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Thread Statistics | Show CCP posts - 23 post(s) |
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CCP Paradox
1464

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Posted - 2016.10.26 16:52:05 -
[1] - Quote
Hello spacefriends!
Starting from today, we (Team Phenomenon) have now enabled the new Mining Operations on Singularity. Some of you may have read the CSM minutes or perhaps have seen this teased on our Updates website, More Activity In Asteroid Belts.
This is a first stage at creating new procedural PvE content for EVE, to make the universe more exciting, vibrant and alive.
What you can expect to see across the universe, are NPCs mining asteroids inside asteroid belts. Due to the procedural way in which these spawn, it will be hard to recommend a specific system(s) to visit, so I would have to encourage exploration of the belts for now. These NPCs will appear in mining frigates, barges, and exhumers. Haulers will be coming to retrieve their ore when they are almost full, and the asteroids will deplete if mined out by the NPCs.
The mining NPCs will react to hostiles if you should attack them, and call in a fleet for assistance. This fleet will be composed of several roles, and will behave differently than you have seen before in the game. Expect to see their fleets made up of logistics, tacklers, and specialists in EWAR tactics.
All procedural mining NPCs will be flying ships denoted by a diamond (GÖª), for example you may see some of these in the overview:
Ducia Foundy Venture | GÖª Venture Minedrill Retriever | GÖª Retriever Astral Mining Inc. Iteron Mark V | GÖª Iteron Mark V Minmatar Mining Corporation | GÖª Scythe
Additionally, your standings against the mining corporation will be reflected in the overview, you will see the icons color change through the following gradient depending on current standings:
Terrible - Red Bad - Orange Neutral - Blue Good - Light Blue Excellent - White
We will be conducting a mass test at a later date, to test the NPCs specifically. Please look forward to it!
There will be more information at this years EVE Vegas, which begins this Friday (28th October) at 11:00PM EVE time, I would recommend checking this out. http://vegas.eveonline.com/
Thanks for reading, capsuleers. -Team Phenomenon
CCP Paradox | EVE QA | Team Genesis | Team Phenomenon
Space Magician
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Sentient Blade
Crisis Atmosphere Coalition of the Unfortunate
1741
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Posted - 2016.10.26 16:56:24 -
[2] - Quote
The real question is... will they have mining permits?
Because I'm doing to die laughing if you've scripted them to DD anyone with a CODE ticker as soon as they land on grid. |

Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1935
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Posted - 2016.10.26 17:00:06 -
[3] - Quote
Nice nice 
Akrasjel Lanate
Founder and CEO of Naquatech Conglomerate
Executor of Naquatech Syndicate
Citizen of Solitude
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Vincent Athena
V.I.C.E.
3964
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Posted - 2016.10.26 17:05:08 -
[4] - Quote
Is this in all security class space? If so, will high sec spawns be smaller and less powerful, like belt rats? Will they be attacked by belt rats?
Know a Frozen fan? Check this out
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CCP Paradox
1464

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Posted - 2016.10.26 17:13:16 -
[5] - Quote
Vincent Athena wrote:Is this in all security class space? If so, will high sec spawns be smaller and less powerful, like belt rats? Will they be attacked by belt rats? Are you buffing the belts a bit to make up for the ore that will no longer be there due to the NPCs?
The current belt rats will not interact with these NPCs and vice versa for now. There are differences in the composition of the NPCs depending on the security status of the system.
CCP Paradox | EVE QA | Team Genesis | Team Phenomenon
Space Magician
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Destiny Dain2
Your Destiny Corporation
67
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Posted - 2016.10.26 17:40:32 -
[6] - Quote
CCP Paradox wrote:Vincent Athena wrote:Is this in all security class space? If so, will high sec spawns be smaller and less powerful, like belt rats? Will they be attacked by belt rats? Are you buffing the belts a bit to make up for the ore that will no longer be there due to the NPCs? The current belt rats will not interact with these NPCs and vice versa for now. There are differences in the composition of the NPCs depending on the security status of the system.
So what about whether you are going to buff the belts or no.
What about loot. Will they be mining items or just standard NPC drops? |

TigerXtrm
KarmaFleet Goonswarm Federation
1769
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Posted - 2016.10.26 17:50:23 -
[7] - Quote
So if you blow up the hauler or the miners, will you be able to loot the ore? Can NPC's actually deplete entire belts if left up to their own devices and how is this considered in terms of resource balance? What happens to the ore that is hauled away?
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Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1935
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Posted - 2016.10.26 17:52:56 -
[8] - Quote
You lose faction specific standings shooting them, yes ?
Akrasjel Lanate
Founder and CEO of Naquatech Conglomerate
Executor of Naquatech Syndicate
Citizen of Solitude
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Koopman van Luxe
Hedion University Amarr Empire
0
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Posted - 2016.10.26 17:54:06 -
[9] - Quote
CCP Paradox wrote: Additionally, your standings against the mining corporation will be reflected in the overview, you will see the icons color change through the following gradient depending on current standings:
Terrible - Red Bad - Orange Neutral - Blue Good - Light Blue Excellent - White
Do the standings have any significant effect on their behavior?
For example: Would having bad standing cause the defense fleet to preemptively warp in and terrible standing cause them to attack you on sight? Or slightly stronger fleets to warp in based on standing? Is there any benefit to having good standing? |

Hetty Lang
Science and Trade Institute Caldari State
7
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Posted - 2016.10.26 18:02:01 -
[10] - Quote
Hi
Interesting idea,
So Are these NPC miners going to be the local SOV holder NPC's or NPC's that are enemy to the NPC sov holders?
If attacking these NPC miners is going to affect your standings then in which way is this going to work, ie for or against your standing for the local space that you like to mine?
Also the idea of NPC miner stinks of a ccp ploy for yet another isk sink in eve which brings me to the one that your going to resist answering and that is, are the belts going to get buffed?
Fly Wonky :) |
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CCP Paradox
1464

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Posted - 2016.10.26 18:03:37 -
[11] - Quote
Koopman van Luxe wrote:CCP Paradox wrote: Additionally, your standings against the mining corporation will be reflected in the overview, you will see the icons color change through the following gradient depending on current standings:
Terrible - Red Bad - Orange Neutral - Blue Good - Light Blue Excellent - White
Do the standings have any significant effect on their behavior? For example: Would having bad standing cause the defense fleet to preemptively warp in and terrible standing cause them to attack you on sight? Or slightly stronger fleets to warp in based on standing? Is there any benefit to having good standing?
Yes they do react to bad standings currently! Only negative standings at the moment will cause a reaction from them. I forgot to include this in my original post.
CCP Paradox | EVE QA | Team Genesis | Team Phenomenon
Space Magician
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SurrenderMonkey
Space Llama Industries
2550
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Posted - 2016.10.26 18:10:14 -
[12] - Quote
Will these appear in static belts only, or anomalies as well?
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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Vincent Athena
V.I.C.E.
3964
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Posted - 2016.10.26 18:12:57 -
[13] - Quote
CCP Paradox wrote:Hello spacefriends!
.......... Additionally, your standings against the mining corporation will be reflected in the overview, you will see the icons color change through the following gradient depending on current standings:
Terrible - Red Bad - Orange Neutral - Blue Good - Light Blue Excellent - White.........
Wait, this is backwards. We are all use to seeing Blue for Excellent, and nothing, or grey for Neutral. It should be;
Terrible - Red Bad - Orange Neutral - White Good - Light Blue Excellent - Blue
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Koopman van Luxe
Hedion University Amarr Empire
0
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Posted - 2016.10.26 18:30:45 -
[14] - Quote
CCP Paradox wrote: Yes they do react to bad standings currently! Only negative standings at the moment will cause a reaction from them. I forgot to include this in my original post.
That's neat then, though I'd like to see sometime in the future some positive interactions with NPCs beyond just access to agents and lower station tax
For example, have a high standing with NPC pirates and they no longer target you unless you attack them, and maybe even gain standings and LP with them by killing their target and getting a killmail with npc pirates in it
Have a great standing with a mining NPC corp and their defense fleet might try to defend and repair you as well if you stick nearby, that kind of thing |

Turelus
Utassi Security
1075
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Posted - 2016.10.26 19:12:08 -
[15] - Quote
Will jump on SISI shortly and have a look but as a quick question.
Are these NPC's locked to region so only Caldari miners in Caldari space or do they move around?
Also what are the losses for killing these just corp standings or faction standings as well?
Turelus
CEO Utassi Security
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Nam Dnilb
Universal Frog
275
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Posted - 2016.10.26 20:15:48 -
[16] - Quote
Any definitive sightings? Can't find any. Also, bring back Hauler spawns on stations. They were cute. |

Turelus
Utassi Security
1075
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Posted - 2016.10.26 20:24:49 -
[17] - Quote
Nam Dnilb wrote:Any definitive sightings? Can't find any. Also, bring back Hauler spawns on stations. They were cute.  I found one and attacked it with a frigate, I had to run when the response came. https://pbs.twimg.com/media/Cvt9bHKXYAUTNvc.jpg:large
Turelus
CEO Utassi Security
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Bienator II
madmen of the skies
3591
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Posted - 2016.10.26 22:12:54 -
[18] - Quote
sounds great, next generation of npcs. I am esp excited for the ability of npcs to see standings.
how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value
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RainReaper
RRN Assembly INC
82
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Posted - 2016.10.26 22:54:36 -
[19] - Quote
My oh my. This will be intresting. Now what happens if you're like me. Someone who have been shoting angels when mission running and end up having Angel miners warp in? Will i have to flee or try to fight back the onslaught? How tough will these rats be? Will we only find pirates or will we be able to find main Faction npcs like Minmatar or Gallente and just share the ore without a problem? |

Amak Boma
Dragon Factory Peoples United Republic Empire
209
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Posted - 2016.10.26 23:13:20 -
[20] - Quote
will they be capable of scanning down wormholes and mining ore in them? |
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RainReaper
RRN Assembly INC
82
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Posted - 2016.10.27 00:00:39 -
[21] - Quote
How "rare" are the new NPC's meant to be? Cause I havent found a single mining op on sisi and I have been looking trough as many belts as I can lol |

SurrenderMonkey
Space Llama Industries
2554
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Posted - 2016.10.27 03:37:14 -
[22] - Quote
Huh - the exhumers leave elite wrecks (large ones, at that). Just pulled some intact armor plates off of a Skiff wreck.
If everyone will excuse me for a moment, I have some things I would like to sell.
I've seen several different response fleets so far, most commonly an all-frigate sized one with ewar and DPS. The skiff I attacked resulted in a defense fleet that included some frigate logi (maybe the other frig ones had a logi and I just didn't notice it). I've seen one batch of frigates and cruisers, such as seen up thread.
The combat ships don't seem to leave any wrecks.
So far I've found plenty of them in high sec, but I did 15-20 systems in null and saw exactly zero (much of that was in Outer Ring, too).
I hung out with the skiffs for 20 minutes before engaging, hoping to see a hauler or some kind of activity, at least, but they pretty much just sat there and shot rocks like any proper AFK miner. :)
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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Bienator II
madmen of the skies
3591
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Posted - 2016.10.27 04:18:38 -
[23] - Quote
i already wanted that for burner missions but here is the basic idea:
could you make it so that if the NPCs would kill a player ship (or possibly other NPC lol) they would loot its wreck? The loot would be added to one of the ships the next time they spawn and would drop again.
how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value
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Lugia3
Psychosis. Fairyliance
1523
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Posted - 2016.10.27 04:56:51 -
[24] - Quote
Will they show up on d-scan?
"CCP Dolan is full of shit." - CCP Bettik
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Astrid Farnsworth
Broke and Famous
7
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Posted - 2016.10.27 05:11:08 -
[25] - Quote
Will they sell that mined ore in market?
"Amateurs talk about tactics, but professionals study logistics."
- Gen. Robert H. Barrow, USMC (Commandant of the Marine Corps) noted in 1980**strong text**
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bomb1911
FCON Aerarium Militare Fidelas Constans
4
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Posted - 2016.10.27 05:16:15 -
[26] - Quote
sooo Free ADM maintenance? |

Zappity
Horde Vanguard. Pandemic Horde
3042
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Posted - 2016.10.27 05:20:26 -
[27] - Quote
Standings for these NPCs could be linked to security status as well as faction. They could white knight miners against CODE.
Zappity's Adventures for a taste of lowsec and nullsec.
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Altrue
Exploration Frontier inc Tactical-Retreat
2092
|
Posted - 2016.10.27 07:11:58 -
[28] - Quote
Has any thoughts been given to the depletion of belts by these NPCs? Players online in the last third of the day, right before the downtime, are going to have a serious belt depletion issue if these NPCs start taking asteroids away from the belts.
I really love the idea but I'm just a tiny bit affraid that adding new NPCs that, unless if killed, will basically make the ore dissapear, will create issues for miners.
Signature Tanking Best Tanking
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Ultimate Citadel Guide - 2016 EVE Career Chart
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Turelus
Utassi Security
1075
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Posted - 2016.10.27 07:35:53 -
[29] - Quote
Altrue wrote:Has any thoughts been given to the depletion of belts by these NPCs? Players online in the last third of the day, right before the downtime, are going to have a serious belt depletion issue if these NPCs start taking asteroids away from the belts. I really love the idea but I'm just a tiny bit affraid that adding new NPCs that, unless if killed, will basically make the ore dissapear, will create issues for miners. Quote: Terrible - Red Bad - Orange Neutral - Blue Good - Light Blue Excellent - White
Let me suggest: Terrible - Red Bad - Orange Neutral - Blue (assuming it's the same blue than current neutral NPCs) Good - Light Greenish Bluish Excellent - Green Having them turn White if friendly seems really counterintuitive to me. The orange to blue step is quite strong but at least we are used to the blue color for NPCs already... For the white color, there are no excuses as this one is primarily used for lootable objects.
I would have said it would be more logical to follow player standings.
Terrible - Red Bad - Orange Neutral - Grey/White Good - Light Blue Excellent - Dark Blue
Not sure why we need to have players learn two different standings systems when there is already one in the game which older players know and newer players will be learning at the same time.
Turelus
CEO Utassi Security
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Kal Doap
CCEUPDI
0
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Posted - 2016.10.27 08:03:30 -
[30] - Quote
As mention earlier, can you may be spawn more of them ? Is there any restriction regarding regions at the moment ?
Ps : don't forget to update your overview, those npc are new entries. |
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SyntaxPD
PowerDucks PowerDucks Alliance
43
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Posted - 2016.10.27 08:17:22 -
[31] - Quote
Will mined by NPC ore drop from their base? (I see something weird here) |

Daenna Chrysi
Omega Foundry Unit The Ditanian Alliance
117
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Posted - 2016.10.27 09:10:54 -
[32] - Quote
I was wondering, what if you are at very good standings with them, would their npc support fleet come and help the player if attacked? now that would make things interesting. |

Ahmed Ibn Rustah
Maxim 6 Zombie Ninja Space Bears
24
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Posted - 2016.10.27 09:15:07 -
[33] - Quote
Will these new NPCs appear in Wormholes? |

Turelus
Utassi Security
1075
|
Posted - 2016.10.27 09:18:14 -
[34] - Quote
Daenna Chrysi wrote:I was wondering, what if you are at very good standings with them, would their npc support fleet come and help the player if attacked? now that would make things interesting.
As per Paradox's quote below it seems right now positive standings don't matter.
The idea of NPC defence forces would be interesting though, however we already have CONCORD for pirate attacks (ganks) and there would have to be some kind of loophole where the NPC's won't help a player during a CONCORD sanctioned war (war dec) as otherwise it would give players a large advantage. As someone with Caldari State and Corp standings through the roof I would love to have more recognition from NPCs in regards to that, however I'm not sure having the Empires send in fleets to defend Capsuleers would make for better gameplay.
CCP Paradox wrote:Yes they do react to bad standings currently! Only negative standings at the moment will cause a reaction from them. I forgot to include this in my original post.
Turelus
CEO Utassi Security
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Demolishar
United Aggression
1172
|
Posted - 2016.10.27 09:43:44 -
[35] - Quote
I'm just wondering.... why... |

