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1. How to make people like the Echelon - in Player Features and Ideas Discussion [original thread]
Originally by: Magnus Orin Or just STFU, HTFU and enjoy the new, free ship. How about RTFMKRADWTF. -- autechre - ep7 - track 1: rpeg estevancarlos.com
- by Rpeg - at 2010.12.10 05:47:00
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2. My two cents on how to fix the bounty system - in Player Features and Ideas Discussion [original thread]
Originally by: Antihrist Pripravnik Way too prone to griefing. The goal is to fix bounty hunting, not just to turn the problem the other way around. If you have a large bounty, you should be griefed. If anything, establishing a bounty ...
- by Rpeg - at 2010.12.09 07:31:00
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3. EVE GATE should be mobile app not browser. - in Player Features and Ideas Discussion [original thread]
As a web developer, I believe supporting web standards as opposed to custom apps is a better long term strategy. I don't agree with your suggestion. In time HTML5 and Canvas will offer suitable options for web applications and will run across di...
- by Rpeg - at 2010.12.08 21:01:00
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4. New skill: Warp to... - in Player Features and Ideas Discussion [original thread]
If a skill, I feel it should be an engineering skill. It sounds like your tweaking components of your ship. -- autechre - ep7 - track 1: rpeg estevancarlos.com
- by Rpeg - at 2010.12.08 18:19:00
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5. My two cents on how to fix the bounty system - in Player Features and Ideas Discussion [original thread]
I won't go into a long rant about how a broken bounty hunting system severely influences the game play style of EVE (meaning it's easier to be a pirate) but here's my two cents on how to fix the bounty hunting system. Every successful bounty hunt...
- by Rpeg - at 2010.12.08 18:01:00
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6. The Totaly Awsome New Stasis Webifier Bubble!!!!!! - in Player Features and Ideas Discussion [original thread]
How 'bout I just promise to AFK when I'm at a gate? -- autechre - ep7 - track 1: rpeg estevancarlos.com
- by Rpeg - at 2009.12.17 03:29:00
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7. True Stock Market in EVE - in Player Features and Ideas Discussion [original thread]
Originally by: Vaneshi SnowCrash Stock markets have long been asked about. Whilst we have out of game ones the in game economics system does need one (otherwise why have shares at all?) Why after all these years its not been implimented ...
- by Rpeg - at 2009.12.17 03:12:00
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8. A little gripe I have with the new planets. - in Player Features and Ideas Discussion [original thread]
I still get annoyed at the fact that i can hear gun shots in space. -- autechre - ep7 - track 1: rpeg estevancarlos.com
- by Rpeg - at 2009.12.16 23:20:00
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9. comverting LP to trade items - in Player Features and Ideas Discussion [original thread]
Originally by: Hirana Yoshida There was a proposal some time ago to allow excess LP to be made into certificates to be sold on market/contracts. Main issue is: how do you explain how a Minmatar rebel who is -10 to Amarr, can suddenly buy ...
- by Rpeg - at 2009.12.16 20:31:00
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10. bigger range for market - in Player Features and Ideas Discussion [original thread]
I think a better idea would be to allow players to in-game to decide how to share market data. This could be decided on the basis of factions or regions or alliances. The players should decide as opposed to be being fixed by CCP. It could create e...
- by Rpeg - at 2009.12.16 20:21:00
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11. Player Made Ship Skins - in Player Features and Ideas Discussion [original thread]
Originally by: Taran Summers Originally by: Suboran how about not only having a colour slider but having several versions of each ship (no changes to base stats or anything) but slightly different appearances for example, minmatar ...
- by Rpeg - at 2009.12.13 08:43:00
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12. Add a "Return Goods" Option for the last thing you bought from market. - in Player Features and Ideas Discussion [original thread]
Maybe we can have a standings/ratings system to suggest the quality of the person you're buying from. Let the scammers be scammers and let them deal with low standings just as pirates would in space. -- autechre - ep7 - track 1: rpeg estevancarlos...
- by Rpeg - at 2009.12.13 08:37:00
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13. 2nd server, for "carebears" - in Player Features and Ideas Discussion [original thread]
Originally by: Svetdana a large percentage of the new player base really dont care for the pvp aspect of the game, the fun will be with what "the new players" are allready doing now. CCP = company = profits, do the math by "pvp" you me...
- by Rpeg - at 2009.12.11 07:52:00
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14. Coalition For Cyno reform - in Player Features and Ideas Discussion [original thread]
I want sparkles on mine. -- autechre - ep7 - track 1: rpeg estevancarlos.com
- by Rpeg - at 2009.12.10 23:20:00
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15. Take a poll on which of my two feature ideas sucks the least - in Player Features and Ideas Discussion [original thread]
Originally by: Pesets So you suggest that by wardeccing your alt's corp and repeatedly podding said alt, you should be able to make any system 0.0? No, actually I didn't emphasize that part in the description but when there's a fluctua...
- by Rpeg - at 2009.12.09 20:13:00
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16. Take a poll on which of my two feature ideas sucks the least - in Player Features and Ideas Discussion [original thread]
Cool! Three people took the poll. One of them was me so that vote will be ignored. So the results are in. All my feature ideas were no good according to the two votes. Thanks for taking the poll! I'll be sure to never do this again! That was ...
- by Rpeg - at 2009.12.09 18:41:00
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17. Take a poll on which of my two feature ideas sucks the least - in Player Features and Ideas Discussion [original thread]
The poll can be found here. (it's a Google Doc) The Two Ideas 1. Variable Security Status: Security ratings will be based on quality of safety in that area. The amount of poddings and ships destroyed averaged within the region will allow t...
- by Rpeg - at 2009.12.09 06:16:00
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18. Boost Low-sec. - in Player Features and Ideas Discussion [original thread]
Why do people in null-sec complain about how empty 0.0 is when they're the ones podding anything that comes by? As a trader, I say if you want more activity someone in null needs to allow for trading. There will be long term benefits, cheaper good...
- by Rpeg - at 2009.12.07 06:00:00
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19. Hotkey binding for the "Selected Item" box... - in Player Features and Ideas Discussion [original thread]
Originally by: Marius Veritas Why not have hotkeys for them? They're highly used functions yet you have to click on them all the time. Warp To, Orbit, Look At, Info etc. /Signed Maybe something like hotkeys for the first button, sec...
- by Rpeg - at 2009.12.05 04:11:00
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20. Dynamic controlled "NPC"'s - in Player Features and Ideas Discussion [original thread]
Edited by: Rpeg on 04/12/2009 17:44:54 I think it sounds like a fun idea and if it seemed that it could be easily implemented I would actively request this. However maybe the other commenter is right that this would be a hefty thing to impleme...
- by Rpeg - at 2009.12.04 17:43:00
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