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101. lvl 4 Tempest - in Ships and Modules [original thread]
Edited by: Sally on 05/02/2005 15:00:59 With high skill, from 35-40 km ... sure. But i highly doubt you can hit cruisers orbiting you at 10-15 km without 5 tracking comp's, and even with them it would be difficult. Its not what you cant do mis...
- by Sally - at 2005.02.05 14:59:00
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102. lvl 4 Tempest - in Ships and Modules [original thread]
Edited by: Sally on 05/02/2005 14:55:04 Heh, for missions... Dont use 1400's, you will kill only 2 or 3 cruisers before they stop hitting. Use 650mm autocannons, they hit 10 to 20 km quite reliable, and also have somewhat better damage. You wi...
- by Sally - at 2005.02.05 14:53:00
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103. Repost of Turret/Missile compareson - in EVE General Discussion [original thread]
6 arma will always kill 6 raven in average fleet battle... simple as that. If they start at say, 60 km 2 ravens will pop before they missiles hit something, and the rest of missiles would go space lighting as any competent pilot will warp before t...
- by Sally - at 2005.02.03 13:26:00
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104. Hybrids not getting any love? - in Ships and Modules [original thread]
Projectiles is not that better really. Large Cannons still have crappy damage / tracking / range ratios. Allthought they do 20% more damage now, its still not enouth to compete with better tracking guns like lasers or rails with some range. (Again...
- by Sally - at 2005.02.02 12:49:00
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105. Invalid Packet Destination - in Issues, Workarounds & Localization [original thread]
some here -- Stories: #1 --
- by Sally - at 2005.01.01 20:28:00
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106. Oversized AB's remaining in: YAY - in EVE General Discussion [original thread]
Majority? LOL. Give me a break, 5500km/s Mallers or HACs are balanced? Taking on everything from a pod to a BS? -- Stories: #1 --
- by Sally - at 2004.12.04 18:07:00
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107. Oversized AB's remaining in: YAY - in EVE General Discussion [original thread]
Majority? LOL. Give me a break, 5500km/s Mallers or HACs are balanced? Taking on everything from a pod to a BS? -- Stories: #1 --
- by Sally - at 2004.12.04 18:07:00
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108. DEATH match! Wingmen wanted - in Corporation, Alliance and Organization Discussions [original thread]
I might be up for it as long as the dual oversized ab ***ness is not allowed. -- Stories: #1 --
- by Sally - at 2004.12.04 04:55:00
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109. DEATH match! Wingmen wanted - in Corporation, Alliance and Organization Discussions [original thread]
I might be up for it as long as the dual oversized ab ***ness is not allowed. -- Stories: #1 --
- by Sally - at 2004.12.04 04:55:00
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110. BOB sinks to new low... - in Corporation, Alliance and Organization Discussions [original thread]
Newsflash: Players are destroying player ships in this game. -- Stories: #1 --
- by Sally - at 2004.12.04 02:15:00
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111. BOB sinks to new low... - in Corporation, Alliance and Organization Discussions [original thread]
Newsflash: Players are destroying player ships in this game. -- Stories: #1 --
- by Sally - at 2004.12.04 02:15:00
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112. N.A.G.A - STEPSTONE - POS INDUSTRY - in Corporation, Alliance and Organization Discussions [original thread]
Oh, BoB feeding the troll :). -- Stories: #1 --
- by Sally - at 2004.12.04 02:12:00
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113. N.A.G.A - STEPSTONE - POS INDUSTRY - in Corporation, Alliance and Organization Discussions [original thread]
And, kudos to NAGA, one of the best corps in the universe for sure. -- Stories: #1 --
- by Sally - at 2004.12.04 02:12:00
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114. N.A.G.A - STEPSTONE - POS INDUSTRY - in Corporation, Alliance and Organization Discussions [original thread]
Oh, BoB feeding the troll :). -- Stories: #1 --
- by Sally - at 2004.12.04 02:12:00
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115. N.A.G.A - STEPSTONE - POS INDUSTRY - in Corporation, Alliance and Organization Discussions [original thread]
And, kudos to NAGA, one of the best corps in the universe for sure. -- Stories: #1 --
- by Sally - at 2004.12.04 02:12:00
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116. Signature radius, how does it work? - in Ships and Modules [original thread]
It's broken, that's how it works. -- Stories: #1 --
- by Sally - at 2004.12.04 01:43:00
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117. Signature radius, how does it work? - in Ships and Modules [original thread]
It's broken, that's how it works. -- Stories: #1 --
- by Sally - at 2004.12.04 01:43:00
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118. To all you noobs out there... - in EVE General Discussion [original thread]
Edited by: Sally on 03/12/2004 23:45:43 Originally by: Sleazy Cabbie OMG that's hilarious And SO true. I think any EQ player would relate. Yeah, I am still on it. This part talks about PvP :-). -- Stories: #1 --
- by Sally - at 2004.12.03 23:43:00
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119. To all you noobs out there... - in EVE General Discussion [original thread]
Edited by: Sally on 03/12/2004 23:45:43 Originally by: Sleazy Cabbie OMG that's hilarious And SO true. I think any EQ player would relate. Yeah, I am still on it. This part talks about PvP :-). -- Stories: #1 --
- by Sally - at 2004.12.03 23:43:00
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120. Identify Players by Character Surnames - in EVE General Discussion [original thread]
No. Employment history violates my privacy too much already :P. -- Stories: #1 --
- by Sally - at 2004.12.03 23:21:00
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