Puar
University of Caille Gallente Federation
0
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Posted - 2016.10.27 10:09:06 -
[36] - Quote
Can you tractor beam their cans
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White 0rchid
SniggWaffe WAFFLES.
10
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Posted - 2016.10.27 10:34:23 -
[37] - Quote
Turelus wrote: I would have said it would be more logical to follow player standings.
Terrible - Red Bad - Orange Neutral - Grey/White Good - Light Blue Excellent - Dark Blue
Not sure why we need to have players learn two different standings systems when there is already one in the game which older players know and newer players will be learning at the same time.
This is more logical yes. The last thing we need in EVE is more inconsistency. |
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CCP Paradox
1473

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Posted - 2016.10.27 10:34:51 -
[38] - Quote
Quick note before I dive into answers, not all the mining operations have started. I will be starting many more today. So it should be easier to find them.
Some quick answers for all the questions:
Yes you can loot their ore from them should you kill them to try and take it from either miners or haulers.
Attacking them will affect standings towards that corporation.
They will only appear in static asteroid belts.
We are aware of the standings colors for the overview, thank you very much for the feedback. We'll investigate this further.
Positive interactions towards the NPCs is absolutely on our sights. And you'll hear more on that from us soon.
All of the ships have the SKINs of their empire to distinguish who they belong to, take a look at them They will flee under attack, but right now they instant-warp. This will be balanced in the next day.
Directional Scanner is interesting, thanks for raising that up!
Their aim is asteroids, and will not be venturing through wormholes.
They won't loot player wrecks, but if this is something you're interested in please let us know how you would feel about it.
They're not selling ore on the market, they use it for their own production purposes.
The default overview for General and All will be updated with all the new ships in the coming days.
CCP Paradox | EVE QA | Team Genesis | Team Phenomenon
Space Magician
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Mai Khumm
172.0.0.1
855
|
Posted - 2016.10.27 10:38:51 -
[39] - Quote
OH, ****. So they're pretty serious... |

Chan'aar
State War Academy Caldari State
58
|
Posted - 2016.10.27 10:39:55 -
[40] - Quote
I like where this is going, especially the use of standings. (finally)
I'd like some Dev comment on the issue of belt depletion, how much ore are these things going to take?
Also rather than just corporation standing I think there should be a faction standing hit for killing these or at least some of these like mission npcs. then players would have to balance competing for ore against eventually being outlaw to the faction.
Because lets face it, if the only downside to shooting these is poor standing to a corporation, they will just be massacred on sight. |
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Mai Khumm
172.0.0.1
855
|
Posted - 2016.10.27 10:51:38 -
[41] - Quote
A few things after reading this thread.
First, great idea!
It would be fun if the NPC that got the final blow looted the wreckage. Not only that but further, that NPC holds the loot and the next person to kill it has that loot drop! (maybe killmail too? Dunno how that would work.)
Finally, is it random spawns?
Will the NPC faction/Corporation only spawn in systems where they have a NPC station in?
One last thing, the haulers that pick up and drop off. Will they go from station - miner - station, or is it random spawn?
Not only would it be cool to have them go from station - belt - station, but the Player Corp with a good/neutral stating, the NPCs use their Citadels. (only if the Citadel is in "Freeport" mode.) |

Gilbaron
Free-Space-Ranger Northern Coalition.
1907
|
Posted - 2016.10.27 10:58:55 -
[42] - Quote
will they avoid dangerous areas?
or do they show up again and again and again, only to be killed again and again and again? |

Tipa Riot
Federal Navy Academy Gallente Federation
3056
|
Posted - 2016.10.27 11:10:23 -
[43] - Quote
What's the interaction design and risk/reward of this new NPCs? What's in for me as a player? So far I don't see any reason to bother with them ...
I'm my own NPC alt.
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CODE Customer Service
Safeties On Red
0
|
Posted - 2016.10.27 11:11:32 -
[44] - Quote
All the factions have bought mining permits for all their industrialists. After intense negotiations, even the NPC's have decided to fly compliant. That being said, they can suck up as much of James 315's ore as they like. Every unit of veldspar they get is one less for a non-compliant criminal. It's a win-win. But then again, the CODE. always wins.
Always. |

oiukhp Muvila
School of Applied Knowledge Caldari State
126
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Posted - 2016.10.27 11:16:35 -
[45] - Quote
CODE Customer Service wrote:All the factions have bought mining permits for all their industrialists. After intense negotiations, even the NPC's have decided to fly compliant. That being said, they can suck up as much of James 315's ore as they like. Every unit of veldspar they get is one less for a non-compliant criminal. It's a win-win. But then again, the CODE. always wins.
Always.
Then you woke up....
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Turelus
Utassi Security
1077
|
Posted - 2016.10.27 11:27:49 -
[46] - Quote
CCP Paradox wrote:Quick note before I dive into answers, not all the mining operations have started. I will be starting many more today. So it should be easier to find them. Awesome. I will try and fine some more tonight and test things. Can you confirm is there are any restriction as to what factions can appear in what sovereignties and are the pirate factions having miners as well for those who are not keen on killing Empire factions.
Attacking them will affect standings towards that corporation.
If there is no faction change is there a plan to make Corporation standing mean more. Right now a low standing only means you can't take missions for that corporation.
Positive interactions towards the NPCs is absolutely on our sights. And you'll hear more on that from us soon.
I'm very excited to see what happens here. I shall be watching! 
All of the ships have the SKINs of their empire to distinguish who they belong to, take a look at them
I did notice this but it's a little bit of a PITA to click "look at" each time to check if you're not aware of the corporation names. Eventually people will learn the corp names but with the Show Info window having no text I was hoping if it's a simple addition their description in there could have a link to the corp/faction.
Directional Scanner is interesting, thanks for raising that up!
It would be pretty awesome to be able to hunt them like regular pirates hunting players. If this is something which gets developed and expanded on then it might be worth adding a "Show NPCs" toggle on the directional scanner so players don't need overview set-ups with and without NPCs for the purpose of scanning. Obviously this is theory crafting beyond the scope of this feature but something to consider if NPC ships become available on D-Scan (which would make hunting faction/office/capital/mining spawns AMAZING!!!)
They won't loot player wrecks, but if this is something you're interested in please let us know how you would feel about it.
I am all for NPCs acting like players and it would be interesting to see them looting our wrecks however it does then create a transfer of ownership of the loot. Currently if you die to an NPC you can run back and get your items and anyone messing with your wreck (in Empire) will become a suspect. If the NPCs do this then a player can kill the NPC to gain access to any loot without triggering a flag. Also would the items need to be a 100% drop if the NPC who looted them is killed? Otherwise losing a ship with a faction module vs NPCs which loot it would cause a double RNG roll on if that loot survives. I am all for more interaction and features like this, but I feel it's something the whole EVE community is going to have something to say about, and with this community it will be a lot of backlash.
Also who made the rule of only being able to have five quotes in a post! Grrrr 
Turelus
CEO Utassi Security
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Momiji Sakora
Omni Galactic Central Omni Galactic Group
62
|
Posted - 2016.10.27 12:02:50 -
[47] - Quote
Turelus wrote:[quote=CCP Paradox] They won't loot player wrecks, but if this is something you're interested in please let us know how you would feel about it.
I am all for NPCs acting like players and it would be interesting to see them looting our wrecks however it does then create a transfer of ownership of the loot. Currently if you die to an NPC you can run back and get your items and anyone messing with your wreck (in Empire) will become a suspect. If the NPCs do this then a player can kill the NPC to gain access to any loot without triggering a flag. Also would the items need to be a 100% drop if the NPC who looted them is killed? Otherwise losing a ship with a faction module vs NPCs which loot it would cause a double RNG roll on if that loot survives. I am all for more interaction and features like this, but I feel it's something the whole EVE community is going to have something to say about, and with this community it will be a lot of backlash. Also who made the rule of only being able to have five quotes in a post! Grrrr 
I'd assume/hope that NPCs won't loot your wreck unless they were the one who killed you - just like in the real world - players might try to steal from the wreck and they'll get flagged as you would expect. They wouldn't steal from a wreck from PVP.
And I'd be fine at the moment at least, with NPCs getting the same loot drops tables as the current drop rate of PVP (maybe a bit of a better drop chance for player items looted?) but it should still happen. Risk vs Reward etc etc. |

Mara Rinn
Cosmic Goo Convertor
5961
|
Posted - 2016.10.27 12:03:51 -
[48] - Quote
Vincent Athena wrote:CCP Paradox wrote:Hello spacefriends!
.......... Additionally, your standings against the mining corporation will be reflected in the overview, you will see the icons color change through the following gradient depending on current standings:
Terrible - Red Bad - Orange Neutral - Blue Good - Light Blue Excellent - White......... Wait, this is backwards. We are all use to seeing Blue for Excellent, and nothing, or grey for Neutral. It should be; Terrible - Red Bad - Orange Neutral - White Good - Light Blue Excellent - Blue
This is what is required for a little more consistency, because the we currently see blue for faction police, white for generic NPCs, red for hostile NPCs.
Of course I'd expect faction police and concord (if not all NPCs) to be different colours now that player standings to NPC factions are indicated for any factions at all.
Day 0 Advice for New Players
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Mara Rinn
Cosmic Goo Convertor
5961
|
Posted - 2016.10.27 12:08:42 -
[49] - Quote
Chan'aar wrote:I like where this is going, especially the use of standings. (finally)
GǪ
Also rather than just corporation standing I think there should be a faction standing hit for killing these or at least some of these like mission npcs. then players would have to balance competing for ore against eventually being outlaw to the faction.
Because lets face it, if the only downside to shooting these is poor standing to a corporation, they will just be massacred on sight.
Seconding the motion that attacking NPCs should alter standings to not just the corp but the faction too. That's how it currently works: shooting Angel Cartel ships in missions and belts will reduce your standings with the Angel Cartel (and their allies too).
And can faction police please learn to scram before webbing?
Day 0 Advice for New Players
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Mara Rinn
Cosmic Goo Convertor
5961
|
Posted - 2016.10.27 12:14:44 -
[50] - Quote
Demolishar wrote:I'm just wondering.... why...
Why? Because PVE in EVE is far too simplistic, even for a game which is PVP-focussed. Incursions were a good step in the direction of making PVE combat more like PVP combat, something which many games have failed to do in the past.
Making the NPCs more dangerous, letting them use ECM, damps, scrams, etc will help players understand that there's more to combat than "approach, lock, orbit, shoot."
Day 0 Advice for New Players
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Salpun
Global Telstar Federation Offices Masters of Flying Objects
842
|
Posted - 2016.10.27 12:21:22 -
[51] - Quote
Does the feature have a phase out function as server usage creeps up. Would be bad if it contributed to server lag.
If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide
See you around the universe.
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tasman devil
Puritans FREE GATES COALITION
82
|
Posted - 2016.10.27 12:39:52 -
[52] - Quote
CCP Paradox wrote:Quick note before I dive into answers, not all the mining operations have started. I will be starting many more today. So it should be easier to find them. Some quick answers for all the questions: Yes you can loot their ore from them should you kill them to try and take it from either miners or haulers.
Attacking them will affect standings towards that corporation.
They will only appear in static asteroid belts.
We are aware of the standings colors for the overview, thank you very much for the feedback. We'll investigate this further.
Positive interactions towards the NPCs is absolutely on our sights. And you'll hear more on that from us soon.
All of the ships have the SKINs of their empire to distinguish who they belong to, take a look at them They will flee under attack, but right now they instant-warp. This will be balanced in the next day.
Directional Scanner is interesting, thanks for raising that up!
Their aim is asteroids, and will not be venturing through wormholes.
They won't loot player wrecks, but if this is something you're interested in please let us know how you would feel about it.
They're not selling ore on the market, they use it for their own production purposes.
The default overview for General and All will be updated with all the new ships in the coming days.
Oh man I am all over this! 
Most belts felt dead for the last 5 years so this is more than a welcome change! I can't wait to see where this is going... do please continue!
I don't belive in reincarnation
I've never believed in it in my previous lives either...
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tasman devil
Puritans FREE GATES COALITION
82
|
Posted - 2016.10.27 12:43:32 -
[53] - Quote
CODE Customer Service wrote:All the factions have bought mining permits for all their industrialists. After intense negotiations, even the NPC's have decided to fly compliant. That being said, they can suck up as much of James 315's ore as they like. Every unit of veldspar they get is one less for a non-compliant criminal. It's a win-win. But then again, the CODE. always wins.
Always. hehe... CODE... haha... haha...CODE .... hihihihi CODE hohohoho ....
My CODE reaction
I don't belive in reincarnation
I've never believed in it in my previous lives either...
|

Doddy
Excidium.
952
|
Posted - 2016.10.27 13:08:45 -
[54] - Quote
I have to say that the response fleet warping in is completely awesome and the AI seems to work well. The carnage these will cause on patch day will be a sight to behold. Couldn't kill the frig fleet because of appllication, reshipped to a cerb for the next try and 7 bs turned up and wtfbbqd me. Great. Keep it unpredictable and make people adapt.
Please continue adding things like this. Next NPC haulers moving between gates that spawn a response if you attack them. And make sure the standings matter, there should be small faction hits as well as the corp ones. |

Daenna Chrysi
Omega Foundry Unit The Ditanian Alliance
118
|
Posted - 2016.10.27 13:39:32 -
[55] - Quote
you know, procedural PvE is going to seriously re-energize the PvE side of the game. |

Nana Skalski
Taisaanat Kotei
18466
|
Posted - 2016.10.27 13:45:00 -
[56] - Quote
Gilbaron wrote:will they avoid dangerous areas?
or do they show up again and again and again, only to be killed again and again and again? Yes, also I would like to see them escalate to a point, and then reacting if they take a beating reapetedly. Dont make them dumb, because the game will feel dumb.
Every part of a game helps to tell a story. =ƒôò
Where is Angry CONCORD guy when you need him.
GëíGïüGëí GÖÑ
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Marciniusz Solo
V0LTA WE FORM V0LTA
0
|
Posted - 2016.10.27 13:51:29 -
[57] - Quote
White icons for NPCs? Wasn't there an issue after the big icon update that NPCs were mistaken for players because both were white and so their color got changed to blue? |

Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1935
|
Posted - 2016.10.27 13:59:47 -
[58] - Quote
CCP Paradox wrote:
Attacking them will affect standings towards that corporation.
Why not faction ? 
Akrasjel Lanate
Founder and CEO of Naquatech Conglomerate
Executor of Naquatech Syndicate
Citizen of Solitude
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Chance Ravinne
WiNGSPAN Delivery Services WiNGSPAN Delivery Network
672
|
Posted - 2016.10.27 14:31:29 -
[59] - Quote
Just to be clear, regardless of standings, can they be engaged at will? Basically, attacking them is not considered an illegal action?
You've just read another awesome post by Chance Ravinne, CEO of EVE's #1 torpedo delivery service. Watch our misadventures on my YouTube channel: WINGSPANTT
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Chribba
Otherworld Enterprises Otherworld Empire
15677
|
Posted - 2016.10.27 14:39:53 -
[60] - Quote
Whoo they're back. I've missed the haulers full of minerals back in the days
GÿàGÿàGÿà Secure 3rd party service GÿàGÿàGÿà
Visit my in-game channel 'Holy Veldspar'
Twitter @Chribba
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Doddy
Excidium.
953
|
Posted - 2016.10.27 14:51:22 -
[61] - Quote
Daenna Chrysi wrote:you know, procedural PvE is going to seriously re-energize the PvE side of the game.
Yeah, its a new dawn.
Though since 2003 there have been a lot of new dawns ...
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SurrenderMonkey
Space Llama Industries
2555
|
Posted - 2016.10.27 14:52:01 -
[62] - Quote
CCP Paradox wrote:Quick note before I dive into answers, not all the mining operations have started. I will be starting many more today. So it should be easier to find them. Some quick answers for all the questions: Yes you can loot their ore from them should you kill them to try and take it from either miners or haulers.
Attacking them will affect standings towards that corporation.
They will only appear in static asteroid belts.
We are aware of the standings colors for the overview, thank you very much for the feedback. We'll investigate this further.
Positive interactions towards the NPCs is absolutely on our sights. And you'll hear more on that from us soon.
All of the ships have the SKINs of their empire to distinguish who they belong to, take a look at them They will flee under attack, but right now they instant-warp. This will be balanced in the next day.
Directional Scanner is interesting, thanks for raising that up!
Their aim is asteroids, and will not be venturing through wormholes.
They won't loot player wrecks, but if this is something you're interested in please let us know how you would feel about it.
They're not selling ore on the market, they use it for their own production purposes.
The default overview for General and All will be updated with all the new ships in the coming days.
Do they spawn in null? I checked a -lot- of null belts and found nothing. I very quickly found half a dozen sets of the things along the Jita-Amarr pipe, though.
Response fleet ships don't currently leave wrecks - intended?
Also, and I should probably submit a bug report for this, the response fleet seems to engage before they become targetable. Even after you're redboxed, you still can't target them back for a few seconds.
Re: "They're not selling ore on the market, they use it for their own production purposes." - Is that just an RP explanation, or are they -actually- using it in a meaningful way?
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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Doddy
Excidium.
953
|
Posted - 2016.10.27 14:52:26 -
[63] - Quote
Chance Ravinne wrote:Just to be clear, regardless of standings, can they be engaged at will? Basically, attacking them is not considered an illegal action?
Nope. You get a corp standing hit and that is it.
|

Doddy
Excidium.
953
|
Posted - 2016.10.27 14:53:51 -
[64] - Quote
Chribba wrote:Whoo they're back. I've missed the haulers full of minerals back in the days
Haulers full of minerals never went away..... |
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CCP Paradox
1476

|
Posted - 2016.10.27 15:03:34 -
[65] - Quote
SurrenderMonkey wrote:
Do they spawn in null? I checked a -lot- of null belts and found nothing. I very quickly found half a dozen sets of the things along the Jita-Amarr pipe, though.
Response fleet ships don't currently leave wrecks - intended?
Also, and I should probably submit a bug report for this, the response fleet seems to engage before they become targetable. Even after you're redboxed, you still can't target them back for a few seconds.
Re: "They're not selling ore on the market, they use it for their own production purposes." - Is that just an RP explanation, or are they -actually- using it in a meaningful way?
Yes they will find themselves in null space, though at the moment there are just Caldari and Amarr operations, and I will be starting more this week.
No wrecks is intentional for now. CCP Larrikin is currently at EVE Vegas and will be talking to players there about this.
CCP Paradox | EVE QA | Team Genesis | Team Phenomenon
Space Magician
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RainReaper
RRN Assembly INC
82
|
Posted - 2016.10.27 15:04:44 -
[66] - Quote
CCP Paradox wrote:SurrenderMonkey wrote:
Do they spawn in null? I checked a -lot- of null belts and found nothing. I very quickly found half a dozen sets of the things along the Jita-Amarr pipe, though.
Response fleet ships don't currently leave wrecks - intended?
Also, and I should probably submit a bug report for this, the response fleet seems to engage before they become targetable. Even after you're redboxed, you still can't target them back for a few seconds.
Re: "They're not selling ore on the market, they use it for their own production purposes." - Is that just an RP explanation, or are they -actually- using it in a meaningful way?
Yes they will find themselves in null space, though at the moment there are just Caldari and Amarr operations, and I will be starting more this week. No wrecks is intentional for now. CCP Larrikin is currently at EVE Vegas and will be talking to players there about this. NO WONDER I DIDENT FIND ANY IN MINMATAR SPACE! lol |

Chan'aar
State War Academy Caldari State
60
|
Posted - 2016.10.27 15:24:27 -
[67] - Quote
RainReaper wrote:CCP Paradox wrote:
Yes they will find themselves in null space, though at the moment there are just Caldari and Amarr operations, and I will be starting more this week.
No wrecks is intentional for now. CCP Larrikin is currently at EVE Vegas and will be talking to players there about this.
NO WONDER I DIDENT FIND ANY IN MINMATAR SPACE! lol
D'oh, same here 
|

Cyrus Doul
Burning Napalm Northern Coalition.
22
|
Posted - 2016.10.27 16:04:00 -
[68] - Quote
WTB circadian sleeper miners in null that call drifters that go DD green. Preferably with hax jumpy DD off the keepstar. |

Sentient Blade
Crisis Atmosphere Coalition of the Unfortunate
1755
|
Posted - 2016.10.27 16:11:25 -
[69] - Quote
Get notifications saying a post has been liked... come to thread... can't find post (#2). |

Elsa Nietchize
School of Applied Knowledge Caldari State
49
|
Posted - 2016.10.27 17:26:46 -
[70] - Quote
With the changes to how boosts work, will an orca in the belt boot the output of NPC miners? |
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Mara Rinn
Cosmic Goo Convertor
5962
|
Posted - 2016.10.27 19:38:02 -
[71] - Quote
Daenna Chrysi wrote:you know, procedural PvE is going to seriously re-energize the PvE side of the game.
(we hope)
Day 0 Advice for New Players
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Mara Rinn
Cosmic Goo Convertor
5962
|
Posted - 2016.10.27 19:40:32 -
[72] - Quote
Elsa Nietchize wrote:With the changes to how boosts work, will an orca in the belt boot the output of NPC miners?
Boosts only affect your fleet, so no.
Day 0 Advice for New Players
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Harry Flowerpot
Three-Headed Monkeys
6
|
Posted - 2016.10.27 19:42:55 -
[73] - Quote
Can I buy the ore from them for Jita buy -10%?
How much would my standing increase if I attack miners from a hostile faction? Would it be the same as shooting the average rat? |

Jennifer Maxwell
Crimson Serpent Syndicate Heiian Conglomerate
400
|
Posted - 2016.10.27 19:43:56 -
[74] - Quote
Sounds great, but please consider changing the faction status coloring. We already have systems in place for knowing who's neutral (white/grey), who's friendly (blue/light blue), and who's not friendly (red/orange). It would feel a lot more natural to us to see those reflected in the standings of the NPCs we meet. |

Winter Archipelago
Autumn Industrial Enterprises
790
|
Posted - 2016.10.27 20:09:49 -
[75] - Quote
I'm going to echo the suggested changes to the colors for standings (namely White being Neutral, Light Blue being Good, and Dark Blue being Excellent). It's already how things are coded into the game, and it's what existing players are going to expect when handling standings.
For the Newbies: The 8 Golden Rules - The Magic 14 Skills - Finding the Right Corp - EVE University Wiki
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vergetea
Super Secret Spaceship Syndicate You Are Being Monitored
1
|
Posted - 2016.10.27 20:13:18 -
[76] - Quote
Soo found some. Attacked them and holy darn. The defense fleet can do some damage. https://gyazo.com/f0bda84e8c146a714132664c987fe3d5 |

Winter Archipelago
Autumn Industrial Enterprises
791
|
Posted - 2016.10.27 20:45:43 -
[77] - Quote
Will the response fleets scale with system security any? And will there be loot (or at least decent salvage) for wiping out the response fleets? The two screenshots posted so far show a pretty impressive response fleet, and fighting against something like that, if the rewards are good enough, might be a nice alternative to grinding up missions or anoms, but at the expense of your standings with various groups.
For the Newbies: The 8 Golden Rules - The Magic 14 Skills - Finding the Right Corp - EVE University Wiki
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Turelus
Utassi Security
1080
|
Posted - 2016.10.27 20:51:10 -
[78] - Quote
More note after testing. Attacked a Caldari (Poksu) spawn.
Scram working fine to stop hauler leaving. However after the initial warp out of the miners the one you have tackled won't warp out even if scram is dropped (Grr ECM).
The Logistics Frigates (Bantams) would only logi one another and nothing else, so I could murder all other ships and just have two logi flying around doing nothing. It seems they're setting orbit on you and then repping things in range.
Exhumers contined to show on overview and as brackets in space at 77.9 AU away, Even when warping around system they continue to show.
Killing a Skiff gave a -0.0571% standings loss (information more for players than CCP)
NPC's may not use normal NPC defence profiles? I was hitting Caldari ships for the same damage with EM missiles as Thermal.
Warping out of a belt and back in changed the ships which were there. Left with 3x Kestrel 2x Bantams and came back to see 1x Kestrel, 2x Griffin and 1x Condor in the belt (these are the ships I had killed porevously. They were not killable/targetable but would show on overview and flying around in space)
EWAR icons from Condor's (Target Painters) even when not being targeted/attacked.
Turelus
CEO Utassi Security
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RainReaper
RRN Assembly INC
82
|
Posted - 2016.10.27 21:20:03 -
[79] - Quote
When will we have npcs mining in gallante/minmatar space? i jsut really wanna see these npcs doing their things :p also what will you do about the decrease in minerals for the capsulers to mine? will you increase the ores in the belts? will the npcs mine ice? if they mine ice then the whole 4/5 fuel requierments ccp have been talking about wont be that anymore. will you increase the amount of ice then? |

PopeUrban
El Expedicion Flames of Exile
170
|
Posted - 2016.10.27 22:15:32 -
[80] - Quote
I support having defense fleets loot the player's wrecks, but only if the defense fleet is the only thing on the KM.
From there, just let them carry that loot in a table for the corp/ship type that looted so that next time someone pops one they have a chance at it.
Curious about these "positive interactions" though.
Could you convince these corps to sell to your buy orders, haul stuff to station for you, bribe them to defend your own operations in they're in the grid, etc?
I'm imagining a system like the old SWG rep, where if you busted ass to get really fatnastic standing with, like, tusken raiders by shooting a shitload of jawas, you had a unique tool in PVP that other players may not have by giving you the ability to take cover in a group of them without getting shot at, however gaining faction with one group always lowered it an equal amount with another.
in losec especially this could create some really interesting scenarios, where you might actively dscan around for friendly fleets in which to park your own mining ship to help defend against ganks, or panic dscan belts if getting hunted and suprise your attacker/target with some unexpected allies. This would be inappropriate for null, but for low I can see it being a rational thing to have.
You could also give them LP trade options, basically "cash in" standings for empire LP. So you drop your standings on purpose with them by .1, as long as it wouldn't drop you to negative, and get X amount empire LP, basically "calling in a favor" with your special capsuleer status.
As for the belt decay issue, I think that's a good thing. It incentivizes either finding new belts to mine, or having to aggressively remove the rats from your preferred belts, which may create a new pve mercenary industry for hisec people to do something other than incursions. |
|

RedHand
Apotheosis. Rejection Of Sovereignty
2
|
Posted - 2016.10.28 00:06:06 -
[81] - Quote
So I played around with this for a while this afternoon, a couple points:
- Apparently Caldari and Amarr share belts sometimes? Could be intentional, maybe not. Not a big deal either way.
- Caldari defense fleet Condors come in and scram you, but it displays as being warp disrupted. The effects of the scram (no MWD) and the colour of the effect match scram, but the icon it displays is a disruptor and it says 'warp disrupted'. It looks like the scramming Executioners are fine though.
- Don't aggress both the amarrian and caldari ships at once if you happen to come across them. Especially if you're like me and just grabbed the first ship you had in your hangar. Battlecruisers will easily tank the incoming dps though.
Other than that, I'm rather impressed by the AI. One or two come close and tackle, and it looks like the DPS split off and anchor on the EWAR. I'm curious to see how much variation there is on the defense fleets. Otherwise it's awesome so far! |

Turelus
Utassi Security
1080
|
Posted - 2016.10.28 08:02:19 -
[82] - Quote
I know it's been mentioned by others but is there a goal to this content other than adding world activity?
As others have mentioned right now there isn't too much of a risk/reward scenario for this content. Just T2 salvage and mined ore.
I am not entirely against there being nothing special as I would hate to see Empire become as "farm the NPCs for their special drop found no where else" but at the same time I wonder who will actually engage with this content if there is nothing gained from it.
Even the lore and RP people amongst the community are still gamers and think in terms of ISK/Risk/Reward.
Turelus
CEO Utassi Security
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Mara Rinn
Cosmic Goo Convertor
5966
|
Posted - 2016.10.28 08:08:27 -
[83] - Quote
Turelus wrote:I know it's been mentioned by others but is there a goal to this content other than adding world activity?
At this point the only stated objective is to add a tiny bit of meaning/purpose to NPC spawns. If it turns into a new way to farm T2 salvage, you can expect NPC spawns to be nerfed into the ground, only flying T1 fitted T1 ships :D
Day 0 Advice for New Players
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CCP Paradox
1479

|
Posted - 2016.10.28 10:28:32 -
[84] - Quote
Some more answers that we can answer right now:
They will spawn in High, Low, Null security space. But not wormholes.
The spawn is not definite, meaning they won't always be in the same system at the same time every day.
NPCs will scale with system security.
NPC fits are completely different, they reflect player ships much more than before. Ultimately, they're fit for PvP.
There can be overlap from different mining operations, the primary goal is gathering ore.
There is an incentive to attack them. More information from CCP Larrikin at EVE Vegas this weekend.
Some issues:
- Overview and brackets being broken is a current issue on Singularity.
CCP Paradox | EVE QA | Team Genesis | Team Phenomenon
Space Magician
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Amak Boma
Dragon Factory Peoples United Republic Empire
210
|
Posted - 2016.10.28 11:49:29 -
[85] - Quote
could be nice to see that NPC a swploy their own citadels (attackable but with proper response for attacking it) if you work out for good standings they let you dock and give significant boost in reprocessing or compressing if ur standings to certain faction will go below certin level the citadel will attack you .
allowing them to deploy poses could be also interessing once poses get out of player hands why not make them use for npc's
another idea, when your standings are 10.0 to the faction you could for limited time rent the defense fleet , so navy could escort you throught few solar systems , the escort time duration would be like 15 minutes and you could gain only 1 dps frig 1 ewar frig 1 logi cruiser 1 dps cruiser 1 battlecruiser dps 1 battleship ewar and 1 battleship dps . if anyone attack you in gank meaning fleet will defend you if you are war target fleet will not engage. it could be interessing to hire some navies when you haul couple of expensive modules in your freighter |

Celeste Benal
O C C U P Y Test Alliance Please Ignore
47
|
Posted - 2016.10.28 14:10:44 -
[86] - Quote
US military doctrine typically assigns the following colors to different forces based on standing:
- Blue: US and allied forces.
- Green: neutral entities.
- Red: enemy forces.
Pretty logical progression. I think CCP should use it. |

