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1. Republic of Ghost [Recruitment Offer] - in Alliance and Corporation Recruitment Center [original thread]
Edited by: Reebore on 10/08/2005 18:57:53 Want to do your own thing? Come tell us what it is and how you plan to accomplish it and see how we can help you succeed. We have a corporate structure but encourage thinking outside the box. We reward...
- by Reebore - at 2005.08.10 18:57:00
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2. Republic of Ghost [Recruitment Offer] - in Alliance and Corporation Recruitment Center [original thread]
The Republic is having an open recruiting drive. We offer every style of gameplay except piracy. Currently we have two economic production bases in empire (one caldarian, and one amarrian)with operational access to 0.0 space. We have just dismantl...
- by Reebore - at 2005.08.06 16:59:00
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3. We need You - in Alliance and Corporation Recruitment Center [original thread]
The Republic of Ghost is looking for people. Some new, some experienced. We allow all models of gamplay except piracy. We are able to help with skills and ships and always have something going on within the corp environment. We are governed by le...
- by Reebore - at 2004.10.09 20:45:00
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4. We need You - in Alliance and Corporation Recruitment Center [original thread]
The Republic of Ghost is looking for people. Some new, some experienced. We allow all models of gamplay except piracy. We are able to help with skills and ships and always have something going on within the corp environment. We are governed by le...
- by Reebore - at 2004.10.09 20:45:00
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5. Selling Caracal BPO ME30 - 80 Million (sold) - in Sell Orders [original thread]
yeh...but npc BPO's dont have ME30
- by Reebore - at 2004.09.25 04:07:00
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6. Selling Caracal BPO ME30 - 80 Million (sold) - in Sell Orders [original thread]
yeh...but npc BPO's dont have ME30
- by Reebore - at 2004.09.25 04:07:00
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7. Lab Slots - in Player Features and Ideas Discussion [original thread]
In response to the gentleman who said that not everyone who wants one should have one. I have no idea what you base that supposition on but it is simply the most arrogant approach to the issue I have seen, and frankly Scarlett I couldnt give a rip...
- by Reebore - at 2004.09.25 03:59:00
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8. Lab Slots - in Player Features and Ideas Discussion [original thread]
In response to the gentleman who said that not everyone who wants one should have one. I have no idea what you base that supposition on but it is simply the most arrogant approach to the issue I have seen, and frankly Scarlett I couldnt give a rip...
- by Reebore - at 2004.09.25 03:59:00
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9. Lab slot solutions? Go on - I'll have a go... - in Science and Industry [original thread]
The lab slot availability issue is also discussed here. Lab Slots
- by Reebore - at 2004.09.11 16:07:00
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10. Lab slot solutions? Go on - I'll have a go... - in Science and Industry [original thread]
The lab slot availability issue is also discussed here. Lab Slots
- by Reebore - at 2004.09.11 16:07:00
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11. Lab Slots - in Player Features and Ideas Discussion [original thread]
The lack of lab slots is obvious to anyone who plays the game. Yes you can on occasion find some available, I have done it also, one here and one over there kinda deal. But the population of EVE has increased immensely since it's opening and no ne...
- by Reebore - at 2004.09.08 17:26:00
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12. Lab Slots - in Player Features and Ideas Discussion [original thread]
The lack of lab slots is obvious to anyone who plays the game. Yes you can on occasion find some available, I have done it also, one here and one over there kinda deal. But the population of EVE has increased immensely since it's opening and no ne...
- by Reebore - at 2004.09.08 17:26:00
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13. ore thief solution - in Player Features and Ideas Discussion [original thread]
This shouldn't even be a topic. The solution is plain, simple and should be easy to code. As Kai Druckner said: Quote: As it is considered bad enough form to shoot at someone elseÆs can for Concord to get involved then surely taking stuff f...
- by Reebore - at 2004.09.08 13:36:00
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14. ore thief solution - in Player Features and Ideas Discussion [original thread]
This shouldn't even be a topic. The solution is plain, simple and should be easy to code. As Kai Druckner said: Quote: As it is considered bad enough form to shoot at someone elseÆs can for Concord to get involved then surely taking stuff f...
- by Reebore - at 2004.09.08 13:36:00
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15. Solo Hauler Protection Device - in Player Features and Ideas Discussion [original thread]
I been thinking about this here thing a bit more, an it pops in my head, why cant I get insurance for my cargo? Them dang high-fa'luting insurance geniuses ought to allow me to get some of that, especially on them agent transport missions. Woo dog...
- by Reebore - at 2004.09.05 01:19:00
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16. Solo Hauler Protection Device - in Player Features and Ideas Discussion [original thread]
I been thinking about this here thing a bit more, an it pops in my head, why cant I get insurance for my cargo? Them dang high-fa'luting insurance geniuses ought to allow me to get some of that, especially on them agent transport missions. Woo dog...
- by Reebore - at 2004.09.05 01:19:00
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17. where's people from colorado - in Events and Gatherings Archive [original thread]
Broomfield.
- by Reebore - at 2004.09.05 00:58:00
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18. where's people from colorado - in Events and Gatherings Archive [original thread]
Broomfield.
- by Reebore - at 2004.09.05 00:58:00
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19. Wyoming.. - in Events and Gatherings Archive [original thread]
Colorado here too....and bump
- by Reebore - at 2004.09.05 00:56:00
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20. Wyoming.. - in Events and Gatherings Archive [original thread]
Colorado here too....and bump
- by Reebore - at 2004.09.05 00:56:00
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