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Author |
Thread Statistics | Show CCP posts - 23 post(s) |
SyntaxPD
PowerDucks PowerDucks Alliance
43
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Posted - 2016.10.27 08:17:22 -
[31] - Quote
Will mined by NPC ore drop from their base? (I see something weird here) |
Daenna Chrysi
Omega Foundry Unit The Ditanian Alliance
117
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Posted - 2016.10.27 09:10:54 -
[32] - Quote
I was wondering, what if you are at very good standings with them, would their npc support fleet come and help the player if attacked? now that would make things interesting. |
Ahmed Ibn Rustah
Maxim 6 Zombie Ninja Space Bears
24
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Posted - 2016.10.27 09:15:07 -
[33] - Quote
Will these new NPCs appear in Wormholes? |
Turelus
Utassi Security
1075
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Posted - 2016.10.27 09:18:14 -
[34] - Quote
Daenna Chrysi wrote:I was wondering, what if you are at very good standings with them, would their npc support fleet come and help the player if attacked? now that would make things interesting.
As per Paradox's quote below it seems right now positive standings don't matter.
The idea of NPC defence forces would be interesting though, however we already have CONCORD for pirate attacks (ganks) and there would have to be some kind of loophole where the NPC's won't help a player during a CONCORD sanctioned war (war dec) as otherwise it would give players a large advantage. As someone with Caldari State and Corp standings through the roof I would love to have more recognition from NPCs in regards to that, however I'm not sure having the Empires send in fleets to defend Capsuleers would make for better gameplay.
CCP Paradox wrote:Yes they do react to bad standings currently! Only negative standings at the moment will cause a reaction from them. I forgot to include this in my original post.
Turelus
CEO Utassi Security
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Demolishar
United Aggression
1172
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Posted - 2016.10.27 09:43:44 -
[35] - Quote
I'm just wondering.... why... |
Puar
University of Caille Gallente Federation
0
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Posted - 2016.10.27 10:09:06 -
[36] - Quote
Can you tractor beam their cans
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White 0rchid
SniggWaffe WAFFLES.
10
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Posted - 2016.10.27 10:34:23 -
[37] - Quote
Turelus wrote: I would have said it would be more logical to follow player standings.
Terrible - Red Bad - Orange Neutral - Grey/White Good - Light Blue Excellent - Dark Blue
Not sure why we need to have players learn two different standings systems when there is already one in the game which older players know and newer players will be learning at the same time.
This is more logical yes. The last thing we need in EVE is more inconsistency. |
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CCP Paradox
1473
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Posted - 2016.10.27 10:34:51 -
[38] - Quote
Quick note before I dive into answers, not all the mining operations have started. I will be starting many more today. So it should be easier to find them.
Some quick answers for all the questions:
Yes you can loot their ore from them should you kill them to try and take it from either miners or haulers. Attacking them will affect standings towards that corporation. They will only appear in static asteroid belts. We are aware of the standings colors for the overview, thank you very much for the feedback. We'll investigate this further. Positive interactions towards the NPCs is absolutely on our sights. And you'll hear more on that from us soon. All of the ships have the SKINs of their empire to distinguish who they belong to, take a look at them They will flee under attack, but right now they instant-warp. This will be balanced in the next day. Directional Scanner is interesting, thanks for raising that up! Their aim is asteroids, and will not be venturing through wormholes. They won't loot player wrecks, but if this is something you're interested in please let us know how you would feel about it. They're not selling ore on the market, they use it for their own production purposes. The default overview for General and All will be updated with all the new ships in the coming days.
CCP Paradox | EVE QA | Team Genesis | Team Phenomenon
Space Magician
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Mai Khumm
172.0.0.1
855
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Posted - 2016.10.27 10:38:51 -
[39] - Quote
OH, ****. So they're pretty serious... |
Chan'aar
State War Academy Caldari State
58
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Posted - 2016.10.27 10:39:55 -
[40] - Quote
I like where this is going, especially the use of standings. (finally)
I'd like some Dev comment on the issue of belt depletion, how much ore are these things going to take?
Also rather than just corporation standing I think there should be a faction standing hit for killing these or at least some of these like mission npcs. then players would have to balance competing for ore against eventually being outlaw to the faction.
Because lets face it, if the only downside to shooting these is poor standing to a corporation, they will just be massacred on sight. |
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Mai Khumm
172.0.0.1
855
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Posted - 2016.10.27 10:51:38 -
[41] - Quote
A few things after reading this thread.