Lasisha Mishi
Caldari Strike Witches
80
|
Posted - 2016.10.28 14:55:42 -
[87] - Quote
CCP Paradox wrote:Hello spacefriends! Starting from today, we (Team Phenomenon) have now enabled the new Mining Operations on Singularity. Some of you may have read the CSM minutes or perhaps have seen this teased on our Updates website, More Activity In Asteroid Belts.This is a first stage at creating new procedural PvE content for EVE, to make the universe more exciting, vibrant and alive. What you can expect to see across the universe, are NPCs mining asteroids inside asteroid belts. Due to the procedural way in which these spawn, it will be hard to recommend a specific system(s) to visit, so I would have to encourage exploration of the belts for now. These NPCs will appear in mining frigates, barges, and exhumers. Haulers will be coming to retrieve their ore when they are almost full, and the asteroids will deplete if mined out by the NPCs. The mining NPCs will react to hostiles if you should attack them, and call in a fleet for assistance. They will also react according to your standings, should they be negative. This fleet will be composed of several roles, and will behave differently than you have seen before in the game. Expect to see their fleets made up of logistics, tacklers, and specialists in EWAR tactics. All procedural mining NPCs will be flying ships denoted by a diamond (GÖª), for example you may see some of these in the overview: Ducia Foundy Venture | GÖª Venture Minedrill Retriever | GÖª Retriever Astral Mining Inc. Iteron Mark V | GÖª Iteron Mark V Minmatar Mining Corporation | GÖª Scythe Additionally, your standings against the mining corporation will be reflected in the overview, you will see the icons color change through the following gradient depending on current standings: Terrible - Red Bad - Orange Neutral - Blue Good - Light Blue Excellent - White We will be conducting a mass test at a later date, to test the NPCs specifically. Please look forward to it! There will be more information at this years EVE Vegas, which begins this Friday (28th October) at 11:00PM EVE time, I would recommend checking this out. http://vegas.eveonline.com/
Note:Current Mining Operations are, Amarr, Caldari, Gallente, and Minmatar. There are three mining corporations running operations from each of these all over the universe. Pirate operations will be coming soon. Thanks for reading, capsuleers. -Team Phenomenon sweet
but what if your mining near them and someone attacks you. will they ignore you while concord arrives to deal with the attacker
or will concord warp with along with the security ships of the npc miner. it wouldn't make a difference function wise but it would be nice for realism |

Circumstantial Evidence
367
|
Posted - 2016.10.28 14:56:03 -
[88] - Quote
CCP Paradox wrote:* The spawn is not definite, meaning they won't always be in the same system at the same time every day. This choice of words makes me wonder if you plan only one spawn per system per day. A low spawn rate could address concerns about NPC's stripping belts, or how profitable it will be for players to "farm" them. |

Turelus
Utassi Security
1080
|
Posted - 2016.10.28 15:03:58 -
[89] - Quote
Circumstantial Evidence wrote:CCP Paradox wrote:* The spawn is not definite, meaning they won't always be in the same system at the same time every day. This choice of words makes me wonder if you plan only one spawn per system per day. A low spawn rate could address concerns about NPC's stripping belts, or how profitable it will be for players to "farm" them. TBH I can't see these NPC's stripping all the belts.
Not any more than all the Empire miners already do, and if they do managed to clear one belt then players might just have to move a single jump over.
Turelus
CEO Utassi Security
|
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CCP Paradox
1480

|
Posted - 2016.10.28 15:07:32 -
[90] - Quote
Circumstantial Evidence wrote:CCP Paradox wrote:* The spawn is not definite, meaning they won't always be in the same system at the same time every day. This choice of words makes me wonder if you plan only one spawn per system per day. A low spawn rate could address concerns about NPC's stripping belts, or how profitable it will be for players to "farm" them.
It was more against the case a previous player mentioned, for competing with the NPCs directly after downtime. They will not be a low spawn rate, but they will spawn in such a way we simply cannot predict it. If this was the case, then we're not making the universe feel alive, but predictable instead. This would not be our intention.
CCP Paradox | EVE QA | Team Genesis | Team Phenomenon
Space Magician
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Kaivarian Coste
Garoun Investment Bank Gallente Federation
91
|
Posted - 2016.10.28 15:12:47 -
[91] - Quote
What's going to happen to the traditional NPC hauler rats? |

Turelus
Utassi Security
1080
|
Posted - 2016.10.28 15:18:19 -
[92] - Quote
Kaivarian Coste wrote:What's going to happen to the traditional NPC hauler rats? I would hope they're left in as special convey spawns. Although would be nice if they used industrial ship models rather than combat vessel ones, and freighters for the carriers.
Turelus
CEO Utassi Security
|

Obil Que
Star Explorers Reckoning Star Alliance
479
|
Posted - 2016.10.28 15:22:18 -
[93] - Quote
Kaivarian Coste wrote:What's going to happen to the traditional NPC hauler rats?
One would hope, and I think it was mentioned at a roundtable or somewhere like that, that they would ideally be replaced by procedural NPC haulers much like the miners here. Similar to the intent to replace customs officers with "new/drifter AI" officers similar to how the Drifters would attack anyone with an Entosis link fit early on.
|

Conjaq
The Dark Space Initiative Scary Wormhole People
38
|
Posted - 2016.10.28 15:40:46 -
[94] - Quote
Really nice to see a touchup on the pve side of eve.
IS there a dev blog or anything like the sorts in the works?
It would be nice to hear what the current plans are, regarding your new mechanics that you've started to use.
gogogo tell more! |

Ardbeg Islay
Corporation of Celestial Kaos
0
|
Posted - 2016.10.28 16:07:27 -
[95] - Quote
Although I have not seen it mentioned....... Will they be spawning in ICE belts also? |

Obil Que
Star Explorers Reckoning Star Alliance
479
|
Posted - 2016.10.28 16:40:55 -
[96] - Quote
Ardbeg Islay wrote:Although I have not seen it mentioned....... Will they be spawning in ICE belts also?
I believe he said static asteroid belts only (also why they won't show up in ore anoms, etc.)
|

MinerArt
Obsidian Engineering
0
|
Posted - 2016.10.28 17:14:53 -
[97] - Quote
I have to ask it... Can I hire my own fleet of npc's to mine belts? |

Chan'aar
State War Academy Caldari State
60
|
Posted - 2016.10.28 18:54:34 -
[98] - Quote
Will the factions stick to their own regions ? ie you will only see Caldari miners in Caldari systems ? or will they move around at random?
Still no comment about taking faction standing hits for shooting at these ...... |

Turelus
Utassi Security
1080
|
Posted - 2016.10.28 19:56:02 -
[99] - Quote
Chan'aar wrote:Will the factions stick to their own regions ? ie you will only see Caldari miners in Caldari systems ? or will they move around at random?
Still no comment about taking faction standing hits for shooting at these ...... As per testing no faction standings loss for shooting them.
I have seen Caldari and Amarr spawns in Caldari space but not the others (note that I don't think Minmatar are set to spawn yet)
Turelus
CEO Utassi Security
|

Velarra
542
|
Posted - 2016.10.28 21:03:25 -
[100] - Quote
Will pirate mining operations respect player character Pirate Faction & Pirate Corp standings?
If you have high pirate standings, can you provide logistics / on grid mining boost support to the npc pirate mining fleets ?
If they should come under attack by other players, can you rep them and keep them alive giving the pirate fleet a chance to warp out? |
|

offtherails2010
Astral Sanctuary - 2nd Division
5
|
Posted - 2016.10.28 21:26:34 -
[101] - Quote
an Interesting and Exciting New Development, love it !
But...
Something hat has gone un-answered thus far.
Will Ore belts be getting a buff since they will be getting depleted if we dont intervene so;
- will Ore Belts be getting a buff or their daily ore adding amount increased, whichever the greater ???
Some Ore systems have really terrible ore regeneration as it is, having to wait 4-5 days for a system's belts to replenish to a full-ish amount is bad enough lol 
Please could this Question be answered at some point, no rush & a major thanks in advance :)
fly awesome :)
Rails :) |

Turelus
Utassi Security
1080
|
Posted - 2016.10.28 22:11:51 -
[102] - Quote
CCP Paradox is there anything specific we can help test?
Or is just messing with the content right now and giving general feedback best?
Turelus
CEO Utassi Security
|

Bienator II
madmen of the skies
3591
|
Posted - 2016.10.29 02:24:08 -
[103] - Quote
if you kill those npcs in highsec unprovoked they should get killrights on you and activate them the next time they see you
how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value
|

Arronicus
Fusion Enterprises Ltd Badfellas Inc.
1549
|
Posted - 2016.10.29 04:16:46 -
[104] - Quote
Has anyone really been far as decided to use even go want to drone regions to do look more like spawns? I can't find any. |

Nomistrav
Intaki Liberation Front Intaki Prosperity Initiative
336
|
Posted - 2016.10.29 07:41:11 -
[105] - Quote
CCP Paradox wrote:Some more answers that we can answer right now: They will spawn in High, Low, Null security space. But not wormholes.
The spawn is not definite, meaning they won't always be in the same system at the same time every day.
NPCs will scale with system security.
NPC fits are completely different, they reflect player ships much more than before. Ultimately, they're fit for PvP.
There can be overlap from different mining operations, the primary goal is gathering ore.
There is an incentive to attack them. More information from CCP Larrikin at EVE Vegas this weekend.
Some issues:
- Overview and brackets being broken is a current issue on Singularity.
That's interesting. If two mining operations of opposing factions are in the same belt, will they engage one another?
Velarra wrote:Will pirate mining operations respect player character Pirate Faction & Pirate Corp standings?
If you have high pirate standings, can you provide logistics / on grid mining boost support to the npc pirate mining fleets ?
If they should come under attack by other players, can you rep them and keep them alive giving the pirate fleet a chance to warp out?
Curious about this as well. I'm wondering if we are allowed to defend friendly factions' mining operations if we see that they're under attack. Would be an interesting way to offset the difficulty once players figure out how to handle up on the warp-in fleets (because you know they will).
Third Place Winner
Pod and Planet Fiction Contest YC114
|

Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1935
|
Posted - 2016.10.29 08:55:19 -
[106] - Quote
NPC corporations standings don't mean much in compare to faction one is this going to change ? The rescue NPC fleets that will protect those NPC mining ones, will they have bounty on them or drop loot, basing on the Keynote we don't want them to be simply farmable for that loot/ISK ?
Akrasjel Lanate
Founder and CEO of Naquatech Conglomerate
Executor of Naquatech Syndicate
Citizen of Solitude
|

light heaven
JUST SET TIMES Fraternity.
5
|
Posted - 2016.10.29 09:49:58 -
[107] - Quote
Do NPC mining affect null industry level? |

JonnyPew
Imperial Academy Amarr Empire
52
|
Posted - 2016.10.29 15:40:35 -
[108] - Quote
I can't find any NPC mining operation spawns.
I searched high sec (guristas space) I searched low sec (guristas space) I searched null sec (serpentis space)
Nothing found.
http://www.youtube.com/JonnyPew
|

Amak Boma
Dragon Factory Peoples United Republic Empire
210
|
Posted - 2016.10.29 21:25:26 -
[109] - Quote
any recent reports of npc miners location? |

Amak Boma
Dragon Factory Peoples United Republic Empire
210
|
Posted - 2016.10.29 22:02:49 -
[110] - Quote
currently there is fleet of ventures in two belts in system fram grab a ceptor and check yourself |
|

Jennifer Maxwell
Crimson Serpent Syndicate Heiian Conglomerate
400
|
Posted - 2016.10.30 04:19:00 -
[111] - Quote
It seems from what I've seen, miners only spawn in systems with Corporate mining stations in them. I.E. Minedrill, Drucia, ect.
Could we get a confirmation on that, CCP? It would really help us find them if we know to look for certain stations in system.
Also, you said three corps per faction will spawn these miners. Could you tell us which twelve corps this will be? |

Turelus
Utassi Security
1080
|
Posted - 2016.10.30 05:37:49 -
[112] - Quote
Jennifer Maxwell wrote:It seems from what I've seen, miners only spawn in systems with Corporate mining stations in them. I.E. Minedrill, Drucia, ect.
Could we get a confirmation on that, CCP? It would really help us find them if we know to look for certain stations in system.
Also, you said three corps per faction will spawn these miners. Could you tell us which twelve corps this will be?
I believe I had an Amarr spawn in a system without an Amarr station (Caldari Space), not sure is the other stations there were Caldari Indy Corps though.
Turelus
CEO Utassi Security
|

Irtep Olmeke
Republic University Minmatar Republic
0
|
Posted - 2016.10.30 11:22:24 -
[113] - Quote
What about Nefantar Miner Association it's also a mining corporation ? |

Kueyen
Mei-Ha's Light Fleet Coordination Coalition
167
|
Posted - 2016.10.30 12:46:17 -
[114] - Quote
4 Astral Mining skiffs sighted in the sole belt in Aufay. Really added additional atmosphere to the site.
No, I did not shoot them to see what would happen. I was drone-mining alongside them in my Orca.
Until all are free...
|

fightingblind
Sturmgrenadier Inc Digital Vendetta
1
|
Posted - 2016.10.30 13:23:46 -
[115] - Quote
Nam Dnilb wrote:Any definitive sightings? Can't find any. Also, bring back Hauler spawns on stations. They were cute. 
played around with a group of 8 ventures... they warped out, and frig fleet warped in... they couldn't kill me, but I couldn't hit them... problem was that I was scrammed, so I was stuck lol |

Daniel Jackson
Shore Leave Inc.
192
|
Posted - 2016.10.30 18:25:42 -
[116] - Quote
i been seeign alot of them in minmatar space and they are extremely hard to take on XD
I Vote YES! for Downloadable HI-RES Textures!!!!
|

Amak Boma
Dragon Factory Peoples United Republic Empire
210
|
Posted - 2016.10.30 19:06:40 -
[117] - Quote
managed to lose moros to defense fleet xD
i could not find any spawn in drone space spent an hour searching belts in etherium reach and spire with no avail. great wildlands also had no any spawn of miners in aridia there was hauler with miners in system huna killed it but wreck was empty like wrecks of haulers in intaki system |

Lavayar
Russian SOBR Dream Fleet
305
|
Posted - 2016.10.31 07:50:09 -
[118] - Quote
Watched EvE Vegas presentation. Mining Operations will drop random lootboxes?
CCP are you mad? If it was decided for EVE to become free-to-play, it is not the reason for using the worst practices of free-to-play. |

Amak Boma
Dragon Factory Peoples United Republic Empire
210
|
Posted - 2016.10.31 10:13:33 -
[119] - Quote
there must be a bug because skiffs mined j kernite and hauler kill spawned only scordite |
|

CCP Paradox
1483

|
Posted - 2016.10.31 10:46:10 -
[120] - Quote
Lavayar wrote:Watched EvE Vegas presentation. Mining Operations will drop random lootboxes?
CCP are you mad? If it was decided for EVE to become free-to-play, it is not the reason for using the worst practices of free-to-play.
This is simply a step of; Instead of dropping all items inside the wreck, they will be inside a box. You can then open it or sell it to someone else, perhaps for a higher price of the contents. A gamble at the discretion of whoever opens the box. There is nothing else involved in this process.
CCP Paradox | EVE QA | Team Genesis | Team Phenomenon
Space Magician
|
|
|

Darrien
Ouroboros Logistics
29
|
Posted - 2016.10.31 12:04:49 -
[121] - Quote
Can you imagine the utter **** storm if CCP decided to sell C to X class loot boxes as micro transactions. |

Amak Boma
Dragon Factory Peoples United Republic Empire
210
|
Posted - 2016.10.31 12:48:52 -
[122] - Quote
the box withr andom loot is lottery . they can nerf it by making it openable with plex but the content of box must be worthy to risk instad of single metal scraps |

Samsara Toldya
Academy of Contradictory Behaviour
1003
|
Posted - 2016.10.31 14:18:52 -
[123] - Quote
Finally found a mining fleet with 7 Skiff in Niarja. Great choice of ship for mining in that system.
450 paper DPS was barely able to scratch those Skiff shields - seem to be pretty equal to "real" Skiffs.
Response Fleet was 5 or 6 frigates, Skiff escaped, killed the whole response fleet.
Standing loss to HZO Refinery: -0.008% for destroying a Executioner in Niarja.
Neither attacking the Skiff nor destroying the other frigates gave a standing hit. Bug or intented?
I guess I could repair my standing with a single level 2 distribution mission for HZO in no time. That doesn't feel right. |

