daily? Otherwise the 'contested' flag is sort of useless as it changes quite a lot in some systems.
Now recruiting! |

Tharrn
Amarr Vigilia Valeria Expeditionary Forces
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Posted - 2008.07.10 14:19:00 -
[28]
The map data seems to be updated continously in fact and not only once per day, so we are good on that front :P
What I think would be a neat addition: Kill and VP stats for each corp member accessible with the CEO/director API-key. Nice for corporate Top10s and such.
Now recruiting! |

Ix Forres
Caldari Vanguard Frontiers Imperial Republic Of the North
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Posted - 2008.07.10 23:04:00 -
[29]
Originally by: Tharrn The map data seems to be updated continously in fact and not only once per day, so we are good on that front :P
What I think would be a neat addition: Kill and VP stats for each corp member accessible with the CEO/director API-key. Nice for corporate Top10s and such.
Please confirm your timer findings and update http://wiki.eve-id.net/APIv2_Page_Index :) -- Ix Forres EVE Application Developer ISKsense | RLS-EVE | Blog |
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