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1. {Service} - Jump Clone Service - 10 mil isk - in Sell Orders [original thread]
Works as advertised. Smooth and simple; was in the corp in less than 24 hours and had my jump clones all done 20 minutes later.
- by Sapuri - at 2007.12.17 06:45:00
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2. Ultimate New Player Guide Collection - in EVE New Citizens Q&A [original thread]
Originally by: Shanur Quickstart guide for complete newbies . While not as detailed as Hammer's guide, it assumes EVE is the player's very first MMORPG which is good for getting people from the X, Freelancer and Darkstar one line of playe...
- by Sapuri - at 2007.12.16 21:50:00
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3. The Quick Start Guide for Complete Newcomers to EVE - in EVE New Citizens Q&A [original thread]
Yes, I will eventually get around to making a standalone web page for this guide that is easier to print and easier to paste the URL into the Rookie channel when people ask questions. For now, however, this is it; sorry if it's not print-friendly....
- by Sapuri - at 2007.12.13 17:35:00
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4. The Quick Start Guide for Complete Newcomers to EVE - in EVE New Citizens Q&A [original thread]
Part 14 How to determine the best orbit range for missiles and rockets Missiles and rockets (just referred to as "missiles" from now on) are not affected by the same accuracy issues as for turrets. Your target's transversal speed is not impo...
- by Sapuri - at 2007.12.13 16:42:00
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5. The Quick Start Guide for Complete Newcomers to EVE - in EVE New Citizens Q&A [original thread]
Part 13 How to determine the best orbit range for turrets The OPTIMAL RANGE for turrets is slightly misleading. Yes, at the Optimal range or closer, you have 100% chance to hit, but only if the targets transversal speed (angular velocity r...
- by Sapuri - at 2007.12.13 16:40:00
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6. The Quick Start Guide for Complete Newcomers to EVE - in EVE New Citizens Q&A [original thread]
Part 11 What's with those crazy "Acceleration Gates"? My mission dumped me here Some missions take you to a "deadspace complex", which is Eve's equivalent of a "dungeon" in other MMOs. You can tell when you have a deadspace mission because w...
- by Sapuri - at 2007.12.13 16:39:00
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7. The Quick Start Guide for Complete Newcomers to EVE - in EVE New Citizens Q&A [original thread]
Part 12 Which is better? Missiles or Turrets? If you take the recommended character creation route of Caldari > Achura > Inventor > Military > Special Forces, you have the ability to fly all of the Caldari frigates right out of t...
- by Sapuri - at 2007.12.13 16:39:00
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8. The Quick Start Guide for Complete Newcomers to EVE - in EVE New Citizens Q&A [original thread]
Part 10 Tips for fighting and looting wreckage When you arrive at the final waypoint where your mission objective is located, examine the overview for the nearest station, or the jumpgate you just came through, or some other nearby safe loca...
- by Sapuri - at 2007.12.13 16:38:00
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9. The Quick Start Guide for Complete Newcomers to EVE - in EVE New Citizens Q&A [original thread]
Part 8 Finding your first non-advisory agent The game is frankly a little buggy/weak in helping you find your first non-advisory agent once you complete your intial "Cash Flow for Capsuleers" storyline. Your agent for that storyline tells yo...
- by Sapuri - at 2007.12.13 16:37:00
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10. The Quick Start Guide for Complete Newcomers to EVE - in EVE New Citizens Q&A [original thread]
Part 9 Damage types and resistances for NPC pirates When fighting NPC pirates, it's useful to know which damage type they are weakest against and which types of damage they're most likely to use against you. On average, the following tables ...
- by Sapuri - at 2007.12.13 16:37:00
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11. The Quick Start Guide for Complete Newcomers to EVE - in EVE New Citizens Q&A [original thread]
Part 7 Stick with your first real storyline agent to the end When your tutorial agent sends you to your first real "storyline" agent (Ranta Tarumo if you went with the recommended Caldari > Achura > Inventor > Military > Special ...
- by Sapuri - at 2007.12.13 16:36:00
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12. The Quick Start Guide for Complete Newcomers to EVE - in EVE New Citizens Q&A [original thread]
Part 6 Tips for getting around safely (continued) So before blindly setting a destination, exiting your current station, and hitting the Auto-pilot button, try out the following tactics for getting safely from point A to point B: 1) While y...
- by Sapuri - at 2007.12.13 16:35:00
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13. The Quick Start Guide for Complete Newcomers to EVE - in EVE New Citizens Q&A [original thread]
Part 5 Tips for getting around safely The only place you're ever 100% safe to AFK is when docked inside a station. It is generally a bad idea to AFK while auto-piloting unless you're in the highest-security space (systems with 0.5 to 1.0 sec...
- by Sapuri - at 2007.12.13 16:34:00
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14. The Quick Start Guide for Complete Newcomers to EVE - in EVE New Citizens Q&A [original thread]
Part 4 Getting around * Traveling to mission locations and back to your agent: When traveling to a mission objective's location and back to your agent after the mission, the fastest way is to use the People and Places window. On the Places t...
- by Sapuri - at 2007.12.13 16:33:00
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15. The Quick Start Guide for Complete Newcomers to EVE - in EVE New Citizens Q&A [original thread]
Part 2 Skill training is massively complex! Where do I start? Do yourself a HUGE favor and go find and download EVEMon (http://evemon.battleclinic.com/). Do this as soon as you've created your character. Add your new character to EVEMon (Fil...
- by Sapuri - at 2007.12.13 16:32:00
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16. The Quick Start Guide for Complete Newcomers to EVE - in EVE New Citizens Q&A [original thread]
Part 3 The golden rules for training Try to never have idle time in your training: *If you can't train the next skill in your Plan Queue because you can't afford the book for it yet (or whatever reason), move down the list until you find so...
- by Sapuri - at 2007.12.13 16:32:00
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17. The Quick Start Guide for Complete Newcomers to EVE - in EVE New Citizens Q&A [original thread]
Edited by: Sapuri on 13/12/2007 16:31:14 Part 1 The basic gameplay in EVE is straightforward once you overcome the initial learning curve and get the hang of how skill training, ship outfitting, and item purchasing works. The hardest things...
- by Sapuri - at 2007.12.13 16:31:00
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18. Posting to get character picture - in EVE Forum Experiments [original thread]
Mirror Mirror on the wall...
- by Sapuri - at 2007.12.13 06:27:00
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