FearlessLittleToaster
GoonWaffe Goonswarm Federation
150
|
Posted - 2016.10.31 14:51:41 -
[124] - Quote
CCP Paradox wrote: This is simply a step of; Instead of dropping all items inside the wreck, they will be inside a box. You can then open it or sell it to someone else, perhaps for a higher price of the contents. A gamble at the discretion of whoever opens the box. There is nothing else involved in this process.
I haven't gotten a chance to watch the Eve Vegas presentation yet, so posting here. So I am completely 100% clear, the wrecks will drop a box which can be opened without needing any special key?
If that's all the loot boxes are I kinda like it... another way to screw with people. If you need some kind of widget that must be bought with Aurum or something to open them then this is an awful design and please don't do that. |
|

CCP Paradox
1483

|
Posted - 2016.10.31 15:09:57 -
[125] - Quote
FearlessLittleToaster wrote:CCP Paradox wrote: This is simply a step of; Instead of dropping all items inside the wreck, they will be inside a box. You can then open it or sell it to someone else, perhaps for a higher price of the contents. A gamble at the discretion of whoever opens the box. There is nothing else involved in this process. I haven't gotten a chance to watch the Eve Vegas presentation yet, so posting here. So I am completely 100% clear, the wrecks will drop a box which can be opened without needing any special key? If that's all the loot boxes are I kinda like it... another way to screw with people. If you need some kind of widget that must be bought with Aurum or something to open them then this is an awful design and please don't do that.
Absolutely no key needed. They are exactly like the boxes acquired through the Shadow of the Serpent / Scope Network event.
Basically the loot goes into this box instead, and you get to open this yourself or can sell it to another player who can pay some ISK to take a gamble at opening the box.
CCP Larrikin also mentioned future possibilities involving the strong box, such as selling back to the NPC Corporation you looted it from, or handing it in for standings rewards. Both are future possibilities we can investigate depending on the feedback we get.
CCP Paradox | EVE QA | Team Genesis | Team Phenomenon
Space Magician
|
|

Samsara Toldya
Academy of Contradictory Behaviour
1012
|
Posted - 2016.10.31 15:14:43 -
[126] - Quote
NPC Ventures use 4 Mining Turrets
http://imgur.com/a/4FnbX
Cycle time <20s |

RainReaper
RRN Assembly INC
82
|
Posted - 2016.10.31 15:26:04 -
[127] - Quote
hax to the max |

Chan'aar
State War Academy Caldari State
60
|
Posted - 2016.10.31 16:15:35 -
[128] - Quote
So from the Vegas stream these mining groups seem to have a local base. A station belonging to one of the corps doing the mining.
Do the mining operation spawn where ever they have a station or is it just in their home regions?
So will we find Gallente mining operations from the Astral mining corp in Caldari systems where there is a Astral mining station or will there only be Astral Mining operations within the Gallente Regions? |

Michael Pawlicki
R3d Fire Mouth Trumpet Cavalry
41
|
Posted - 2016.10.31 17:04:57 -
[129] - Quote
God help you if you get found by the battleship-sized response group. My rattlesnake was destroyed within 30 seconds of the fleet landing on grid. These guys do NOT joke around when it comes to force. |

FearlessLittleToaster
GoonWaffe Goonswarm Federation
152
|
Posted - 2016.10.31 18:06:16 -
[130] - Quote
CCP Paradox wrote: Absolutely no key needed. They are exactly like the boxes acquired through the Shadow of the Serpent / Scope Network event.
Basically the loot goes into this box instead, and you get to open this yourself or can sell it to another player who can pay some ISK to take a gamble at opening the box.
CCP Larrikin also mentioned future possibilities involving the strong box, such as selling back to the NPC Corporation you looted it from, or handing it in for standings rewards. Both are future possibilities we can investigate depending on the feedback we get.
Cool, thank you for the clarification. A suggestion of a decidedly juvenile nature: Can you make a (valueless) object drop every once in a while, a little doll named My Richard? That would make it...
https://www.youtube.com/watch?v=JwCbbMgp3Lw
|
|

Regan Rotineque
The Scope Gallente Federation
470
|
Posted - 2016.10.31 23:22:01 -
[131] - Quote
tried this out on SiSi last nite ..... was fun :) poor Thukker's.......
Nailed a retty then two others got away, then a small fleet of two ewar frigs and a scythe warped in to save them.
I see someone mentioned in thread before about D-Scan - would be very nice to have this available so you dont waste a ton of time going from belt to belt.
2nd - i could not find how to add the ships to the overview - nothing under ships or NPCs I could add specific ones by right click add to overview. But I missed the scythe at first since it was repping not attacking.
Im sure that is coming in an upcoming patch :)
Cheers
I like this CCP good add +
~R~ |

Chan'aar
State War Academy Caldari State
60
|
Posted - 2016.11.01 10:12:37 -
[132] - Quote
Chan'aar wrote:So from the Vegas stream these mining groups seem to have a local base. A station belonging to one of the corps doing the mining.
Do the mining operation spawn where ever they have a station or is it just in their home regions?
So will we find Gallente mining operations from the Astral mining corp in Caldari systems where there is a Astral mining station or will there only be Astral Mining operations within the Gallente Regions?
Discovered the answer.
Yes foreign miners will spawn in enemy space if they have stations there. I found an Amarrian Joint Harvesting Skiff team in Minmatar space.
Also, the response fleets are going to absolutely cause havoc on patch day its going to be like the introduction of Incursions all over again.
"what new PvE, surely my pimped navy raven can do that ... OMGW*FBBQ"
But once again CCP PLEASE have some of these cause FACTION standing hits. |
|

CCP Paradox
1484

|
Posted - 2016.11.01 10:20:02 -
[133] - Quote
Regan Rotineque wrote:tried this out on SiSi last nite ..... was fun :) poor Thukker's.......
Nailed a retty then two others got away, then a small fleet of two ewar frigs and a scythe warped in to save them.
I see someone mentioned in thread before about D-Scan - would be very nice to have this available so you dont waste a ton of time going from belt to belt.
2nd - i could not find how to add the ships to the overview - nothing under ships or NPCs I could add specific ones by right click add to overview. But I missed the scythe at first since it was repping not attacking.
Im sure that is coming in an upcoming patch :)
Cheers
I like this CCP good add +
~R~
If you need to set up your own Overviews, you will find the groups that have a diamond before the name, like this:
GÖª Mining Hauler GÖª Mining Frigate GÖª Mining Exhumer GÖª Mining Barge GÖª Frigate GÖª Cruiser GÖª Battleship
CCP Paradox | EVE QA | Team Genesis | Team Phenomenon
Space Magician
|
|

Arronicus
Fusion Enterprises Ltd Badfellas Inc.
1553
|
Posted - 2016.11.01 13:27:15 -
[134] - Quote
Chan'aar wrote:[quote=Chan'aar]
But once again CCP PLEASE have some of these cause FACTION standing hits.
Worst idea I've heard in a while. "Make nullsec ratting content kill highsec faction standing" GTFO.
Still hoping to hear whether or not drone regions will get any mining fleets, or if we're just getting the shaft. |

Chan'aar
State War Academy Caldari State
60
|
Posted - 2016.11.01 18:39:15 -
[135] - Quote
Arronicus wrote:Chan'aar wrote:[quote=Chan'aar]
But once again CCP PLEASE have some of these cause FACTION standing hits. Worst idea I've heard in a while. "Make nullsec ratting content kill highsec faction standing" GTFO. Still hoping to hear whether or not drone regions will get any mining fleets, or if we're just getting the shaft.
If they don't have a Faction Standing hit then they become a joke target, shoot them all the time, corp standing hits do nothing.
Oh and according to the Vegas stream, you are getting the shaft. |

JonnyPew
Imperial Academy Amarr Empire
52
|
Posted - 2016.11.01 18:48:50 -
[136] - Quote
I recorded myself attacking one of the NPC mining operation (6 Skiffs) in high security space.
https://www.youtube.com/watch?v=13ARbXGXPkw
http://www.youtube.com/JonnyPew
|

Lasisha Mishi
Caldari Strike Witches
87
|
Posted - 2016.11.01 18:59:57 -
[137] - Quote
ok lets say i'm Caldari alligned (FW and so on)
and i'm in caldari space when i see someone attack npc miners
can i attack their attacker? (defend my empire?)
|

Asmodai Savage
Moira. Villore Accords
4
|
Posted - 2016.11.01 20:16:38 -
[138] - Quote
Lasisha Mishi wrote:ok lets say i'm Caldari alligned (FW and so on)
and i'm in caldari space when i see someone attack npc miners
can i attack their attacker? (defend my empire?)
That is a good question, would bring another level to FW. Both defending a system and attacking one. Maybe FW missions to raid enemy supplies or something. Liking the way this is going as it can also encourage PVP as well. |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
6243
|
Posted - 2016.11.01 21:05:09 -
[139] - Quote
Chan'aar wrote:Arronicus wrote:Chan'aar wrote:[quote=Chan'aar]
But once again CCP PLEASE have some of these cause FACTION standing hits. Worst idea I've heard in a while. "Make nullsec ratting content kill highsec faction standing" GTFO. Still hoping to hear whether or not drone regions will get any mining fleets, or if we're just getting the shaft. If they don't have a Faction Standing hit then they become a joke target, shoot them all the time, corp standing hits do nothing. Oh and according to the Vegas stream, you are getting the shaft.
Except that they react based on corp standings. So you turn up in belt, and before you do _anything_, a response fleet is going after you. (if you have bad corp standings)
Woo! CSM XI!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
|

Karl Jerr
Herzack Unit
121
|
Posted - 2016.11.01 23:33:16 -
[140] - Quote
Awesome  |
|
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CCP Larrikin
C C P C C P Alliance
629

|
Posted - 2016.11.02 10:53:33 -
[141] - Quote
Chan'aar wrote:So from the Vegas stream these mining groups seem to have a local base. A station belonging to one of the corps doing the mining.
Do the mining operation spawn where ever they have a station or is it just in their home regions?
So will we find Gallente mining operations from the Astral mining corp in Caldari systems where there is a Astral mining station or will there only be Astral Mining operations within the Gallente Regions?
Correct. The best place to find these is near stations belonging to that corporation.
Game Designer | Team Five-0 | https://twitter.com/CCP_Larrikin
|
|

Circumstantial Evidence
367
|
Posted - 2016.11.02 12:34:47 -
[142] - Quote
CCP Larrikin wrote:Chan'aar wrote:Do the mining operation spawn where ever they have a station or is it just in their home regions? ... Correct. The best place to find these is near stations belonging to that corporation. Will I find Angels/Serpentis/Sansha/Guristas (etc) mining ops in HS? The NPC mining corps make a lot of sense, but I don't feel like wrecking standings with them. On other hand, my pirate faction standings are already terrible ;) |

Kerran Milano
Orisian Consortium
1
|
Posted - 2016.11.02 12:47:18 -
[143] - Quote
This sounds great :) Really looking forward to it.
Make them jump into to help player miners when they get attacked in hi sec please, would be fun :D |
|

CCP Paradox
1490

|
Posted - 2016.11.02 15:31:29 -
[144] - Quote
I have now enabled the Guristas Production Mining Operation on Singularity.
CCP Paradox | EVE QA | Team Genesis | Team Phenomenon
Space Magician
|
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Quintessen
Old Spice Syndicate Intrepid Crossing
518
|
Posted - 2016.11.02 16:02:03 -
[145] - Quote
CCP Paradox wrote:I have now enabled the Guristas Production Mining Operation on Singularity.
I will double down on what others have said. I've looked near their corporate offices in various locations (Minmatar space) and the spawn rate seems to be very low. I found several instances of Sleepers, but no miners. |

Lugh Crow-Slave
3272
|
Posted - 2016.11.02 19:41:18 -
[146] - Quote
was looking all over for these and could not find any even with several other members of my alliance spread out all over. even looked in a system that had 3 stations from a spawning corp :/. if these are supposed to add activity and not just be a rare site the spawns need to be upped
EDIT:
or is this just a similar issue with anoms on sisi and TQ will see much more activity?
BLOPS Hauler
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nate albush
Jian Products Engineering Group Circle-Of-Two
17
|
Posted - 2016.11.02 22:14:57 -
[147] - Quote
ive seen some others fight the npc spawns but i cant seem to find one because ive been looking for more than an hour and havent seen one. you need to increase the spawn rate because if its like this on the main server its going to take like 10 times longer find even one of em |

Amak Boma
Dragon Factory Peoples United Republic Empire
210
|
Posted - 2016.11.03 00:49:47 -
[148] - Quote
after furter search looks like ccp disabled the spawns or greatly educed them.had a friend we hunted for belts to find just rats no miners, i found just one venture that warped out. notthing else |

nate albush
Jian Products Engineering Group Circle-Of-Two
17
|
Posted - 2016.11.03 01:12:24 -
[149] - Quote
Amak Boma wrote:after furter search looks like ccp disabled the spawns or greatly educed them.had a friend we hunted for belts to find just rats no miners, i found just one venture that warped out. notthing else mhmm was really hoping to try this stuff out maybe that was bugging the server earlier |

Cynical Komercisto
Science and Trade Institute Caldari State
0
|
Posted - 2016.11.03 01:31:46 -
[150] - Quote
CCP Paradox wrote:I have now enabled the Guristas Production Mining Operation on Singularity.
Do these only spawn in a system with a guristas outpost or any system that normally spawns guristas rats? |
|

Lugh Crow-Slave
3272
|
Posted - 2016.11.03 07:49:29 -
[151] - Quote
Cynical Komercisto wrote:CCP Paradox wrote:I have now enabled the Guristas Production Mining Operation on Singularity. Do these only spawn in a system with a guristas outpost or any system that normally spawns guristas rats?
https://www.youtube.com/watch?v=7lgP_8b5gBM&feature=youtu.be&t=4m20s
BLOPS Hauler
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Amak Boma
Dragon Factory Peoples United Republic Empire
211
|
Posted - 2016.11.03 09:17:39 -
[152] - Quote
someone start topic and update the locations of npc miners so we can track them |

nate albush
Jian Products Engineering Group Circle-Of-Two
17
|
Posted - 2016.11.03 15:12:10 -
[153] - Quote
Amak Boma wrote:so basically no spawns can be found for now. maybe ccp can tel whats going on because thats kinda weird to not meet miners for that long time Or everyone just killed them already xD then the game just errored and just stopped spawning them :p |

Lugh Crow-Slave
3274
|
Posted - 2016.11.03 17:42:12 -
[154] - Quote
so they started spawning again but yeah CCP the spawn rates are waaaaaaay to low
BLOPS Hauler
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Amak Boma
Dragon Factory Peoples United Republic Empire
212
|
Posted - 2016.11.03 18:33:11 -
[155] - Quote
there was stockpile of miners in amamake and we blew some up . the response fleet is NOTTHING when you use capital ship they are very easy to eleminate with that but anything below without good organizing explode |

Petrified
Old and Petrified Syndication TOG - The Older Gamers Alliance
426
|
Posted - 2016.11.04 01:18:14 -
[156] - Quote
Looks like the NPC support stops assisting the NPC miners if the player has left and returned 3 times.
I was in Slays and attacked a Ducia Foundry group several times. The first time I lost my ship, the second time I warped off. And when I returned the 3rd time there was a lone skiff mining and after attacking it nothing came to defend it.
The first two times the skiffs all warped off. The second time, there was only one skiff in the belt.
Just happened in Slays VI-2
Cloaking is the closest thing to a "Pause Game" button one can get while in space.
|

Joten Koldani
Alcoholocaust. Test Alliance Please Ignore
4
|
Posted - 2016.11.04 03:38:48 -
[157] - Quote
After ~250 belts in Guristas space, no mining fleets.
Will post again after searching the remaining 2/3rd of the entire region. |