First, great idea!
It would be fun if the NPC that got the final blow looted the wreckage. Not only that but further, that NPC holds the loot and the next person to kill it has that loot drop! (maybe killmail too? Dunno how that would work.)
Finally, is it random spawns?
Will the NPC faction/Corporation only spawn in systems where they have a NPC station in?
One last thing, the haulers that pick up and drop off. Will they go from station - miner - station, or is it random spawn?
Not only would it be cool to have them go from station - belt - station, but the Player Corp with a good/neutral stating, the NPCs use their Citadels. (only if the Citadel is in "Freeport" mode.) |
Gilbaron
Free-Space-Ranger Northern Coalition.
1907
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Posted - 2016.10.27 10:58:55 -
[42] - Quote
will they avoid dangerous areas?
or do they show up again and again and again, only to be killed again and again and again? |
Tipa Riot
Federal Navy Academy Gallente Federation
3056
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Posted - 2016.10.27 11:10:23 -
[43] - Quote
What's the interaction design and risk/reward of this new NPCs? What's in for me as a player? So far I don't see any reason to bother with them ...
I'm my own NPC alt.
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CODE Customer Service
Safeties On Red
0
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Posted - 2016.10.27 11:11:32 -
[44] - Quote
All the factions have bought mining permits for all their industrialists. After intense negotiations, even the NPC's have decided to fly compliant. That being said, they can suck up as much of James 315's ore as they like. Every unit of veldspar they get is one less for a non-compliant criminal. It's a win-win. But then again, the CODE. always wins.
Always. |
oiukhp Muvila
School of Applied Knowledge Caldari State
126
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Posted - 2016.10.27 11:16:35 -
[45] - Quote
CODE Customer Service wrote:All the factions have bought mining permits for all their industrialists. After intense negotiations, even the NPC's have decided to fly compliant. That being said, they can suck up as much of James 315's ore as they like. Every unit of veldspar they get is one less for a non-compliant criminal. It's a win-win. But then again, the CODE. always wins.
Always.
Then you woke up....
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Turelus
Utassi Security
1077
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Posted - 2016.10.27 11:27:49 -
[46] - Quote
CCP Paradox wrote:Quick note before I dive into answers, not all the mining operations have started. I will be starting many more today. So it should be easier to find them. Awesome. I will try and fine some more tonight and test things. Can you confirm is there are any restriction as to what factions can appear in what sovereignties and are the pirate factions having miners as well for those who are not keen on killing Empire factions.
Attacking them will affect standings towards that corporation. If there is no faction change is there a plan to make Corporation standing mean more. Right now a low standing only means you can't take missions for that corporation.
Positive interactions towards the NPCs is absolutely on our sights. And you'll hear more on that from us soon. I'm very excited to see what happens here. I shall be watching!
All of the ships have the SKINs of their empire to distinguish who they belong to, take a look at them I did notice this but it's a little bit of a PITA to click "look at" each time to check if you're not aware of the corporation names. Eventually people will learn the corp names but with the Show Info window having no text I was hoping if it's a simple addition their description in there could have a link to the corp/faction.
Directional Scanner is interesting, thanks for raising that up! It would be pretty awesome to be able to hunt them like regular pirates hunting players. If this is something which gets developed and expanded on then it might be worth adding a "Show NPCs" toggle on the directional scanner so players don't need overview set-ups with and without NPCs for the purpose of scanning. Obviously this is theory crafting beyond the scope of this feature but something to consider if NPC ships become available on D-Scan (which would make hunting faction/office/capital/mining spawns AMAZING!!!)
They won't loot player wrecks, but if this is something you're interested in please let us know how you would feel about it. I am all for NPCs acting like players and it would be interesting to see them looting our wrecks however it does then create a transfer of ownership of the loot. Currently if you die to an NPC you can run back and get your items and anyone messing with your wreck (in Empire) will become a suspect. If the NPCs do this then a player can kill the NPC to gain access to any loot without triggering a flag. Also would the items need to be a 100% drop if the NPC who looted them is killed? Otherwise losing a ship with a faction module vs NPCs which loot it would cause a double RNG roll on if that loot survives. I am all for more interaction and features like this, but I feel it's something the whole EVE community is going to have something to say about, and with this community it will be a lot of backlash.
