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781. How to utterly demolish bot mining easily - in Player Features and Ideas Discussion [original thread]
How about a minigame to make a forum post?
- by Sentamon - at 2014.03.04 04:42:00
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782. How to utterly demolish bot mining easily - in Player Features and Ideas Discussion [original thread]
Pew Terror wrote: Mining Minigame on par with hacking. Mining fixed. He're a better idea, remove the hacking "game". Some of us play MMOs to compete with other people, not to fight some boring minigame that takes our attention off nearby pl...
- by Sentamon - at 2014.03.03 20:34:00
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783. Thank you ccp for making FW lucrative :) - in EVE General Discussion [original thread]
I made 5 Bil reading this thread.
- by Sentamon - at 2014.03.03 18:11:00
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784. Warning before leaving drones in space... - in Player Features and Ideas Discussion [original thread]
You get meaningless feedback like "Warp Drive Active - Aura" instead. Alvatore DiMarco wrote: Ugh, this again? How badly do you need your hand held? Maybe you'd like the game to just automatically recall the drones for you instead. Put the dr...
- by Sentamon - at 2014.03.03 18:02:00
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785. FIX for tidi dogpiles - in EVE General Discussion [original thread]
MasterAsher wrote: I don't know why people think nerfing projection will change anything. Has everyone forgotten about alts? So now instead of alliances requiring just one account they will want only people with multiple ones to preposition the...
- by Sentamon - at 2014.03.03 05:41:00
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786. FIX for tidi dogpiles - in EVE General Discussion [original thread]
Kaarous Aldurald wrote: Infinity Ziona wrote: No I'm arguing that if a tree falls in the forest and there's no one to hear it it shouldn't send a mail to advise its fallen over. All intel should be player gathered disregarding map statistics...
- by Sentamon - at 2014.03.02 22:08:00
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787. GY5-26 - in EVE General Discussion [original thread]
Erotica 1 wrote: Can we have more content please? Content in nullsec? Sorry, only once a year.
- by Sentamon - at 2014.03.02 20:47:00
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788. GY5-26 - in EVE General Discussion [original thread]
Mackaggeddon has begun.
- by Sentamon - at 2014.03.02 20:35:00
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789. FIX for tidi dogpiles - in EVE General Discussion [original thread]
Nobody is talking about removing TiDi or going back to the old ways. Reading comprehension. Use it.
- by Sentamon - at 2014.03.02 03:42:00
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790. Anti suicide module - in Player Features and Ideas Discussion [original thread]
Psychotic Monk wrote: Why do you think this change is good? It would cause tons of ganker tears.
- by Sentamon - at 2014.03.01 23:42:00
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791. FIX for tidi dogpiles - in EVE General Discussion [original thread]
James Amril-Kesh wrote: Back up a second. You think people who are less prepared should win... just because? No you're incorrect, I believe that TiDI shouldn't give artificial time to bring reinforcements and dogpile the fight. Seems you'r...
- by Sentamon - at 2014.03.01 23:22:00
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792. FIX for tidi dogpiles - in EVE General Discussion [original thread]
Tippia wrote: Quote: its about making reinforcements behave as if the whole game is in TiDi Which is just an arbitrary and meaningless restriction on gameplay that doesn't address any kind of problem and just wastes everyone's time for no ...
- by Sentamon - at 2014.03.01 23:17:00
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793. FIX for tidi dogpiles - in EVE General Discussion [original thread]
Tippia wrote: Trit wrote: So you think that entering a fight that was over before you even got there timeline wise is the way it should work? I think that being able to join a fight in progress is how it should work, yes. I don't think that...
- by Sentamon - at 2014.03.01 22:49:00
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794. FIX for tidi dogpiles - in EVE General Discussion [original thread]
Tippia wrote: Sentamon wrote: AnotherUseless Alt wrote: So first in wins? Assuming we keep the bad instant teleport mechanics of EVE, yes the first in wins ONE system, as opposed one coalition owning EVERY system. With the proposed me...
- by Sentamon - at 2014.03.01 22:37:00
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795. Jita jammed? Locked out? SOLUTION!!! - in EVE General Discussion [original thread]
Remiel Pollard wrote: Now, you might be looking at the title of this thread and going, "oh here we go, another 'solution'", but I promise you, I have the answer. Go to Amarr instead. You expect brains from the brainless?
- by Sentamon - at 2014.03.01 19:44:00
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796. FIX for tidi dogpiles - in EVE General Discussion [original thread]
AnotherUseless Alt wrote: So first in wins? Assuming we keep the bad instant teleport mechanics of EVE, yes the first in wins ONE system, as opposed one coalition owning EVERY system.
- by Sentamon - at 2014.03.01 19:38:00
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797. FIX for tidi dogpiles - in EVE General Discussion [original thread]
Something related to this, jumping in enough ships at the same time to cause TiDi within seconds is another absolutely horrible game mechanic.
- by Sentamon - at 2014.03.01 17:18:00
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798. FIX for tidi dogpiles - in EVE General Discussion [original thread]
indiana bones wrote: So what... you expect people to sit in warp tunnels for what can, and probably would be, hours on end? Edit: Also, this would also mean whoever gets into system first wins. That's exactly what TiDi is meant to stop. ...
- by Sentamon - at 2014.03.01 17:11:00
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799. My Sandbox is Becoming a Themepark - in EVE General Discussion [original thread]
baltec1 wrote: Sentamon wrote: baltec1 wrote: Its the only place where we see the numbers needed given the amount of bots. So yea, we can take this as a fact because its the only way CCPs data makes any sense. Most bots in highsec mig...
- by Sentamon - at 2014.02.28 19:38:00
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800. My Sandbox is Becoming a Themepark - in EVE General Discussion [original thread]
baltec1 wrote: Its the only place where we see the numbers needed given the amount of bots. So yea, we can take this as a fact because its the only way CCPs data makes any sense. Most bots in highsec might have something to do with 100% of ...
- by Sentamon - at 2014.02.28 19:18:00
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