Lugh Crow-Slave
3276
|
Posted - 2016.11.04 08:03:12 -
[158] - Quote
would it be possible to make it so rewards don't scale but response fleets do? that way you can't game the system to get more loot but the npcs can stand a chance if you warp in with a carrier. If not then make them act more like players and not show up if it is a fight they can't win
BLOPS Hauler
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Doddy
Excidium.
953
|
Posted - 2016.11.04 15:52:30 -
[159] - Quote
Steve Ronuken wrote:Chan'aar wrote:Arronicus wrote:Chan'aar wrote:[quote=Chan'aar]
But once again CCP PLEASE have some of these cause FACTION standing hits. Worst idea I've heard in a while. "Make nullsec ratting content kill highsec faction standing" GTFO. Still hoping to hear whether or not drone regions will get any mining fleets, or if we're just getting the shaft. If they don't have a Faction Standing hit then they become a joke target, shoot them all the time, corp standing hits do nothing. Oh and according to the Vegas stream, you are getting the shaft. Except that they react based on corp standings. So you turn up in belt, and before you do _anything_, a response fleet is going after you. (if you have bad corp standings)
The standing change is so low you would need to have attacked hundreds of these ops for it to matter. |
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CCP Larrikin
C C P C C P Alliance
629

|
Posted - 2016.11.04 16:06:12 -
[160] - Quote
nate albush wrote:ive seen some others fight the npc spawns but i cant seem to find one because ive been looking for more than an hour and havent seen one. you need to increase the spawn rate because if its like this on the main server its going to take like 10 times longer find even one of em The best place to find the high-sec mining ops is near the stations of those corps running them. The list of high-sec corps with mining ops are >
- Amarr: Ducia Foundry
- Amarr: Joint Harvesting
- Amarr: HZO Refinery
- Caldari: Deep Core Mining Inc.
- Caldari: Poksu Mineral Group
- Caldari: Minedrill
- Gallente: Astral Mining Inc.
- Gallente: Material Acquisition
- Gallente: Allotek Industries
- Minmatar: Minmatar Mining Corporation
- Minmatar: Vherokior Tribe
- Minmatar: Thukker Mix
Cynical Komercisto wrote:CCP Paradox wrote:I have now enabled the Guristas Production Mining Operation on Singularity. Do these only spawn in a system with a guristas outpost or any system that normally spawns guristas rats? The best place to find them is near Guristas stations.
Game Designer | Team Five-0 | https://twitter.com/CCP_Larrikin
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CCP Larrikin
C C P C C P Alliance
629

|
Posted - 2016.11.04 16:37:04 -
[161] - Quote
As of today on Sisi:
- You'll be-able to see the Mining Ops on your directional scanner, or probe them down.
- We've altered the coloration of the MIning Ops NPC standings bracket coloration to better follow player overview standards:
Red/Orage = Hostile White = Neutral Light Blue/Dark Blue = Friendly
Game Designer | Team Five-0 | https://twitter.com/CCP_Larrikin
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Henry Plantgenet
Center for Advanced Studies Gallente Federation
137
|
Posted - 2016.11.04 17:13:20 -
[162] - Quote
CCP Paradox wrote:Lavayar wrote:Watched EvE Vegas presentation. Mining Operations will drop random lootboxes?
CCP are you mad? If it was decided for EVE to become free-to-play, it is not the reason for using the worst practices of free-to-play. This is simply a step of; Instead of dropping all items inside the wreck, they will be inside a box. You can then open it or sell it to someone else, perhaps for a higher price of the contents. A gamble at the discretion of whoever opens the box. There is nothing else involved in this process.
Will we need to purchase keys to unlock these boxes? 
|
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CCP Paradox
1493

|
Posted - 2016.11.04 17:21:25 -
[163] - Quote
Henry Plantgenet wrote:CCP Paradox wrote:Lavayar wrote:Watched EvE Vegas presentation. Mining Operations will drop random lootboxes?
CCP are you mad? If it was decided for EVE to become free-to-play, it is not the reason for using the worst practices of free-to-play. This is simply a step of; Instead of dropping all items inside the wreck, they will be inside a box. You can then open it or sell it to someone else, perhaps for a higher price of the contents. A gamble at the discretion of whoever opens the box. There is nothing else involved in this process. Will we need to purchase keys to unlock these boxes? 
Please see https://forums.eveonline.com/default.aspx?g=posts&m=6692756#post6692756
CCP Paradox | EVE QA | Team Genesis | Team Phenomenon
Space Magician
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Exia Lennelluc
Unholy Knights of Cthulhu Test Alliance Please Ignore
1
|
Posted - 2016.11.04 17:38:15 -
[164] - Quote
whats the plan for these npc mining fleets in null |

Amak Boma
Dragon Factory Peoples United Republic Empire
212
|
Posted - 2016.11.04 18:57:06 -
[165] - Quote
can we have NPC orca NPC rorqual and NPC freighter?
CCP Larrikin wrote:As of today on Sisi: - You'll be-able to see the Mining Ops on your directional scanner, or probe them down.
- We've altered the coloration of the MIning Ops NPC standings bracket coloration to better follow player overview standards:
Red/Orage = Hostile White = Neutral Light Blue/Dark Blue = Friendly
|

Sylvia Kildare
Center for Advanced Studies Gallente Federation
19
|
Posted - 2016.11.04 19:06:37 -
[166] - Quote
Eh, kinda like how the NPC Serpentis version of the Dominix has like 8-10 railguns when ofc a regular Domi only has 6 max... NPCs are always cheating with extra turret or launcher slots. ;) |

Amak Boma
Dragon Factory Peoples United Republic Empire
212
|
Posted - 2016.11.04 19:46:02 -
[167] - Quote
some npc machariels and npc cynabals have launcher fitted |

Legion40k
Hard Knocks Inc. Hard Knocks Citizens
110
|
Posted - 2016.11.04 20:39:51 -
[168] - Quote
found some and they show up on D-Scan! 
please tell me you can get the roaming Drifter Battleships to show up on D-Scan too now... |

JonnyPew
Imperial Academy Amarr Empire
56
|
Posted - 2016.11.04 20:53:26 -
[169] - Quote
CCP Larrikin wrote:As of today on Sisi: - You'll be-able to see the Mining Ops on your directional scanner, or probe them down.
- We've altered the coloration of the MIning Ops NPC standings bracket coloration to better follow player overview standards:
Red/Orage = Hostile White = Neutral Light Blue/Dark Blue = Friendly This is most excellent news! 
http://www.youtube.com/JonnyPew
|

Robot Robot
What.
47
|
Posted - 2016.11.04 21:33:08 -
[170] - Quote
I'm a little concerned about the inconsistency with these new NPCs showing up on dscan/probescan.
I like it, but I worry that it will be very confusing especially for new players if some NPCs show up and some don't. Has there been any thought given to the possibility of having all NPCs show up on dscan (with good filter options obviously).
The biggest downside that comes to mind is Faction belt spawn farming. |
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nate albush
Jian Products Engineering Group Circle-Of-Two
17
|
Posted - 2016.11.05 01:49:10 -
[171] - Quote
CCP Larrikin wrote:nate albush wrote:ive seen some others fight the npc spawns but i cant seem to find one because ive been looking for more than an hour and havent seen one. you need to increase the spawn rate because if its like this on the main server its going to take like 10 times longer find even one of em The best place to find the high-sec mining ops is near the stations of those corps running them. The list of high-sec corps with mining ops are > - Amarr: Ducia Foundry
- Amarr: Joint Harvesting
- Amarr: HZO Refinery
- Caldari: Deep Core Mining Inc.
- Caldari: Poksu Mineral Group
- Caldari: Minedrill
- Gallente: Astral Mining Inc.
- Gallente: Material Acquisition
- Gallente: Allotek Industries
- Minmatar: Minmatar Mining Corporation
- Minmatar: Vherokior Tribe
- Minmatar: Thukker Mix
Cynical Komercisto wrote:CCP Paradox wrote:I have now enabled the Guristas Production Mining Operation on Singularity. Do these only spawn in a system with a guristas outpost or any system that normally spawns guristas rats? The best place to find them is near Guristas stations. thanks ccp larrikin! really does help ^^ |

Michael Pawlicki
R3d Fire Mouth Trumpet Cavalry
42
|
Posted - 2016.11.05 03:47:21 -
[172] - Quote
Have the mining NPCs been enabled to drop the strongboxes, or is this not enabled yet? |

Fzhal
Tessaract Industries
43
|
Posted - 2016.11.05 05:03:48 -
[173] - Quote
I just went to every system with a Guristas station, and scanned every asteroid belt in those systems, and found ZERO spawns. That took 1.5 hours. Last night I tried for an hour too. That makes 2.5 hours to not find any spawns. (A lot of time wasted...)
The "World" definitely does NOT feel more alive... |

Lugh Crow-Slave
3278
|
Posted - 2016.11.05 09:45:18 -
[174] - Quote
Michael Pawlicki wrote:Have the mining NPCs been enabled to drop the strongboxes, or is this not enabled yet?
thought only the haulers were going to
BLOPS Hauler
|

Grookshank
Jump Drive Appreciation Society
125
|
Posted - 2016.11.05 10:58:02 -
[175] - Quote
CCP Larrikin wrote:As of today on Sisi: - You'll be-able to see the Mining Ops on your directional scanner, or probe them down.
- We've altered the coloration of the MIning Ops NPC standings bracket coloration to better follow player overview standards:
Red/Orage = Hostile White = Neutral Light Blue/Dark Blue = Friendly Umm...they don't mix with the players ships on dscan/probe scan, do they? So if I now have NPC enabled on my overview, the will also show up on dscan? That is not good. |
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CCP Paradox
1494

|
Posted - 2016.11.05 13:04:09 -
[176] - Quote
Grookshank wrote:CCP Larrikin wrote:As of today on Sisi: - You'll be-able to see the Mining Ops on your directional scanner, or probe them down.
- We've altered the coloration of the MIning Ops NPC standings bracket coloration to better follow player overview standards:
Red/Orage = Hostile White = Neutral Light Blue/Dark Blue = Friendly Umm...they don't mix with the players ships on dscan/probe scan, do they? So if I now have NPC enabled on my overview, the will also show up on dscan? That is not good.
They are denoted by the GÖª symbol for their ship type, but since this the D-Scan is integrated to your overview settings you have full control of what to show and not to show.
CCP Paradox | EVE QA | Team Genesis | Team Phenomenon
Space Magician
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CCP Larrikin
C C P C C P Alliance
635

|
Posted - 2016.11.05 16:15:28 -
[177] - Quote
Michael Pawlicki wrote:Have the mining NPCs been enabled to drop the strongboxes, or is this not enabled yet?
Only the NPC haulers can drop the strong boxes.
Just to clarify, thats NPC Haulers that are apart of the new NPC mining ops :)
Game Designer | Team Five-0 | https://twitter.com/CCP_Larrikin
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Mute Karimar
Kontained Chaos Demonic Wheat Pineapple
1
|
Posted - 2016.11.05 16:33:44 -
[178] - Quote
About that loot-boxes: How about having special boxes that need a hacking-minigame to be opened, difficulty depending on what loottable the boxes contain? |

Gevlin
Sebiestor Tribe Minmatar Republic
289
|
Posted - 2016.11.05 17:41:50 -
[179] - Quote
Mute Karimar wrote:About that loot-boxes: How about having special boxes that need a hacking-minigame to be opened, difficulty depending on what loottable the boxes contain?
I like this idea, following how good you are will dictated how much information ( data, blue prints,skin coding, etc) you can extract to bypass the poison pill security protocol call installed in the box. If I was a empire owner, I would rather have my loot lost than fall into the hands of the enemy.
This would only be for some boxes and most of these boxes would be purple loot.
I would Also like to have as an option As a player to buy these loot containers to put my loot it. These would not be cheep boxes and would only have 1-3 slots to put .1m3 or less items. These would be 1 shot items. If scanned while in the cargo the snoop would know it was worth a min 1billion. (The cost of the box) These items also would be hardened and would be more likely to drop than get destroyed. Contracts then could be placed by players for their safe return.
Someday I will have the time to play. For now it is mining afk in High sec. In Cheap ships
|

almost fiction
Space Travel is Boring
0
|
Posted - 2016.11.05 18:42:53 -
[180] - Quote
I've found plenty of venture/retriever spawns but no hauler. Even with waiting for 20 minutes.
Has anyone had a hauler spawn? What was the loot? |
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Nomistrav
Intaki Liberation Front Intaki Prosperity Initiative
349
|
Posted - 2016.11.05 18:53:14 -
[181] - Quote
almost fiction wrote:I've found plenty of venture/retriever spawns but no hauler. Even with waiting for 20 minutes.
Has anyone had a hauler spawn? What was the loot?
Three Metal Scraps and 2,500 concentrated Veldspar.
Four Retrievers, and a small gang of T1 Frigates with neuts, scramblers, and webbers. Took me the better part of an hour to luck out on the shots because their rep was a little ridiculous (I was using a Proteus with Drone+Neutron Blasters).
Kinda hoping I just got a bad spawn or something. Really wasn't worth the time and effort.
Third Place Winner
Pod and Planet Fiction Contest YC114
|

almost fiction
Space Travel is Boring
0
|
Posted - 2016.11.05 18:59:30 -
[182] - Quote
They are supposed to drop special cans. Perhaps they havn't been implemented yet OR you have to salvage to get them. |

Fzhal
Tessaract Industries
43
|
Posted - 2016.11.05 20:14:48 -
[183] - Quote
CCP Larrikin wrote:nate albush wrote:ive seen some others fight the npc spawns but i cant seem to find one because ive been looking for more than an hour and havent seen one. you need to increase the spawn rate because if its like this on the main server its going to take like 10 times longer find even one of em The best place to find the high-sec mining ops is near the stations of those corps running them. The list of high-sec corps with mining ops are > - Amarr: Ducia Foundry
- Amarr: Joint Harvesting
- Amarr: HZO Refinery
- Caldari: Deep Core Mining Inc.
- Caldari: Poksu Mineral Group
- Caldari: Minedrill
- Gallente: Astral Mining Inc.
- Gallente: Material Acquisition
- Gallente: Allotek Industries
- Minmatar: Minmatar Mining Corporation
- Minmatar: Vherokior Tribe
- Minmatar: Thukker Mix
Cynical Komercisto wrote:CCP Paradox wrote:I have now enabled the Guristas Production Mining Operation on Singularity. Do these only spawn in a system with a guristas outpost or any system that normally spawns guristas rats? The best place to find them is near Guristas stations. CCP, please enable something in 0.0 bigger than Guristas Production... They only have one station! |

Flashmala
Rogue Clones Yulai Federation
52
|
Posted - 2016.11.05 21:16:06 -
[184] - Quote
Buy a mystery box from someone in Eve? Oh HELL Noooooooooo!
Age does not diminish the extreme disappointment of having a scoop of ice cream fall from the cone.
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JTK Fotheringham
Merchants Trade Consortium The Last Chancers.
131
|
Posted - 2016.11.05 22:51:18 -
[185] - Quote
Ha, outstanding work.
Second system I scouted, found a Ducia Foundry operation. To be honest, It took me a while to realise the NPC Barges are a new class of overview icon, but once I noticed them on a "show all" D-Scan, and went back for a closer look they were easy to find.
I'd watched Johnny Pew's video, so had a fair idea what to expect, but decided to kick off with a standard ratting ishtar.
Oh. My. Word. I died very quickly. Looking forward to running these with a rookie fleet in HS.
Really like the fleet comp - that amount of ewar landing on you is... unsettling.
/JTK
|

wilmot proviso
The Rod and Gun Club
0
|
Posted - 2016.11.06 01:43:31 -
[186] - Quote
I did find a hauler in a .5 system in high sec. It took about a 30 minute wait and in another case I waited about 45 minutes and no
hauler showed up so it seems quite random. As to the loot it was nearly me as 3 Apicalypse, 2 amageddons, 2 augoror and 2
executioners responded. needless to say my little Gila ran away. There were actually 2 spawns in the system at the same time
from different corps, I expect it to be fairly amusing when this hits the main server |