Also who made the rule of only being able to have five quotes in a post! Grrrr
Turelus
CEO Utassi Security
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Momiji Sakora
Omni Galactic Central Omni Galactic Group
62
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Posted - 2016.10.27 12:02:50 -
[47] - Quote
Turelus wrote:[quote=CCP Paradox] They won't loot player wrecks, but if this is something you're interested in please let us know how you would feel about it. I am all for NPCs acting like players and it would be interesting to see them looting our wrecks however it does then create a transfer of ownership of the loot. Currently if you die to an NPC you can run back and get your items and anyone messing with your wreck (in Empire) will become a suspect. If the NPCs do this then a player can kill the NPC to gain access to any loot without triggering a flag. Also would the items need to be a 100% drop if the NPC who looted them is killed? Otherwise losing a ship with a faction module vs NPCs which loot it would cause a double RNG roll on if that loot survives. I am all for more interaction and features like this, but I feel it's something the whole EVE community is going to have something to say about, and with this community it will be a lot of backlash. Also who made the rule of only being able to have five quotes in a post! Grrrr
I'd assume/hope that NPCs won't loot your wreck unless they were the one who killed you - just like in the real world - players might try to steal from the wreck and they'll get flagged as you would expect. They wouldn't steal from a wreck from PVP.
And I'd be fine at the moment at least, with NPCs getting the same loot drops tables as the current drop rate of PVP (maybe a bit of a better drop chance for player items looted?) but it should still happen. Risk vs Reward etc etc. |
Mara Rinn
Cosmic Goo Convertor
5961
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Posted - 2016.10.27 12:03:51 -
[48] - Quote
Vincent Athena wrote:CCP Paradox wrote:Hello spacefriends!
.......... Additionally, your standings against the mining corporation will be reflected in the overview, you will see the icons color change through the following gradient depending on current standings:
Terrible - Red Bad - Orange Neutral - Blue Good - Light Blue Excellent - White......... Wait, this is backwards. We are all use to seeing Blue for Excellent, and nothing, or grey for Neutral. It should be; Terrible - Red Bad - Orange Neutral - White Good - Light Blue Excellent - Blue
This is what is required for a little more consistency, because the we currently see blue for faction police, white for generic NPCs, red for hostile NPCs.
Of course I'd expect faction police and concord (if not all NPCs) to be different colours now that player standings to NPC factions are indicated for any factions at all.
Day 0 Advice for New Players
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Mara Rinn
Cosmic Goo Convertor
5961
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Posted - 2016.10.27 12:08:42 -
[49] - Quote
Chan'aar wrote:I like where this is going, especially the use of standings. (finally)
GǪ
Also rather than just corporation standing I think there should be a faction standing hit for killing these or at least some of these like mission npcs. then players would have to balance competing for ore against eventually being outlaw to the faction.
Because lets face it, if the only downside to shooting these is poor standing to a corporation, they will just be massacred on sight.
Seconding the motion that attacking NPCs should alter standings to not just the corp but the faction too. That's how it currently works: shooting Angel Cartel ships in missions and belts will reduce your standings with the Angel Cartel (and their allies too).
And can faction police please learn to scram before webbing?
Day 0 Advice for New Players
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Mara Rinn
Cosmic Goo Convertor
5961
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Posted - 2016.10.27 12:14:44 -
[50] - Quote
Demolishar wrote:I'm just wondering.... why...
Why? Because PVE in EVE is far too simplistic, even for a game which is PVP-focussed. Incursions were a good step in the direction of making PVE combat more like PVP combat, something which many games have failed to do in the past.
Making the NPCs more dangerous, letting them use ECM, damps, scrams, etc will help players understand that there's more to combat than "approach, lock, orbit, shoot."
Day 0 Advice for New Players
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Salpun
Global Telstar Federation Offices Masters of Flying Objects
842
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Posted - 2016.10.27 12:21:22 -
[51] - Quote
Does the feature have a phase out function as server usage creeps up. Would be bad if it contributed to server lag.
If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide
See you around the universe.
