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1. Fraction Turrents - in Ships and Modules [original thread]
heh. fraction.
- by Remanent - at 2010.11.30 20:57:00
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2. EVE Online Tyrannis 1.1 Issues thread - in EVE Information Portal [original thread]
I have an issue where when i set extractors to pull a resource, and submit it, it resets the advanced factories to a new production cycle, and erases any p2 product i had in my launch pad for storage. i didn't change anythign on the advanced facto...
- by Remanent - at 2010.10.01 07:33:00
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3. Planetary Interaction - in Issues, Workarounds & Localization [original thread]
I have an issue where when i set extractors to pull a resource, and submit it, it resets the advanced factories to a new production cycle, and erases any p2 product i had in my launch pad for storage. i didn't change anythign on the advanced facto...
- by Remanent - at 2010.10.01 07:29:00
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4. You want AA+HDR on nvidia card... Look here! - in Test Server Feedback [original thread]
using 2x 260gtx's in sli, i got aa to work by deleting eve.exe from the profile in nhancer 2.5.3 beta, and also disabling shadows inside of eve online, and having HDR enabled. used the following settings in nhancer: AA: 8xS,Gamma AACompat: f00000...
- by Remanent - at 2009.09.14 20:32:00
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5. Antialiasing in EVE (Nvidia) - in Issues, Workarounds & Localization [original thread]
Edited by: Remanent on 01/02/2009 02:55:09 it works both windowed, and full screen for me. i played windowed, and evemon centers the window so it looks full screen, but it's really running windowed mode. (even w/o it being centered, it still w...
- by Remanent - at 2009.02.01 02:55:00
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6. Antialiasing in EVE (Nvidia) - in Issues, Workarounds & Localization [original thread]
For a long time up until sometime around the release of the new graphics engine, Antialiasing was possible in eve using the advanced=1 or whatever the option was in EVE to allow you to select antialiasing from the dropdown menu. It's been broken ...
- by Remanent - at 2009.01.29 09:57:00
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