Joten Koldani
Alcoholocaust. Test Alliance Please Ignore
4
|
Posted - 2016.11.06 05:43:25 -
[187] - Quote
Still no love for 0.0 NPC ops.
My soul weeps. |

Lugh Crow-Slave
3284
|
Posted - 2016.11.06 09:26:21 -
[188] - Quote
Mute Karimar wrote:About that loot-boxes: How about having special boxes that need a hacking-minigame to be opened, difficulty depending on what loottable the boxes contain?
considering there is only one item in the database for them that wont work. if they added more items that would let players know what type of item they have a chance of getting removing a lot of the randomness behind it
BLOPS Hauler
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CCP Paradox
1496

|
Posted - 2016.11.06 16:19:56 -
[189] - Quote
The Blood Raiders have now started their Mining Operations on Singularity.
CCP Paradox | EVE QA | Team Genesis | Team Phenomenon
Space Magician
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almost fiction
Space Travel is Boring
0
|
Posted - 2016.11.06 16:47:03 -
[190] - Quote
CCP Paradox wrote:The Blood Raiders have now started their Mining Operations on Singularity.
Working on a Sunday? Thanks for putting so much work into these things.
Only suggestion is the hauler spawn mechanic doesn't seem to be working all the time. |
|
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CCP Paradox
1496

|
Posted - 2016.11.06 17:21:52 -
[191] - Quote
almost fiction wrote:CCP Paradox wrote:The Blood Raiders have now started their Mining Operations on Singularity. Working on a Sunday? Thanks for putting so much work into these things. Only suggestion is the hauler spawn mechanic doesn't seem to be working all the time.
Haulers are spawning correctly. They come when the mining ships are almost full, empty their cargo, and then leave. It's a pretty small window of opportunity. It can take some time for the miners to get full on some ore, depending on what they are mining.
CCP Paradox | EVE QA | Team Genesis | Team Phenomenon
Space Magician
|
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Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1936
|
Posted - 2016.11.06 18:01:18 -
[192] - Quote
CCP Paradox wrote:almost fiction wrote:CCP Paradox wrote:The Blood Raiders have now started their Mining Operations on Singularity. Working on a Sunday? Thanks for putting so much work into these things. Only suggestion is the hauler spawn mechanic doesn't seem to be working all the time. Haulers are spawning correctly. They come when the mining ships are almost full, empty their cargo, and then leave. It's a pretty small window of opportunity. It can take some time for the miners to get full on some ore, depending on what they are mining. And do they mine the same amounts of ore like players in the same ships ?
Akrasjel Lanate
Founder and CEO of Naquatech Conglomerate
Executor of Naquatech Syndicate
Citizen of Solitude
|

almost fiction
Space Travel is Boring
0
|
Posted - 2016.11.06 19:49:47 -
[193] - Quote
After a lot of testing the more I dislike the Hauler spawn being the one that drops the loot. It allows people to just ninja the haulers and never really have to fight the defence fleet.
Also hauler spawn does seem a little wierd. I waited for 45 minutes watching a mining fleet and never did a hauler show up. |

Fzhal
Tessaract Industries
43
|
Posted - 2016.11.06 23:06:19 -
[194] - Quote
CCP Paradox wrote:The Blood Raiders have now started their Mining Operations on Singularity. First of all, thank you for enabling a much bigger 0.0 corp.
Has ANYONE found a mining spawn in 0.0? I just spent about 2 hours roaming around Delve (Blood Raiders) and still not found any spawns... (I'm beginning to wonder if they are spawning at all.) |

Lugh Crow-Slave
3284
|
Posted - 2016.11.07 02:16:04 -
[195] - Quote
Fzhal wrote:CCP Paradox wrote:The Blood Raiders have now started their Mining Operations on Singularity. First of all, thank you for enabling a much bigger 0.0 corp. Has ANYONE found a mining spawn in 0.0? I just spent about 2 hours roaming around Delve (Blood Raiders) and still not found any spawns... (I'm beginning to wonder if they are spawning in 0.0 at all.) EDIT: Another 2 hours. I'm thinking they aren't spawning in 0.0.
considering there are only 12 blood raider systems in delve that is not really a surprise
BLOPS Hauler
|

Joten Koldani
Alcoholocaust. Test Alliance Please Ignore
4
|
Posted - 2016.11.07 16:27:23 -
[196] - Quote
Nope, no mining ops in 0.0 for w/e reason. I guess NPC corps just sell their moongoo and whip their lowsec slaves to do their mining for them. : D |

Arronicus
Fusion Enterprises Ltd Badfellas Inc.
1554
|
Posted - 2016.11.07 18:41:37 -
[197] - Quote
Joten Koldani wrote:Nope, no mining ops in 0.0 for w/e reason. I guess NPC corps just sell their moongoo and whip their lowsec slaves to do their mining for them. : D
Blatantly wrong. I've found npc mining ops in syndicate a week ago even. The reason you haven't found any is because the spawn rate seems to be abysmal, and you're looking in the wrong area. |

Arronicus
Fusion Enterprises Ltd Badfellas Inc.
1554
|
Posted - 2016.11.07 18:42:51 -
[198] - Quote
Fzhal wrote:CCP Paradox wrote:The Blood Raiders have now started their Mining Operations on Singularity. First of all, thank you for enabling a much bigger 0.0 corp. Has ANYONE found a mining spawn in 0.0? I just spent about 2 hours roaming around Delve (Blood Raiders) and still not found any spawns... (I'm beginning to wonder if they are spawning in 0.0 at all.) EDIT: Another 2 hours. I'm thinking they aren't spawning in 0.0.
I've found them in syndicate. Spawn rate seems to be terrible. I think ccp got a decimal placement wrong |

Radical Posture
Royal Amarr Institute Amarr Empire
24
|
Posted - 2016.11.07 19:02:18 -
[199] - Quote
Will people plexing their accounts get more NPC miners in their belts than people who sub? |

almost fiction
Space Travel is Boring
0
|
Posted - 2016.11.07 22:55:37 -
[200] - Quote
lol having hunted hauler spawns for the past 2 days solid on test server. if these things are the only source of harvester drones then my god theyre going to be expensive. only about one in three haulers dropped a strongbox each hauler took at least 2 hours to hunt and then only one of the strongboxes i got dropped a harvester BPC
RIP harvesters hardly knew thee
(a wise man would make the strongbox drop from the defense fleet)
also elite drone AI is gonna plummet in price due to these BPCs being the bottleneck
|
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Lost touch
Mining Industry Exile Foundation
48
|
Posted - 2016.11.08 02:47:57 -
[201] - Quote
Whats the point in this?
Like seriously what is the actual point in it?
Fla5hy Red the wrong way, only faster
|

Mara Rinn
Cosmic Goo Convertor
5985
|
Posted - 2016.11.08 07:43:22 -
[202] - Quote
Lost touch wrote:Whats the point in this?
To give bitter vets and PvPers aneurisms.
Day 0 Advice for New Players
|

Fzhal
Tessaract Industries
43
|
Posted - 2016.11.08 08:03:31 -
[203] - Quote
Mara Rinn wrote:Lost touch wrote:Whats the point in this? To give bitter vets and PvPers aneurisms. Nah, I'm solo'ing these defense fleets in .4 and up. |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
6248
|
Posted - 2016.11.08 13:08:47 -
[204] - Quote
almost fiction wrote:lol having hunted hauler spawns for the past 2 days solid on test server. if these things are the only source of harvester drones then my god theyre going to be expensive. only about one in three haulers dropped a strongbox each hauler took at least 2 hours to hunt and then only one of the strongboxes i got dropped a harvester BPC
RIP harvesters hardly knew thee
(a wise man would make the strongbox drop from the defense fleet)
also elite drone AI is gonna plummet in price due to these BPCs being the bottleneck
To be clear here, Harvesters are the faction mining drones. Not the ones the Rorqs use (extractor drones)
They're not new. They used to sometimes drop from convoys. But that stopped a long time ago. so it's a reintroduction of a very old drone type (with a shiny new paint job :D )
Woo! CSM XI!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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CCP Paradox
1498

|
Posted - 2016.11.08 16:53:05 -
[205] - Quote
True Creations (Sansha's Nation) have now started their mining operations on Singularity. Be careful if you're by yourself, they have sharp edges.
CCP Paradox | EVE QA | Team Genesis | Team Phenomenon
Space Magician
|
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FearlessLittleToaster
GoonWaffe Goonswarm Federation
152
|
Posted - 2016.11.08 17:16:49 -
[206] - Quote
CCP Paradox wrote:Be careful if you're by yourself, they have sharp edges.
You don't need to issue warnings like this man! One of my most memorable Eve experiences was the time I took my carrier into a C3 wormhole to rat because I had a carrier now and what could possibly beat that? This taught me the value of research in Eve Online, the game that wants to make you cry.
You make it too easy on the new kids when you give them all these warm fuzzy warnings about stuff that will murder them in the face.  |

Turelus
Utassi Security
1081
|
Posted - 2016.11.08 17:30:52 -
[207] - Quote
Sorry not kept up with things recently I was saving Skyrim from Dragons and Nationalist Nords.
Do the Pirate faction NPCs mine in Empire space or just their own space? Might be a stupid question. 
Turelus
CEO Utassi Security
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Arronicus
Fusion Enterprises Ltd Badfellas Inc.
1556
|
Posted - 2016.11.08 23:57:18 -
[208] - Quote
Steve Ronuken wrote:almost fiction wrote:lol having hunted hauler spawns for the past 2 days solid on test server. if these things are the only source of harvester drones then my god theyre going to be expensive. only about one in three haulers dropped a strongbox each hauler took at least 2 hours to hunt and then only one of the strongboxes i got dropped a harvester BPC
RIP harvesters hardly knew thee
(a wise man would make the strongbox drop from the defense fleet)
also elite drone AI is gonna plummet in price due to these BPCs being the bottleneck
To be clear here, Harvesters are the faction mining drones. Not the ones the Rorqs use (extractor drones) They're not new. They used to sometimes drop from convoys. But that stopped a long time ago. so it's a reintroduction of a very old drone type (with a shiny new paint job :D )
This. There is absolutely no bottleneck whatsoever on the supply of the new excavator drone blueprints.
|

Doddy
Excidium.
953
|
Posted - 2016.11.09 13:14:08 -
[209] - Quote
Chan'aar wrote:Will the factions stick to their own regions ? ie you will only see Caldari miners in Caldari systems ? or will they move around at random?
Still no comment about taking faction standing hits for shooting at these ......
It is related to the corp, so where you for example have caldari stations in amarr space you have the possibility of caldari spawns in amarr sov.
|

Doddy
Excidium.
953
|
Posted - 2016.11.09 13:17:40 -
[210] - Quote
almost fiction wrote:lol having hunted hauler spawns for the past 2 days solid on test server. if these things are the only source of harvester drones then my god theyre going to be expensive. only about one in three haulers dropped a strongbox each hauler took at least 2 hours to hunt and then only one of the strongboxes i got dropped a harvester BPC
RIP harvesters hardly knew thee
(a wise man would make the strongbox drop from the defense fleet)
also elite drone AI is gonna plummet in price due to these BPCs being the bottleneck
Well even that that low drop it will make the currently very rare harvester drones much cheaper wont it ....... |
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CCP Paradox
1498

|
Posted - 2016.11.09 15:39:03 -
[211] - Quote
I have now enabled the Salvation Angels (Angel Cartel) mining operations on Singularity. Have fun!
CCP Paradox | EVE QA | Team Genesis | Team Phenomenon
Space Magician
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Inspector General
The Dark Space Initiative Scary Wormhole People
1
|
Posted - 2016.11.09 17:10:16 -
[212] - Quote
I think this Thukker Mix Retriever wing got lost.
http://imgur.com/5LJVdTS
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CCP Paradox
1498

|
Posted - 2016.11.09 17:20:24 -
[213] - Quote
Not lost, they do wander to systems close by where they are settled. In this case, Doril is a few jumps away from one of their stations. Which means that mining ops can happen across Sovereignty so to speak.
CCP Paradox | EVE QA | Team Genesis | Team Phenomenon
Space Magician
|
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Ncc 1709
Fusion Enterprises Ltd Badfellas Inc.
314
|
Posted - 2016.11.10 00:15:54 -
[214] - Quote
are there any plans for Rouge drone mining ops? |
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CCP Larrikin
C C P C C P Alliance
636

|
Posted - 2016.11.10 09:02:56 -
[215] - Quote
Ncc 1709 wrote:are there any plans for Rouge drone mining ops?
Yes, but not for the Ascension Release.
Game Designer | Team Five-0 | https://twitter.com/CCP_Larrikin
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unimatrix0030
Viperfleet Inc. Official Winners Of Takeshi's Castle
236
|
Posted - 2016.11.10 11:34:06 -
[216] - Quote
CCP Larrikin wrote:As of today on Sisi: - You'll be-able to see the Mining Ops on your directional scanner, or probe them down.
- We've altered the coloration of the MIning Ops NPC standings bracket coloration to better follow player overview standards:
Red/Orage = Hostile White = Neutral Light Blue/Dark Blue = Friendly Does this mean that drifters in wh's also be on d-scan and probe-able?
No local in null sec would fix everything!
|

Darenthul
Anstard Armory Inc.
375
|
Posted - 2016.11.11 00:13:06 -
[217] - Quote
Any plans for Mordu's Legion ops?
"I find mining to be an incredibly relaxing thing to do after work. It's like fishing without waking up early. Or cold. But the beer, the beer is the same." - arramdaywalker
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Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1936
|
Posted - 2016.11.11 09:11:56 -
[218] - Quote
Darenthul wrote:Any plans for Mordu's Legion ops? They are mercs 
Akrasjel Lanate
Founder and CEO of Naquatech Conglomerate
Executor of Naquatech Syndicate
Citizen of Solitude
|

Darenthul
Anstard Armory Inc.
375
|
Posted - 2016.11.11 17:03:15 -
[219] - Quote
Akrasjel Lanate wrote:Darenthul wrote:Any plans for Mordu's Legion ops? They are mercs 
They still use materials and have their own operations.. I don't think its a stretch to think they might go out and mine once in a blue moon. If any of these other pirate factions can do it, they can too.
"I find mining to be an incredibly relaxing thing to do after work. It's like fishing without waking up early. Or cold. But the beer, the beer is the same." - arramdaywalker
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El Geo
Stay Frosty. A Band Apart.
228
|
Posted - 2016.11.12 20:30:52 -
[220] - Quote
Will these NPC's flag attackers in some way making them shootable by players?
CDIA Based overlay resource for After Effects 6
Eve pathfinders Youtube
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Joten Koldani
Alcoholocaust. Test Alliance Please Ignore
4
|
Posted - 2016.11.13 14:48:53 -
[221] - Quote
Do we ever take the time to sit back and appreciate how pretty EVE is? Good job CCP : ) Neat looking op!
https://gyazo.com/15a6e7ef72cfc11473a06b240986d07e |

MechaLynx
4
|
Posted - 2016.11.13 19:30:31 -
[222] - Quote
Not sure if hauler spawns are working as intended. Me and a bunch of corpmates have been waiting for the hauler to come by for 8 Thukker Skiffs in X-M2LR for about and hour and 15 minutes now, spent a lot of time off the belt dscanning it to see if anything shows up, travelled to nearby Thukker stations in case a hauler was moving around, nothing at all.
If the hauler spawn rate is intended to lower the availability of the drops, just lower the drop rate of the strongboxes. If the ore holds of the npcs are full, they should either just warp off or have a hauler pop in almost guaranteed within 10 minutes. Much better than just waiting around forever for something that might never happen.
Also, the skiffs seem to be trying to cycle their strip miners and they're shutting off - I'm guessing this means their ore holds are full (which they would be for about an hour now, since I noticed) or they're shortcycling them. Any official word on whether they do that? |

