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1. I'm addicted to training, please help... - in Skill Discussions [original thread]
Originally by: CaptainSeafort just gotta b strategic. I'm strategic, definitely. No time is wasted, and at the moment I've got a lot of long training skills within 6 hours of completion. That's too short for me to set over night, and ...
- by Rakshasa - at 2004.07.16 18:20:00
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2. I'm addicted to training, please help... - in Skill Discussions [original thread]
Originally by: CaptainSeafort just gotta b strategic. I'm strategic, definitely. No time is wasted, and at the moment I've got a lot of long training skills within 6 hours of completion. That's too short for me to set over night, and ...
- by Rakshasa - at 2004.07.16 18:20:00
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3. I'm addicted to training, please help... - in Skill Discussions [original thread]
Has anyone else rescheduled outside events because of arbitrary EVE training finishing times. i.e. reschedule a dinner date so that it works out that you will be online when XXXX skill finishes training. I know skill queuing is contentions issue....
- by Rakshasa - at 2004.07.15 18:45:00
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4. I'm addicted to training, please help... - in Skill Discussions [original thread]
Has anyone else rescheduled outside events because of arbitrary EVE training finishing times. i.e. reschedule a dinner date so that it works out that you will be online when XXXX skill finishes training. I know skill queuing is contentions issue....
- by Rakshasa - at 2004.07.15 18:45:00
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5. You're all wrong... Int/Mem characters are nerfed - in Skill Discussions [original thread]
It should be a very expensive skill, at least 5x multiplier, because people are complaining that INT/MEM such more skill points than WIL/PER. Needs to be balanced out by some UBER expensive WIL/PER skills, or maybe increasing the skill multiplier ...
- by Rakshasa - at 2004.07.14 18:10:00
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6. You're all wrong... Int/Mem characters are nerfed - in Skill Discussions [original thread]
It should be a very expensive skill, at least 5x multiplier, because people are complaining that INT/MEM such more skill points than WIL/PER. Needs to be balanced out by some UBER expensive WIL/PER skills, or maybe increasing the skill multiplier ...
- by Rakshasa - at 2004.07.14 18:10:00
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7. You're all wrong... Int/Mem characters are nerfed - in Skill Discussions [original thread]
There are too many INT/MEM skills, meaning that maxing out an INT/MEM character in his specialities take a lot longer than a comparable PER/CHA/WIL character. I suggest that we break down CHA/WIL/PER skills into a larger number of skills. For ex...
- by Rakshasa - at 2004.07.14 17:28:00
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8. You're all wrong... Int/Mem characters are nerfed - in Skill Discussions [original thread]
There are too many INT/MEM skills, meaning that maxing out an INT/MEM character in his specialities take a lot longer than a comparable PER/CHA/WIL character. I suggest that we break down CHA/WIL/PER skills into a larger number of skills. For ex...
- by Rakshasa - at 2004.07.14 17:28:00
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9. Priority Skilling - in Skill Discussions [original thread]
I'VE GOT two solutions I'd like to propose for the consideration of both new and old players.... I'd like to hear people vote for a preference between the two. Originally by: Oori I really hate the fact that I'll always be "behind" the p...
- by Rakshasa - at 2004.06.04 08:37:00
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