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1. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
And even if you manage to get into range, you probably will have half hp.
- by Rutuli - at 2011.12.27 06:21:00
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2. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
why would you want 2 races to be the same, fly winmatar and win rock papers and scisors is part of the design of the game, still in your hands to make decisions to help you win against your counter, and is not a 1vs1 game
- by Rutuli - at 2011.12.26 19:55:00
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3. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
I know it doesnt work,im trying to trow some ideas of how make blasters usable without just asking for speed, range and basicly just changing the whole deal to turn blasters into ACs and gallente ships into speed devils.
- by Rutuli - at 2011.12.26 08:02:00
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4. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
tEcHnOkRaT wrote: Rutuli wrote: Might be out of topic, but after a few anoying fights against serpentis, i realized that dampeners arent just to shut down target capabilty and shoot something without getting shooted, its also a good tactic t...
- by Rutuli - at 2011.12.26 07:31:00
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5. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
Might be out of topic, but after a few anoying fights against serpentis, i realized that dampeners arent just to shut down target capabilty and shoot something without getting shooted, its also a good tactic to force the enemy to enter into blaste...
- by Rutuli - at 2011.12.26 06:03:00
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