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181. Lower skill Hyperion, any good? - in Ships and Modules [original thread]
Originally by: The Huffarunier Originally by: Alt Tabbed At all 5s.. I'm seeing a dps output of just under 350... with you tank for Blood Raiders (??) at just under 380... With a flight of HH's out you get just over 500 dps.... ...
- by Sessym - at 2010.11.12 05:14:00
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182. [Proposal] Enhanced Autopilot Settings. - in Assembly Hall [original thread]
Let us set the sec status we wat to travel in, yes. 0= - - - - - - - - - - - - - - - - - - - 'So grab your guns.'
- by Sessym - at 2010.11.11 09:26:00
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183. The Resurrection: The Dead Horse pos thread Comes back to LIFE!! - in Assembly Hall [original thread]
POS supposed to mean "Player Owned Structure", not "Piece Of Shi...". 0= - - - - - - - - - - - - - - - - - - - 'So grab your guns.'
- by Sessym - at 2010.11.11 09:17:00
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184. what s up with harvester mining drones - in Ships and Modules [original thread]
On top of all that, Harversters can move half the speed of a meta0 drone. This negates their yield bonus pretty much. 0= - - - - - - - - - - - - - - - - - - - 'So grab your guns.'
- by Sessym - at 2010.11.10 15:15:00
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185. Nighthawk for Angel Sanctums - in Ships and Modules [original thread]
Originally by: El Liptonez get a ****ing Sleipnir. That thing is the best thing (Machs and Carriers aside) to rat angels with, hands down. I've seen both in action. Nighthawk is for lazy people. Either Sanctums hurt too much or you're ...
- by Sessym - at 2010.11.05 12:47:00
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186. Ishtar for 0.0 Heavens / Sanctums - in Ships and Modules [original thread]
Edited by: Sessym on 05/11/2010 12:40:08 You'd be amazed at what a Sleipnir or Machariel can do (20 mil / round). But then you need high gunnery skills, of course. 0= - - - - - - - - - - - - - - - - - - - 'So grab your guns.'
- by Sessym - at 2010.11.05 12:37:00
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187. Why are legions bad - in Ships and Modules [original thread]
It is not necessarily bad, but compared to the other T3's, it is at a slight disadvantage in some roles. 0= - - - - - - - - - - - - - - - - - - - 'So grab your guns.'
- by Sessym - at 2010.11.03 15:06:00
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188. those poor slaves - in Missions & Complexes [original thread]
No, they're pirates. Corrupt clone vat supervisors anyone? 0= - - - - - - - - - - - - - - - - - - - 'So grab your guns.'
- by Sessym - at 2010.10.29 14:40:00
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189. What happened with 6/10 and 10/10 - in Missions & Complexes [original thread]
It's called chance-based loot. Exciting, isn't it? 0= - - - - - - - - - - - - - - - - - - - 'So grab your guns.'
- by Sessym - at 2010.10.29 14:37:00
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190. [PROPOSAL] Make the Eve Map open in a Resizable Window. - in Assembly Hall [original thread]
A nice one. This could be expanded so that you can, say, track movements while still taking part of an encounter. Would be an invaluable military asset. 0= - - - - - - - - - - - - - - - - - - - 'So grab your guns.'
- by Sessym - at 2010.10.28 10:53:00
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191. [Proposal] Juke Box that can play OUR music - in Assembly Hall [original thread]
Playlists button. 0= - - - - - - - - - - - - - - - - - - - 'So grab your guns.'
- by Sessym - at 2010.10.28 10:18:00
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192. those poor slaves - in Missions & Complexes [original thread]
Originally by: K'uata Sayus exotic dancers, and all the rest get to get back with their families But they have a new family! We cherish them in 0.0! 0= - - - - - - - - - - - - - - - - - - - 'So grab your guns.'
- by Sessym - at 2010.10.27 09:02:00
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193. Artillery in very small fleets - in Ships and Modules [original thread]
How about you try a maelstrom, 1400s, and republic fleet emp? 50Km range and good gunnery skills. If that doesn't get what you want, nothing will. 0= - - - - - - - - - - - - - - - - - - - 'So grab your guns.'
- by Sessym - at 2010.10.26 08:44:00
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194. Quick question on race of Ships - in Ships and Modules [original thread]
The only bonus you get for your race's ships are some low-rank skills pre-trained that are relevant to them. Every character has the same potential, as the only thing that counts is the skill level trained. 0= - - - - - - - - - - - - - - - - - ...
- by Sessym - at 2010.10.26 07:49:00
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195. Reload THIS - in Assembly Hall [original thread]
Originally by: Cathleia Originally by: Ogogov you use lasers, don't you? Missiles. No, he's a miner. Look at his corp. 0= - - - - - - - - - - - - - - - - - - - 'So grab your guns.'
- by Sessym - at 2010.10.25 14:45:00
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196. im a noob need some help plz - in Ships and Modules [original thread]
Originally by: N Ano At this point it doesnt really matter what you mine because of the small amounts of ore you get. Plagioclase in 0.9, Minmatar space, or Pyroxeres in Amarr. Avoid kernite. Named ore is better. And look for corps, b...
- by Sessym - at 2010.10.25 12:15:00
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197. im a noob need some help plz - in Ships and Modules [original thread]
Originally by: Fengoresh ok im a mimatar just started playing this game again but last time i gave up because i wasnt sure what to do.. ive got 3mil$ not sure if thats alot and im using a thrasher right now. need to know whats the best way...
- by Sessym - at 2010.10.25 09:20:00
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198. nanite paste - in Ships and Modules [original thread]
You also need the module to be inactive when trying this. 0= - - - - - - - - - - - - - - - - - - - 'So grab your guns.'
- by Sessym - at 2010.10.25 08:55:00
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199. The Most Beautiful Ship - in Ships and Modules [original thread]
I'm pretty fond of the hurricane, arbitrator, prophecy and armageddon hulls. Which one is first? Possibly the hurricane. 0= - - - - - - - - - - - - - - - - - - - 'So grab your guns.'
- by Sessym - at 2010.10.25 08:43:00
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200. Paladin Mission Fit - in Missions & Complexes [original thread]
500ish tank will take you through pretty much every mission, if you can perma-run it with your lasers. Grinding the rats before they can do real harm pays off better than tanking them. There are a few exceptions though, when you'll need that fourt...
- by Sessym - at 2010.10.25 08:28:00
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