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321. Other games to play post Hyperion - in Wormholes [original thread]
chris elliot wrote: So with the new nonsense being touted in the stickys above me by idiots in blue tickers I'd add to your list but unfortunately I don't know any games suited for immature children.
- by Sentamon - at 2014.08.07 02:28:00
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322. I'm starting another Cloaky Camper Thread - in EVE General Discussion [original thread]
Cloaky Campers, the dilemma bots can't solve.
- by Sentamon - at 2014.08.07 02:25:00
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323. Sticky:Reserved #4 - in Wormholes [original thread]
Lero D wrote: We are a small corporation of mostly PvE people, for the simple reason that we like and trust each other, and we also want to avoid the politics and risks of the large numbers. This change will destroy pretty much our play style b...
- by Sentamon - at 2014.08.07 01:04:00
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324. Sticky:Reserved #4 - in Wormholes [original thread]
Does anyone have hard stats on wormhole activity? If the current numbers are low, and/or falling then defenders of the current system need to explain why, not attack needed changes.
- by Sentamon - at 2014.08.06 22:53:00
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325. I'm starting another Cloaky Camper Thread - in EVE General Discussion [original thread]
Oh look, another one of these.
- by Sentamon - at 2014.08.06 22:35:00
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326. Sticky:Reserved #4 - in Wormholes [original thread]
Ned Black wrote: Rolling holes in WH space, especially in deep WH space is REQUIRED to be able to live there. It does not matter if you roll to find sites or people to shoot, rolling is still REQUIRED. Ah the classic problem of inviting t...
- by Sentamon - at 2014.08.06 20:17:00
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327. Sticky:Reserved #4 - in Wormholes [original thread]
Tiberius Mastarelle wrote: Why don't you guys actually try creating new content, instead of just messing with mechanics every 6 weeks and calling it content? Players are supposed to create content. Not be risk averse to that also.
- by Sentamon - at 2014.08.06 19:36:00
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328. Sticky:Reserved #4 - in Wormholes [original thread]
Dominus Alterai wrote: You do realize the point of rage rolling is, 99% of the time, for pvp? Having it rolled with three guys while the rest of the fleet is ready in combat ships is how it's usually done... I thought the point was to look...
- by Sentamon - at 2014.08.06 19:00:00
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329. Sticky:Reserved #4 - in Wormholes [original thread]
A+ change. ty for trying to bring some actual risk to wormholes.
- by Sentamon - at 2014.08.06 18:42:00
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330. Why is wheniaminspace unbanned? - in EVE General Discussion [original thread]
Maybe he joined Goons.
- by Sentamon - at 2014.08.06 09:47:00
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331. Sticky:[Hyperion] Jump Drive Economizer Modules - in Player Features and Ideas Discussion [original thread]
Marlona Sky wrote: So travel fits will now include a step to fit these right before you jump then change back to cap recharge fit. I guess that adds a few seconds. Very much this. Swapping modules is far to convenient and fast to make any o...
- by Sentamon - at 2014.08.06 08:16:00
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332. Removal of Polarization timer - in Wormholes [original thread]
Darren Fox wrote: I trust Corbexx' word on not worrying for TQ yet, but I worry about the dev time spent "fixing" something which isn't broken! Goons can't conquer it, therefore it's broken.
- by Sentamon - at 2014.08.06 08:09:00
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333. How can EVE retain new players - in EVE General Discussion [original thread]
You guys give way too much credit to the NPE shaping people.
- by Sentamon - at 2014.08.06 06:59:00
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334. How can EVE retain new players - in EVE General Discussion [original thread]
Kaarous Aldurald wrote: Sentamon wrote: CCP needs to find a way to separate new players for whom ISK is a issue from old players who have insane amounts of disposable ISK and power at their beck and call. This is how Trammel starts, folk...
- by Sentamon - at 2014.08.06 06:44:00
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335. How can EVE retain new players - in EVE General Discussion [original thread]
The MMO crowd always likes something new, you see it all the time as they chase new MMO after MMO and throw money like crazy at hype and promises (Star Citizen anyone?) I think part of the reason is that players like a fresh start. CCP needs to f...
- by Sentamon - at 2014.08.06 06:38:00
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336. How can EVE retain new players - in EVE General Discussion [original thread]
Mr Epeen wrote: James Amril-Kesh wrote: I'm not so sure retaining new players is as much of an issue as is retaining old ones. I'm getting a serious bittervet vibe from your posting of late, James. Mr Epeen I'm guessing the much wa...
- by Sentamon - at 2014.08.06 06:32:00
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337. Continue the Warp Speed tweaks into the capital level - in Player Features and Ideas Discussion [original thread]
Akashi Suenobu wrote: 0/10 would not recommend I know right? ... how else will we keep killing off nullsec if we can't zerg smaller player with overwhelming power and numbers.
- by Sentamon - at 2014.08.05 20:12:00
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338. Continue the Warp Speed tweaks into the capital level - in Player Features and Ideas Discussion [original thread]
Rowells wrote: 5 minutes? That's pretty generous, I'd make it like day per light year.
- by Sentamon - at 2014.08.05 19:24:00
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339. New game mechanic: Exploding ship splash damage - in Player Features and Ideas Discussion [original thread]
SFM Hobb3s wrote: OMG please stop suggesting things that will give the hamsters yet more heart attacks. There is already enough AOE processes being handled by the node, especially in a big fleet fight...why would you want to add more? I don't l...
- by Sentamon - at 2014.08.05 02:13:00
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340. Goonswarm and The Goonwaffe - in EVE General Discussion [original thread]
Goon alt detected.
- by Sentamon - at 2014.08.05 00:49:00
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