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1. Market Orders - in EVE New Citizens Q&A [original thread]
You have to wait at least 5 min after you've placed the time to sell. Open your wallet and click on "orders", then click on "sell orders" and right click the item and select cancel :) It's as easy as that.
- by Redginald - at 2004.08.05 01:59:00
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2. Market Orders - in EVE New Citizens Q&A [original thread]
You have to wait at least 5 min after you've placed the time to sell. Open your wallet and click on "orders", then click on "sell orders" and right click the item and select cancel :) It's as easy as that.
- by Redginald - at 2004.08.05 01:59:00
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3. Scanner help - in EVE New Citizens Q&A [original thread]
Well I got the auto scanner down pat. LOL when you manually scan for items it shows name, distance, direction, etc...How do you know which way to go? I see the little selector saying 0, 15, 30, 60 but that doesn't help much. 60 degrees up? down? l...
- by Redginald - at 2004.08.04 23:02:00
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4. Scanner help - in EVE New Citizens Q&A [original thread]
Well I got the auto scanner down pat. LOL when you manually scan for items it shows name, distance, direction, etc...How do you know which way to go? I see the little selector saying 0, 15, 30, 60 but that doesn't help much. 60 degrees up? down? l...
- by Redginald - at 2004.08.04 23:02:00
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5. I want to make a fighter character - in EVE New Citizens Q&A [original thread]
Charisma is only good if you do missions. I wouldn't bother otherwise. Intel and Perception will be your major attributes to training fighting skills and navigation skills, as well as ship learning. Memory is a secondary skill to your electronics ...
- by Redginald - at 2004.08.04 00:45:00
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6. I want to make a fighter character - in EVE New Citizens Q&A [original thread]
Charisma is only good if you do missions. I wouldn't bother otherwise. Intel and Perception will be your major attributes to training fighting skills and navigation skills, as well as ship learning. Memory is a secondary skill to your electronics ...
- by Redginald - at 2004.08.04 00:45:00
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7. Noob gunnery questions - in EVE New Citizens Q&A [original thread]
Yes. That helped alot. Thanks.
- by Redginald - at 2004.07.30 17:12:00
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8. Noob gunnery questions - in EVE New Citizens Q&A [original thread]
Yes. That helped alot. Thanks.
- by Redginald - at 2004.07.30 17:12:00
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9. Noob gunnery questions - in EVE New Citizens Q&A [original thread]
nope, not really :(
- by Redginald - at 2004.07.30 02:23:00
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10. Noob gunnery questions - in EVE New Citizens Q&A [original thread]
nope, not really :(
- by Redginald - at 2004.07.30 02:23:00
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11. Noob gunnery questions - in EVE New Citizens Q&A [original thread]
Optimal Range and Accuracy Falloff.......I'm not sure if optimal range is the best range at which to do damage (sounds like it) or the furthest a weapon can shoot and still hit. Accuracy falloff, is damage done between the accuracy falloff and opt...
- by Redginald - at 2004.07.30 01:23:00
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12. Noob gunnery questions - in EVE New Citizens Q&A [original thread]
Optimal Range and Accuracy Falloff.......I'm not sure if optimal range is the best range at which to do damage (sounds like it) or the furthest a weapon can shoot and still hit. Accuracy falloff, is damage done between the accuracy falloff and opt...
- by Redginald - at 2004.07.30 01:23:00
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