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981. this sucks¿ - in EVE General Discussion [original thread]
Edited by: Selim on 17/04/2005 19:03:09 Originally by: Nicholai Pestot Originally by: Selim Slightly off-topic, but... Why is it so damn hard for a new player to pirate? To pirate in empire you need a stupid sniper battleship ...
- by Selim - at 2005.04.17 19:03:00
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982. Kieron gets a comic - in EVE General Discussion [original thread]
I don't get it
- by Selim - at 2005.04.17 18:45:00
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983. this sucks¿ - in EVE General Discussion [original thread]
Slightly off-topic, but... Why is it so damn hard for a new player to pirate? To pirate in empire you need a stupid sniper battleship with maxed skills, and a good understanding of all the tricks with sentry guns. Or a tanked battleship with good...
- by Selim - at 2005.04.17 18:29:00
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984. Friendly note to the missile overhaul devs - in Ships and Modules [original thread]
Amazing! A short range weapon that can't hit beyond 100km! Omfg boost!
- by Selim - at 2005.04.17 18:17:00
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985. Boosting the Role of support cruisers - in EVE General Discussion [original thread]
They need to have assault-ship resistances, for one thing.
- by Selim - at 2005.04.16 20:48:00
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986. If I was in Charge..... - in EVE General Discussion [original thread]
I'd start an event in yulai about a jovian invasion, wait for everyone to come in, and disable the jumpgates.
- by Selim - at 2005.04.16 20:46:00
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987. Extra Revenue Streams for CCP - in EVE General Discussion [original thread]
Originally by: The Enslaver AFAIK: CCP recently finished paying off debts from production costs. Cool, congrats. Oh, stupid idea by the way.
- by Selim - at 2005.04.16 20:42:00
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988. Alliance fighting tatics - in EVE General Discussion [original thread]
Originally by: Spoony The alliance/corp with the best fighting strategy used to be m0o they invented the gankageddon and all as well as frig fleets. But who do you think has the best alliance/corp war strategys now? and i dnt want this...
- by Selim - at 2005.04.16 16:46:00
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989. What we could do to make PVP more fun and less of - in EVE General Discussion [original thread]
Originally by: DrunkenOne Question: You don't pvp much do you. Pretty obvious from the "would be cool if fleets were at extreme range" ...cause thats how it is. He means having them start the battle at like 500km. I think it would b...
- by Selim - at 2005.04.16 16:45:00
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990. Friendly note to the missile overhaul devs - in Ships and Modules [original thread]
Edited by: Selim on 16/04/2005 12:01:37 Originally by: Grask Linkage plz get some experiance in eve before u make any other suggestions Nice one, you just found out that I don't report killmails to e-peen measuring contests. No...
- by Selim - at 2005.04.16 12:00:00
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991. Friendly note to the missile overhaul devs - in Ships and Modules [original thread]
Originally by: Reah Originally by: Selim But what the hell. Anything I post, no matter how true or false it is, will get swarmed by reactionaries. Nobody even pays attention to how I only make a suggestion. Why doesn't anyone make ...
- by Selim - at 2005.04.16 11:58:00
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992. Friendly note to the missile overhaul devs - in Ships and Modules [original thread]
Edited by: Selim on 16/04/2005 11:50:32 what ever kurenin, you don't post anything constructive yourself. Quote: Yes, as well as the stupid ammount of cap use and powergrid. Oh by the way, good luck fitting Tachyons etc. Where did ...
- by Selim - at 2005.04.16 11:39:00
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993. Friendly note to the missile overhaul devs - in Ships and Modules [original thread]
Edited by: Selim on 16/04/2005 11:32:10 Originally by: Aequitas Veritas Edited by: Aequitas Veritas on 16/04/2005 11:22:36 Edited by: Aequitas Veritas on 16/04/2005 11:21:44 I think this is the worst suggestion you have ever su...
- by Selim - at 2005.04.16 11:30:00
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994. Friendly note to the missile overhaul devs - in Ships and Modules [original thread]
Edited by: Selim on 16/04/2005 11:20:57 Originally by: Lucas Vicenzo I believe the whole idea of the missile overhaul is to balance missiles so that they are more effective all round. Saying this, why would they start changing bonus's...
- by Selim - at 2005.04.16 11:16:00
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995. Devs Ask Yourselves this: - in EVE General Discussion [original thread]
Edited by: Selim on 16/04/2005 10:58:58 What really needs to be done, though, is severely curtailing the amount of profit you get from agent missions. They have NO EFFECT on EVE. Meanwhile, playing with the market, producing and selling thing...
- by Selim - at 2005.04.16 10:58:00
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996. Friendly note to the missile overhaul devs - in Ships and Modules [original thread]
Edited by: Selim on 16/04/2005 10:54:41 Originally by: Ortu Konsinni Originally by: Selim You need to remember that all the races use missiles, not just caldari. So they shouldn't do crap damage on all the races except caldari...
- by Selim - at 2005.04.16 10:53:00
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997. Friendly note to the missile overhaul devs - in Ships and Modules [original thread]
Originally by: Bad'Boy no yes (give me some constructive critisism)
- by Selim - at 2005.04.16 10:51:00
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998. The next president? - in EVE General Discussion [original thread]
Originally by: Haratu Realise that the columns for agents is mixed up, move each canditate to the left and foritan to the other side... Mentas has most support, foritan next, eman last lol. Makes sense now. I was in disbelief that e...
- by Selim - at 2005.04.16 10:50:00
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999. Give veterans a attribute respec - in EVE General Discussion [original thread]
Dude, if I had 30 willpower I'd be on cloud 9. because its better than having charisma or memory Oh and perc ftw.
- by Selim - at 2005.04.16 10:48:00
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1000. Anyone RP an Ammatar at all? - in EVE General Discussion [original thread]
Originally by: Viceroy Imo, being Ammatar is better than being the stereotype "OMG KILL TEH MINNIES!" Amarr religious fanatic or the "OMG FREEEDOOOOM" Minmatar freedom fighter. Hell if I had a minmatar char, I'd roleplay him as an insane ...
- by Selim - at 2005.04.16 10:44:00
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