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1. 3d Stereo Vision - in Player Features and Ideas Discussion [original thread]
Originally by: Rutan 1 1) I kinda wish there was an option to not render the space backdrop. That is the scene in the 'sky box' of space. This is rendered at depth 0 intead of depth infinite... so it actually draws in front of all the obje...
- by Rutan - at 2009.03.20 04:57:00
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2. 3d Stereo Vision - in Player Features and Ideas Discussion [original thread]
I bought myself one of those nVidia 3D Vision toys. It magically makes any D3D game (I mention this as opengl is not inherantly supported) truly 3D. At 60 stereo Frames Per Second. 60fps stereo... bump maps have the lighting differences as obser...
- by Rutan - at 2009.03.20 03:42:00
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3. nVidia 3d Vision - in Test Server Feedback [original thread]
These are a wonderful new product (nVidia 3D Vision) that bring the experience of 3d to entirely new wonderful levels, and 3D wormholes are the bomb! There is only a few minor problems with eve (and most games)... but you should get your devel...
- by Rutan - at 2009.03.16 07:32:00
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4. Burn Providence, Burn - in Intergalactic Summit [original thread]
Originally by: Karn Mithralia Location: Deck 47, Private Quarters Wing, Thukker Mix station System: Nakah Region: Derelik A week ago. What the hell? and for this I lose 100M in researched blueprints?!
- by Rutan - at 2007.06.14 05:00:00
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5. POS Refineries and Mobile Refinery Operation - in Player Features and Ideas Discussion [original thread]
I've had this skill for a while now, and what I would like to see is the ability to setup mobile refineries... that is small POS like structures that can be used to refine in space and take the product out instead of ore. It takes a very long tim...
- by Rutan - at 2007.06.07 15:29:00
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6. Full cluster (7000) !?!?! - in Issues, Workarounds & Localization [original thread]
LOL yeah ... I mean at absolute full condition, couldn't they expire people? or 20,000 people trying to connect means 100% player disconnect?
- by Rutan - at 2005.12.14 02:29:00
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7. Full cluster (7000) !?!?! - in Issues, Workarounds & Localization [original thread]
Edited by: Rutan on 14/12/2005 02:27:48 Sure would be nice if someone could get the hek off for just a second so I could pick a skill... omg wtf over.
- by Rutan - at 2005.12.14 02:26:00
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8. User Interface Suggestions and Ideas Thread. - in Player Features and Ideas Discussion [original thread]
Some things missing in the user interface.... From journal there is no way to get to the agent a mission is from, or rather no easy way to set destination to the station. There is a way, but I'm sure a menu option could be added for right click o...
- by Rutan - at 2005.01.27 04:33:00
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