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tasman devil
Puritans FREE GATES COALITION
82
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Posted - 2016.10.27 12:39:52 -
[52] - Quote
CCP Paradox wrote:Quick note before I dive into answers, not all the mining operations have started. I will be starting many more today. So it should be easier to find them. Some quick answers for all the questions: Yes you can loot their ore from them should you kill them to try and take it from either miners or haulers. Attacking them will affect standings towards that corporation. They will only appear in static asteroid belts. We are aware of the standings colors for the overview, thank you very much for the feedback. We'll investigate this further. Positive interactions towards the NPCs is absolutely on our sights. And you'll hear more on that from us soon. All of the ships have the SKINs of their empire to distinguish who they belong to, take a look at them They will flee under attack, but right now they instant-warp. This will be balanced in the next day. Directional Scanner is interesting, thanks for raising that up! Their aim is asteroids, and will not be venturing through wormholes. They won't loot player wrecks, but if this is something you're interested in please let us know how you would feel about it. They're not selling ore on the market, they use it for their own production purposes. The default overview for General and All will be updated with all the new ships in the coming days.
Oh man I am all over this!
Most belts felt dead for the last 5 years so this is more than a welcome change! I can't wait to see where this is going... do please continue!
I don't belive in reincarnation
I've never believed in it in my previous lives either...
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tasman devil
Puritans FREE GATES COALITION
82
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Posted - 2016.10.27 12:43:32 -
[53] - Quote
CODE Customer Service wrote:All the factions have bought mining permits for all their industrialists. After intense negotiations, even the NPC's have decided to fly compliant. That being said, they can suck up as much of James 315's ore as they like. Every unit of veldspar they get is one less for a non-compliant criminal. It's a win-win. But then again, the CODE. always wins.
Always. hehe... CODE... haha... haha...CODE .... hihihihi CODE hohohoho ....
My CODE reaction
I don't belive in reincarnation
I've never believed in it in my previous lives either...
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Doddy
Excidium.
952
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Posted - 2016.10.27 13:08:45 -
[54] - Quote
I have to say that the response fleet warping in is completely awesome and the AI seems to work well. The carnage these will cause on patch day will be a sight to behold. Couldn't kill the frig fleet because of appllication, reshipped to a cerb for the next try and 7 bs turned up and wtfbbqd me. Great. Keep it unpredictable and make people adapt.
Please continue adding things like this. Next NPC haulers moving between gates that spawn a response if you attack them. And make sure the standings matter, there should be small faction hits as well as the corp ones. |
Daenna Chrysi
Omega Foundry Unit The Ditanian Alliance
118
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Posted - 2016.10.27 13:39:32 -
[55] - Quote
you know, procedural PvE is going to seriously re-energize the PvE side of the game. |
Nana Skalski
Taisaanat Kotei
18466
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Posted - 2016.10.27 13:45:00 -
[56] - Quote
Gilbaron wrote:will they avoid dangerous areas?
or do they show up again and again and again, only to be killed again and again and again? Yes, also I would like to see them escalate to a point, and then reacting if they take a beating reapetedly. Dont make them dumb, because the game will feel dumb.
Every part of a game helps to tell a story. =ƒôò
Where is Angry CONCORD guy when you need him.
GëíGïüGëí GÖÑ
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Marciniusz Solo
V0LTA WE FORM V0LTA
0
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Posted - 2016.10.27 13:51:29 -
[57] - Quote
White icons for NPCs? Wasn't there an issue after the big icon update that NPCs were mistaken for players because both were white and so their color got changed to blue? |
Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1935
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Posted - 2016.10.27 13:59:47 -
[58] - Quote
CCP Paradox wrote:
Attacking them will affect standings towards that corporation. Why not faction ?
Akrasjel Lanate
Founder and CEO of Naquatech Conglomerate
Executor of Naquatech Syndicate
Citizen of Solitude
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Chance Ravinne
WiNGSPAN Delivery Services WiNGSPAN Delivery Network
672
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Posted - 2016.10.27 14:31:29 -
[59] - Quote
Just to be clear, regardless of standings, can they be engaged at will? Basically, attacking them is not considered an illegal action?
You've just read another awesome post by Chance Ravinne, CEO of EVE's #1 torpedo delivery service. Watch our misadventures on my YouTube channel: WINGSPANTT
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Chribba
Otherworld Enterprises Otherworld Empire
15677
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Posted - 2016.10.27 14:39:53 -
[60] - Quote
Whoo they're back. I've missed the haulers full of minerals back in the days
GÿàGÿàGÿà Secure 3rd party service GÿàGÿàGÿà
Visit my in-game channel 'Holy Veldspar'
Twitter @Chribba
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