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1. Sticky:November Release features on Singularity - in Test Server Feedback [original thread]
Looking over the info windows for the citadels and I realize all the deployment stats and location restrictions plus skill requirements to deploy, online and fit them are missing.
- by Salpun - at 2016.11.11 20:06:49
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2. Inception - NPE is now available for testing - in Test Server Feedback [original thread]
/alpha /omega codes working again correctly. Note might need to be added that to do industrial jobs on sisi that you must be in the omega state. Issues still outstanding. Mini injector activation by double click before the NPC asks for it sti...
- by Salpun - at 2016.11.09 02:20:16
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3. Inception - NPE is now available for testing - in Test Server Feedback [original thread]
The fix for the warp bubble death at the first site works( allowing the pod to warp out) but it plays the fleet commanders message for after the first warp bubble destroyed in the station before you undock. When you warp back to the site you have ...
- by Salpun - at 2016.11.06 22:03:00
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4. Attaching screen shots in and out of game to bug reports is not work... - in Test Server Feedback [original thread]
Attaching screen shots in and out of game to bug reports is currently not working for me. Any one else having this issue?
- by Salpun - at 2016.11.06 19:01:26
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5. Inception - NPE is now available for testing - in Test Server Feedback [original thread]
Started a new character. not sure what happened sense my last runthru but the window titles got corrupted and on a new character the first call out by the fleet commander is missing and goes straght to aura's first mission.
- by Salpun - at 2016.11.05 04:02:41
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6. Inception - NPE is now available for testing - in Test Server Feedback [original thread]
Doing a Minmatar pilot this time. Alpha clone and 90% scale client. New window close is need but some windows are not working perfectly. The Aura manual piloting window has text over lap inside the window. When opening the text box for the ment...
- by Salpun - at 2016.11.03 01:52:25
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7. Inception - NPE is now available for testing - in Test Server Feedback [original thread]
Currently if the player does get killed in the first site before the warp bubbles get destroyed the player has to make the journey in their pod to the edge of the warp bubble with aura not commenting on the warp bubble or telling the player a way ...
- by Salpun - at 2016.11.02 00:52:11
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8. Inception - NPE is now available for testing - in Test Server Feedback [original thread]
Time Sisi takes to auto load the blueprint took for ever, any way to speed that up would be helpful. Had a weird "have to be in system to do" that pop up happen right after I docked in station. Its hard message that required a hard okay toggle ke...
- by Salpun - at 2016.11.01 00:41:07
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9. Inception - NPE is now available for testing - in Test Server Feedback [original thread]
Fixes over the last two patches work well but because I filled my Skill queue before "leaving my corvette" it locked up the client I was doing the NPE on. Putting it in a not responding state. 3 other clients not effected. Closing it in the task ...
- by Salpun - at 2016.10.29 01:59:42
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10. Inception - NPE is now available for testing - in Test Server Feedback [original thread]
Warping back to HQ on auto pilot started a infinite warp. Had to restart the client. NPE remembered where it was so easy to continue on. Using the operations dock command feels wrong. Fitting the ship was smooth but the undock command make the f...
- by Salpun - at 2016.10.28 02:21:11
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11. Inception - NPE is now available for testing - in Test Server Feedback [original thread]
Logged in with the character that was trapped. Restarted at the Roque cloning site instruction to warp in. Secure the site completed after killing 3 rats and locking the there 3 was difficult even if they where right beside me. Looting the conta...
- by Salpun - at 2016.10.28 01:19:56
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12. NPC Mining Operations have now begun on Singularity - in Test Server Feedback [original thread]
Does the feature have a phase out function as server usage creeps up. Would be bad if it contributed to server lag.
- by Salpun - at 2016.10.27 12:21:22
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13. Inception - NPE is now available for testing - in Test Server Feedback [original thread]
Random thought because the server is rebooting. The first add skill task does not include the message that as a vet is the most important. "Keep your skill queue full." If it did I filled it up out of reflex not because of the text. Saying that l...
- by Salpun - at 2016.10.27 12:05:45
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14. Inception - NPE is now available for testing - in Test Server Feedback [original thread]
continuing from before. Market worked. bought blue print but NPe locked up after not recognizing that fact that the item inventory was opened. Noticed the current tutorial moves the passengers after the raid, still. Having a mouse over that wou...
- by Salpun - at 2016.10.27 01:40:11
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15. Inception - NPE is now available for testing - in Test Server Feedback [original thread]
Most of these where demonstrated on the stream yesterday. Other characters that log in after you start doing the NPE start the NPE even though they are out side the starter system and even docked. HQ was not in the overview for the escape to the...
- by Salpun - at 2016.10.26 00:55:30
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16. Sticky:November Release features on Singularity - in Test Server Feedback [original thread]
Industrial command ships are on Singularity. The new one is not seeded where I am however.
- by Salpun - at 2016.10.23 19:38:51
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17. Clone States UI Changes - in Test Server Feedback [original thread]
When looking at the certificate view what is the number showing up by the group name. Cant find a direct correlation with any other info in the window. It continues to look better.
- by Salpun - at 2016.10.22 15:48:55
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18. Clone States UI Changes - in Test Server Feedback [original thread]
Drago Hakuli wrote: Firstly, my apologies for a) repeating what some others have already said and b) not quoting them. Never posted on the forums before... Had a little bit of a tinker about with the new char sheet - overall, I don't care for ...
- by Salpun - at 2016.10.21 23:01:00
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19. Announcement:Player Account Clone States and Singularity - in Test Server Feedback [original thread]
Account lock out for alpha players( enabled today) is going to be annoying for testers because we will not be able to have both versions of the client side by side. Pop up message is "omega required", but for the wrong reason. If you have a omega...
- by Salpun - at 2016.10.21 12:36:35
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20. Sticky:November Release features on Singularity - in Test Server Feedback [original thread]
Account lock out for alpha players( enabled today) is going to be annoying for testers because we will not be able to have both versions of the client side by side. Pop up message is "omega required", but for the wrong reason. If you have a omeg...
- by Salpun - at 2016.10.21 12:34:49
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