MechaLynx
4
|
Posted - 2016.11.13 22:39:44 -
[223] - Quote
By the way, since it seems all barges are doing the same game with their strip miners, are you adjusting their mining rate by modulating the duty cycle of their strip miners? If so, I'd rather you gave them mining penalties instead. At the EVE Vegas presentation you said you'd like PVE skills to translate to PVP skills, but here, we get this very misleading behavior - are they bugged? Are their holds full and they're still trying to cycle their strip miners waiting for the hauler? Are they trying to avoid mining the roids? I agree that PVE skills should translate to PVP, but this is the opposite of what would happen in PVP unless all the barges were bait at the same time (in which case they wouldn't have 2 strip miners most likely).
I know you probably want to keep the complexity of the AI down so that server-side resources are consumed at a minimum for things like this, but if you could make the AI on the npc miners a tad more sophisticated, so there is actual behavior to observe (such as them mining different roids instead of seeing packs of 3 on the same one, dancing back and forth as they keep the roid at the same range, or moving towards where the hauler will land once they're done) it would be far deeper. It's good that the response fleets are challenging, but this is a good opportunity to not make this another throwaway PVE site experience, that might seem obsolete by mid-December (like what happened with the dailies). |

elitatwo
Eve Minions O.U.Z.O. Alliance
1462
|
Posted - 2016.11.14 01:02:55 -
[224] - Quote
Out of curiosity, do you lose standing if you shoot at them?
My Caldari and Amarr standing is very high and I don't wanna jinx that by shooting friendly mining ops.
Eve Minions is recruiting. Learn from about pvp, learn about ships and how to fly them.
This is the law
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MechaLynx
4
|
Posted - 2016.11.14 02:08:54 -
[225] - Quote
elitatwo wrote:Out of curiosity, do you lose standing if you shoot at them?
My Caldari and Amarr standing is very high and I don't wanna jinx that by shooting friendly mining ops.
From what we've noticed, you do, but only by shooting at destroying the barges or industrial - the loss is minimal, I'd say easily fixed by doing a couple l3s or something, probably not even that much (it's 0.1% for me). |

MechaLynx
4
|
Posted - 2016.11.14 20:16:09 -
[226] - Quote
It would help if we had a few more details on what is the expected behavior in these npc mining fleets, so we can identify possible bugs. For example:
- are they supposed to actually shortcycle their strip miners/mining lasers?
- is the hauler supposed to warp off after collecting the ore?
- is it normal to have a gimped response wing? (such as 3 cruisers and a frig instead of the full cruiser wing)
amongst possibly other things |

Circumstantial Evidence
367
|
Posted - 2016.11.15 17:08:50 -
[227] - Quote
Why do the empire mining corps mining ships, have bounties? It does not seem necessary. it may be enough that they CAN be shot, and a choice players would make without extra impetus. [Lore explanation?] Why would CONCORD place bounties on highsec mining operations by Ducia Foundry, for example? I expected to see bounties only on the "pirate" factions mining operations.
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Skyler Hawk
The Tuskers The Tuskers Co.
90
|
Posted - 2016.11.15 19:08:21 -
[228] - Quote
Circumstantial Evidence wrote:Why do the empire mining corps mining ships, have bounties? It does not seem necessary. it may be enough that they CAN be shot, and a choice players would make without extra impetus. [Lore explanation?] Why would CONCORD place bounties on highsec mining operations by Ducia Foundry, for example? I expected to see bounties only on the "pirate" factions mining operations.
If you need an RP explanation, just pretend that rival NPC mining corps have issued the bounties to encourage capsuleers to stamp out their competition. |

Rioste Ambraelle
The Draconis Combine Cohortes Triarii
0
|
Posted - 2016.11.15 23:34:58 -
[229] - Quote
Over an hour now and no hauler spawn. I guess these ventures have what, 100,000 m3 cargo and a civilian mining laser. Last spawn we found took about 45 minutes and dropped one metal scrap. Ummm.....CCP this is not fun. |

Gugutka
BRUTAL GENESIS GaNg BaNg TeAm
0
|
Posted - 2016.11.16 19:45:00 -
[230] - Quote
What are their names?
Only Ducia and Poksu or? |
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elitatwo
Eve Minions O.U.Z.O. Alliance
1472
|
Posted - 2016.11.17 00:01:12 -
[231] - Quote
MechaLynx wrote:elitatwo wrote:Out of curiosity, do you lose standing if you shoot at them?
My Caldari and Amarr standing is very high and I don't wanna jinx that by shooting friendly mining ops. From what we've noticed, you do, but only by shooting at destroying the barges or industrial - the loss is minimal, I'd say easily fixed by doing a couple l3s or something, probably not even that much (it's 0.1% for me).
Thanks! That was what I was looking for.
And my first impression from thee live server from last night:
Somewhere in Stain an asteroid belt had a npc mining fleet going. After assembling a nice gang to investigate we were observing the following:
- 6x True Sansha Skiffs mining lots of ore
- 6x True Sansha Skiffs move from asteroid to asteroid like an isboxer account
- after 37 minutes of watching this mining op, a bestower warps in and slowboats from Skiff to Skiff
A brave saber pilot drops a bubble on 4x Skiffs, 2x Skiff warp of, just like regular nullsec bear miner. Killing 4x Skiffs is hard work but at least they forgot they have a drone-bay, just like regular nullbear.
The bestower drops ore and scrap metal. The skiffs from ore and explode with a nice bang.
The "revenge" gang warps in and seem to make good target calling.
Result: Some ore and less than 5m isk in bounty - almost worth the time.
Blitzing result from today:
Observe mining op. Observe mining op for a long time. Bestower warps in. Kill Bestower like regular bestower with a human pilot or it will escape. 5x mining barge warp away like kittens.
Once the bestower goes down, warp away and get hauler. Collect ore and wait for the next npc mining op to mine for you.
Gun mining, easy mode.
Eve Minions is recruiting. Learn from about pvp, learn about ships and how to fly them.
This is the law of ship progression!
|

Joten Koldani
Alcoholocaust. Test Alliance Please Ignore
4
|
Posted - 2016.11.17 00:25:16 -
[232] - Quote
3 gurista haulers down. Woo!
So far, nothing but scraps and ore : (
Am I doing it wrong? |

MechaLynx
4
|
Posted - 2016.11.17 01:31:21 -
[233] - Quote
Joten Koldani wrote:3 gurista haulers down. Woo!
So far, nothing but scraps and ore : (
Am I doing it wrong?
Nope, the strongboxes don't drop every time. |

Xykyc Hukuc
Elite pilots Project.Mayhem.
0
|
Posted - 2016.11.17 14:56:28 -
[234] - Quote
Like seriously whats the point of this? Why add content which does not bring anything of a value and is super complicated to complete? |

elitatwo
Eve Minions O.U.Z.O. Alliance
1472
|
Posted - 2016.11.17 22:16:35 -
[235] - Quote
Xykyc Hukuc wrote:Like seriously whats the point of this? Why add content which does not bring anything of a value and is super complicated to complete?
It does bring a lot, you just cannot see it.
Eve Minions is recruiting. Learn from about pvp, learn about ships and how to fly them.
This is the law of ship progression!
|

Henry Plantgenet
Center for Advanced Studies Gallente Federation
139
|
Posted - 2016.11.22 10:30:51 -
[236] - Quote
The first NPCs that you can combat probe down  |

Amak Boma
Dragon Factory Peoples United Republic Empire
215
|
Posted - 2016.11.22 11:10:13 -
[237] - Quote
killed teen blood raider haulers three strongbox three empty . |

DaOpa
Static Corp
77
|
Posted - 2016.11.23 14:32:38 -
[238] - Quote
Looks like the Arbitrator Attack range is bugged out, its hitting at 200KM out with lasers.
Heres a video clip
Seems like a bug right? Should I bug report it? What do ya think?
Anyone else notice any weird range attacks from other NPC groups? I have been doing the amarr guys only at the moment.
LP Stores DB - WH List / Systems - Live Streamer
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March rabbit
Mosquito Squadron The-Culture
1951
|
Posted - 2016.11.24 09:30:26 -
[239] - Quote
DaOpa wrote:Looks like the Arbitrator Attack range is bugged out, its hitting at 200KM out with lasers. Heres a video clipSeems like a bug right? Should I bug report it? What do ya think? Anyone else notice any weird range attacks from other NPC groups? I have been doing the amarr guys only at the moment. I've had Caldari Navy Faction NPC 'wreck' me with blasters from like 300+ kilometers on Tranquility.
Such things like damping from 100+ kilometers from Serpentis T1 cruiser in lvl4 missions 
The Mittani: "the inappropriate drunked joke"
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knoba knoba
Viziam Amarr Empire
0
|
Posted - 2016.11.24 23:53:11 -
[240] - Quote
so looks like arbitrator crusiers are making dmg even at 10k km form them ????
"Working as inteded" or just another bug ????
http://i.imgur.com/DNhm3YX.png |
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elitatwo
Eve Minions O.U.Z.O. Alliance
1499
|
Posted - 2016.11.26 12:05:24 -
[241] - Quote
knoba knoba wrote:so looks like arbitrator crusiers are making dmg even at 10k km form them ???? "Working as inteded" or just another bug ???? http://i.imgur.com/DNhm3YX.png
That is a micro$oft activation feature that you can turn off by activating your window$ license.
Eve Minions is recruiting.
This is the law of ship progression!
Aura sound-clips: Aura forever
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Alea
Pator Tech School Minmatar Republic
237
|
Posted - 2016.11.28 20:11:53 -
[242] - Quote
Xykyc Hukuc wrote:Like seriously whats the point of this? Why add content which does not bring anything of a value and is super complicated to complete?
I have done five of these on sisi so far, three of which was in null and at first they were fun but then when I find out I get no strong box drops I quit , the AI is good though and logi spider tanks but with no reward without strong box drops I won't do them on TQ.
On a side note, anybody get a BS spawn yet after they pop the hauler.? Best I have gotten was cruiser sized.
Whomever is making the last couple years decisions on what changes are to be implemented in this game, must hate Eve with all their being.
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Don Pera Saissore
120
|
Posted - 2016.12.01 15:34:30 -
[243] - Quote
We need a way to ignore them while combat probing. There is a lot of them in a system and they can clutter the scanner window |

Witchking Angmar
Perkele.
76
|
Posted - 2016.12.01 23:30:41 -
[244] - Quote
Cargo scanning the miners shows nothing even if they have been mining for hours. Is this intentional? |

Sir SmashAlot
The League of Extraordinary Opportunists Intergalactic Conservation Movement
219
|
Posted - 2016.12.03 04:58:33 -
[245] - Quote
Dozen strongboxes so far, sourced from high sec. Only T1 hauler kills. Just a mixture of industrial ship skins. Anyone get anything else to drop from the strongboxes?
Thank you |

Sir Nicolas Struik
Caldari Police Officials
0
|
Posted - 2016.12.07 08:33:29 -
[246] - Quote
I've done about 60 haulers, t1 and t2 in high sec but none of them ever dropped more then skins. So i really have the same question. Wil bpc or faction loot ever drop from these haulers in high sec or is it a must to go to low/null sec for them? |

Sir SmashAlot
The League of Extraordinary Opportunists Intergalactic Conservation Movement
219
|
Posted - 2016.12.07 17:00:57 -
[247] - Quote
Sir Nicolas Struik wrote:I've done about 60 haulers, t1 and t2 in high sec but none of them ever dropped more then skins. So i really have the same question. Wil bpc or faction loot ever drop from these haulers in high sec or is it a must to go to low/null sec for them?
I am probably at the 60+ range now too, with some T2 hauler kills. 2 Harvester Mining drone BPCs in addition to a skin. No noticeable difference between T1 and T2 hauler drops but I have maybe only hit 5 or 6 so far. |

Captain Aramus
Beyond New Frontier The Amish Mafia
1
|
Posted - 2016.12.09 00:29:39 -
[248] - Quote
Can we plz have mining npcs from various ore faction corperations |

Zheng'Yi Sao
The Clockwork Cabaret White Noise Alliance
77
|
Posted - 2016.12.13 12:25:23 -
[249] - Quote
Wow, I wish my Prospect did that.
"It's funny the things you people think are mandatory for us, as if we don't do what we do because it's a hilarious good time in a space video game." - Johnny Marzetti
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Malk Shahni
Whispers From The Void
0
|
Posted - 2016.12.13 17:16:40 -
[250] - Quote
I came back to the game and already saw a lot of 'em eating roids.
I hope this is going somewhere soon, since the only thing they are doing right now is eating our resources for no reason.
And they are not fooling around, always 4-5 mining frigates for hours or one solo retriever.
I was wondering what was that diamond in the ship name, I thought they were Chinese people.
Att. |
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Lothar Mandrake
Min Wei Corporation
22
|
Posted - 2016.12.13 17:44:07 -
[251] - Quote
CCP Paradox wrote:
This is a first stage at creating new procedural PvE content for EVE, to make the universe more exciting, vibrant and alive.
This comment is for Tranquility.
I heard these are great in Low and Null Sec so this comment is for High Sec only. I hate it.
1. If I attack local NPC mining Ops, I get unfavorable ratings with that "neighbor" that I don't want to be my enemy. Waiting for the Pirate NPC mining Ops. Then I'll be inclined to kick their asses out of my asteroid belt.
2. NPC's don't attack the mining fleets too? That doesn't make any sense. It screws up the whole image of who the NPC miners are getting a free pass with NPC attackers. IMO it ruins the daily EVE story playing before my eyes.
3. NPC Mining fleets have an unfair advantage in ships, modules, everything! I think CCP just enjoys pissing people off. Make them have the same rules we have. Make it realistic!
....and they wonder why our Playstation's are getting more of our gaming time. We don't need "more exciting, vibrant and alive" if it isn't accurate, realistic and believable.
DUMP IT UNTIL YOU FIX IT!
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Rio Bravo
Deep Core Mining Inc. Caldari State
71
|
Posted - 2016.12.13 23:41:07 -
[252] - Quote
I am happy, so happy! Some great changes!
Was out looking for space girls and there's none out there... Heard some great stuff was happening, so I bought some candy, and flowers and knocked on EvE's door... Actually bought a new computer too keep up with her, heh. Good to be back.
Baby come back! You can blame it all on me... I was wrong! I can't live without you...
Nice work CCP... New ships, citadels, clone states, skins, and moar PvE content coming. +1
GÇ£You see, in this world there's two kinds of people, my friend: Those with loaded guns and those who dig.-áI dig.GÇ¥
-á- Clint Eastwood, misquote.
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shortlink
Evian Industries EVIAN NATION
0
|
Posted - 2016.12.14 01:13:53 -
[253] - Quote
So this sounds like you have introduced an incremental threat to miners who now compete with NPC corporations. If we kill them they can in turn gunk us; if we ignore them we lose volume in what we can mine. What's the purpose in this? |

Ncc 1709
Fusion Enterprises Ltd Badfellas Inc.
325
|
Posted - 2016.12.14 02:27:47 -
[254] - Quote
shortlink wrote:So this sounds like you have introduced an incremental threat to miners who now compete with NPC corporations. If we kill them they can in turn gunk us; if we ignore them we lose volume in what we can mine. What's the purpose in this? its to force people to null... |

HexiD
Yumping Amok Apocalypse Now.
7
|
Posted - 2016.12.14 13:06:07 -
[255] - Quote
Will The NPC mining fleets contribute to system industry indices?
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