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41. Wormhole PvE suggestions, ideas. - in Wormholes [original thread]
corbexx wrote: sites are on a 7 day timer which CCP Affinity said at the last talk.(or should be its something i am chasing up). turning up sites maybe this woudl depend on above and if it is working. Awesome, didn't know that! Did that...
- by Ridvanson - at 2014.11.14 12:36:56
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42. Wormhole PvE suggestions, ideas. - in Wormholes [original thread]
corbexx wrote: Luft Reich wrote: Reasoning behind c6 space having more battleships spawn than c5 space? Biased much? Should really be even. funny enough the idea for that attually came from someone who lives in C5 space as at the moment ...
- by Ridvanson - at 2014.11.14 11:33:24
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43. The new low-class data sites! - in Wormholes [original thread]
that is some impressive interstellar credit right there
- by Ridvanson - at 2014.11.12 22:51:42
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44. Wormhole PvE suggestions, ideas. - in Wormholes [original thread]
Hey corbexx, I have given this some more thought. I remember someone from CCP stating, that they didn't like how sites in C5/C6 space were run with regards to escalating them more than once. So any discussion about an overhaul must take into acco...
- by Ridvanson - at 2014.11.12 16:15:13
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45. PVE Little things - in Wormholes [original thread]
TheBlueFox wrote: As is stands, capital escalations in C5s and C6s are far too easily exploited in red giant and magnetar type wormholes due to the consistent spawn location of the sleepless guardian battleships. In a red giant, with the requis...
- by Ridvanson - at 2014.11.12 11:13:45
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46. Wormhole PvE suggestions, ideas. - in Wormholes [original thread]
corbexx wrote: 1 Lower the capital escalations in C5 to 2 waves of 6 sleeper guardians, and C6 to 2 waves of 9. Then adding a can at the end of the site, that appears when all the none capital escalation waves are cleared (sleeper store hou...
- by Ridvanson - at 2014.11.12 09:11:40
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47. Possible Osprey Tackle fit for catching the pesky Scouts - in Wormholes [original thread]
Both the osprey/pulsar are not ideal with armor stuff. If your osprey is just going to be bait tackle, I'd also rather opt for tank instead of ecm and more webs/dps. Something like this might work for you [Osprey, Probe and Tackle WH] Damage Co...
- by Ridvanson - at 2014.11.05 15:03:39
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48. CSM Minutes - in Wormholes [original thread]
Pro TIps wrote: Trinkets friend wrote: If your defence strategy relies entirely on anchoring more EHP in front of an enemy than they can be bothered grinding through, then the whole POS system favours defence based entirely on boring. That...
- by Ridvanson - at 2014.11.04 21:59:24
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49. CSM Minutes - in Wormholes [original thread]
The CSM minutes are out! "CCP Greyscale said he thought the amount of isk earnt in W-space was still alot. Corbexx replied that you could make more isk mining oreGÇÖs in Lowsec than you could in a C1 or C2. He also stated that while C5 and C6 ...
- by Ridvanson - at 2014.10.29 19:26:29
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50. Sticky:[Phoebe] Value increase for low-end blue loot - in Wormholes [original thread]
Wroxton Vee wrote: TheMercenaryKing wrote: Don't wormholers make enough already? I thought they pulled in like a billion per person per hour. Honestly, I would like to see the sleeper components be used to build T3s rather then NPC sell ord...
- by Ridvanson - at 2014.10.29 18:45:41
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51. Sticky:[Phoebe] Value increase for low-end blue loot - in Wormholes [original thread]
Aladar Dangerface wrote: TheMercenaryKing wrote: Don't wormholers make enough already? I thought they pulled in like a billion per person per hour. Honestly, I would like to see the sleeper components be used to build T3s rather then NPC se...
- by Ridvanson - at 2014.10.29 17:28:20
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52. Sticky:[Phoebe] Value increase for low-end blue loot - in Wormholes [original thread]
TheMercenaryKing wrote: Don't wormholers make enough already? I thought they pulled in like a billion per person per hour. Honestly, I would like to see the sleeper components be used to build T3s rather then NPC sell orders. Edit: So this is...
- by Ridvanson - at 2014.10.29 17:20:16
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53. Evictions, good for w-space? - in Wormholes [original thread]
We've been evicted two times, now going to (try and) evict some people that moved into a hole before we could put up towers of our own. Should we feel bad now? Said group has twice as many pilots as we do, yet in the three weeks that we've been w...
- by Ridvanson - at 2014.10.28 16:28:51
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54. Bye Bye No Holes Barred - in Wormholes [original thread]
Zara Arran wrote: That was exciting. A good fight! Unfortunately not allowed to post battlereports ;) Regardless, NOHO is looking forward to round 2! So this wasn't even a timer fight? Quite impressive getting as many dreads together sponta...
- by Ridvanson - at 2014.10.25 11:52:47
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55. Bye Bye No Holes Barred - in Wormholes [original thread]
Yolo god I hope someone frapsed that ...
- by Ridvanson - at 2014.10.25 11:28:24
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56. Fight in J123940 - in Wormholes [original thread]
Chitsa Jason wrote: Peter Moonlight wrote: Ridvanson wrote: Anyone care to write a BR for the recent fight in J123940 . The forums could use some good content. Also I'm curious: is "shadows in space" some alt-alliance of BU/QEx? They ne...
- by Ridvanson - at 2014.10.15 13:01:00
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57. Fight in J123940 - in Wormholes [original thread]
Anyone care to write a BR for the recent fight in J123940 . The forums could use some good content. Also I'm curious: is "shadows in space" some alt-alliance of BU/QEx? They never seem to shoot each other.
- by Ridvanson - at 2014.10.15 10:21:00
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58. Two sites, one grid - in Wormholes [original thread]
Andrew Jester wrote: If they're on the same grid and warp a cap, do they both escalate? I tried, escalation worked as usual. Else it would be fun baiting people into trying to kill, then spawn another 40 sleeper bs xD
- by Ridvanson - at 2014.08.01 20:10:00
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59. Two sites, one grid - in Wormholes [original thread]
WOW Yesterday, that site was a Stronghold. Now it has become a Garrison. Anyone know this phenomenon? Should I file a bug report? I mean, what are the chances that a site would spawn just 80km off another oO EDIT For clarification: I tried 'g...
- by Ridvanson - at 2014.07.30 13:52:00
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60. W space little things. - in Wormholes [original thread]
Bleedingthrough wrote: Nerf escalations You claim capital escalations is bad game design because they promote a "closed doors mode". Newsflash: this isn't specific to C5/C6 gameplay. Wormholes are collapsed all over the place before sites ...
- by Ridvanson - at 2014.07.30 13:45:00
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