Pages: [1] 2 3 4 |
1. Sticky:EVE Online: Crucible Issues thread - in EVE Information Portal [original thread]
While attempting to stack ore in my alt's Orce, I get this message: "Notify You cannot put items into that container because it belongs to {[character]owner.name} and you are not in their fleet, their corporation or held in the highest personal st...
- by Sha'Aryn - at 2011.11.30 17:33:00
|
2. Miss EVE 2011 Beauty Pagent! - in Events and Gatherings Archive [original thread]
Aww... I missed the contest. Maybe next year.
- by Sha'Aryn - at 2011.02.06 13:22:00
|
3. Portrait mistake - in EVE New Citizens Q&A [original thread]
If we can make this the "official" thread to bring awareness to CCP that in our fumbling around in the character creator, we're making similar mistakes. It would be nice if we could have the option to choose from each of the 4 portraits whenever...
- by Sha'Aryn - at 2011.01.18 17:53:00
|
4. Reason to Surrender your ship - in Player Features and Ideas Discussion [original thread]
----"The issue remains that many people killing ships sometimes might want a kill not a crappy ship, if implemented to 'give you your shot' it can be 'abused' to deny the attacker the kill, yeah you got my T1 cruiser at like 85% damage but I got a...
- by Sha'Aryn - at 2010.09.25 16:20:00
|
5. Asteroids as weapons. - in Player Features and Ideas Discussion [original thread]
I first saw this weapon on Babylon 5 when the Centari bombarded the Narn homeworld. The weapon is known as a mass driver. Usually due to the size and low speed of the "projectiles" they are generally used for planetary bombardment or against immob...
- by Sha'Aryn - at 2010.09.25 07:49:00
|
6. Expansion idea: The Quafe Initiative - in Player Features and Ideas Discussion [original thread]
I see your point about the billboards. It would be nice if it could be made to work, (and I think it could if it spawned only 1 charter per 23 hours) but there was another aspect I didn't originally consider. Since it would have to be anchored out...
- by Sha'Aryn - at 2010.09.25 06:45:00
|
7. Expansion idea: The Quafe Initiative - in Player Features and Ideas Discussion [original thread]
The purpose for this expansion is to provide a mechanism for industrial players to provide for each other and for end users of their goods. I haven't seen how large corps and alliances do it, but in my experience it's very difficult to encourage y...
- by Sha'Aryn - at 2010.09.24 12:00:00
|
8. Expansion idea: The Quafe Initiative - in Player Features and Ideas Discussion [original thread]
In an aggressive attempt to expand brand visibility and accessibility, Quafe develops a set of new and specialized commercial POS modules, Outpost modules and planetary factories. Quafe Charters: Grants permission and access to top-secret Quafe f...
- by Sha'Aryn - at 2010.09.24 09:40:00
|
9. PI Bug: 96-hour cycle - in Science and Industry [original thread]
Edited by: Sha''Aryn on 17/06/2010 11:12:27 Edited by: Sha''Aryn on 17/06/2010 11:11:58 Originally by: Harrent @ thread This is not a bug, this is a feature. Read the Devblog again. They specifically say that the resourses REFILL...
- by Sha'Aryn - at 2010.06.17 11:10:00
|
10. PI Bug: 96-hour cycle - in Science and Industry [original thread]
w/e my math was wrong. That doesn't change the fact that the extractors I set the day the land rush began still show 3 days till depletion.
- by Sha'Aryn - at 2010.06.17 04:17:00
|
11. PI Bug: 96-hour cycle - in Science and Industry [original thread]
Extractors set to the 96 hour cycle are not depleting. They seem to count down for a day, then reset to the full 3 days.
- by Sha'Aryn - at 2010.06.17 03:57:00
|
12. Learning skills to V? - in Skill Discussions [original thread]
If you're good at sticking to your evemon skill plan, and face it, I doubt many are - it's more of a definition of goals - then evemon suggests the most time-effective use of learning skills based on those goals.
- by Sha'Aryn - at 2010.01.18 14:59:00
|
13. request for EveMEEP or EveHQ - in EVE Technology Lab [original thread]
That's a calculator, not a monitor. I don't need that because I can look into my journal and find out how many rp/day my agents are gaining. What I don't automatically know is the rp cost per datacore. The monitor I'm asking for would automatical...
- by Sha'Aryn - at 2010.01.04 10:50:00
|
14. EVE-MEEP [3.0.0.0] Finally here! - in Science and Industry [original thread]
Salvis, what are the chances of adding a datacore production monitor to a future release of EveMEEP? I'd like to know at a glance how many datacores my R&D agents are ready to sell to me.
- by Sha'Aryn - at 2010.01.04 09:36:00
|
15. request for EveMEEP or EveHQ - in EVE Technology Lab [original thread]
If this doesn't exist already, I'd like to have a datacore production monitor. It should get the info from your journal, check production rate of the agent, the RP cost of each datacore and tell you how many datacores are ready to be purchased fr...
- by Sha'Aryn - at 2010.01.04 09:29:00
|
16. Advice on processing - in Science and Industry [original thread]
Sounds like you're on the right track by training Refining V. If you're just doing minerals, that's all you really need skillwise. It also helps to raise your standings with the npc corp that runs the station. Make sure you're at a 50% yield stati...
- by Sha'Aryn - at 2010.01.03 10:17:00
|
17. EVE-MEEP [3.0.0.0] Finally here! - in Science and Industry [original thread]
I believe I've found a bug. Before reporting it, I made sure I had the most recent update. When looking in my personal wallet, Market Transactions and Total Bought are showing a 100 mil isk purchase I made from the corporate wallet. Also, I perso...
- by Sha'Aryn - at 2010.01.03 09:54:00
|
18. Sleeper, Talocan, etc tech - in Science and Industry [original thread]
Aha, thanks. That helps clear things up for me. /starts investigating "COSMOS"
- by Sha'Aryn - at 2010.01.02 09:46:00
|
19. Sleeper, Talocan, etc tech - in Science and Industry [original thread]
I'm trying to get a grasp on what the skills Sleeper-, Yan Jung-, Talocan- and Takmahl Technology. What are the skills specifically for? Since they're in the Archaeology/hacking skill tree, do they give you a better chance of obtaining something...
- by Sha'Aryn - at 2010.01.02 09:34:00
|
20. The financially frustrated researcher - in Science and Industry [original thread]
Originally by: Hamatitio Originally by: Sha'Aryn Edited by: Sha''Aryn on 27/12/2009 10:52:54 Hyena Found your problem! Yep. I know that now. I didn't do the spreadsheets, but I did look at the market and found that th...
- by Sha'Aryn - at 2009.12.28 07:56:00
|
Pages: [1] 2 3 4 |
First page | Previous page | Next page | Last page |