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1. Eagle Going Extinct... - in Ships and Modules [original thread]
There are 2 for sale now. And if you check the market you can see the daily shift is about 2 a day. Easy enough to buy. Just not really wanted. Just like many others. The Eos got the same volume shifting as the Eagle for example. ----------------...
- by Shintai - at 2011.02.25 21:53:00
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2. POS + Blasters(lol) - in Ships and Modules [original thread]
Edited by: Shintai on 16/02/2011 21:45:57 Tower locks you essentially and distance is dictated by it. Gun firing distance is from the gun. So with blasters etc you can just snipe it. -------------------------------------- Abstraction and Tran...
- by Shintai - at 2011.02.16 21:45:00
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3. Hulk Load out - in Ships and Modules [original thread]
Assume its highsec mining: Hulk: 3x strip miner I 3x small shield extender II 1x survey scanner II 2x mining laser upgrade II 1x anti thermal screen reinforcer I 1x anti em screen reinforcer I Passive tanked setup. -----------------------------...
- by Shintai - at 2011.02.08 13:12:00
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4. Defender Missiles - in Ships and Modules [original thread]
Agree, defender missiles needs a good boost and usage ability. -------------------------------------- Abstraction and Transcendence: Nature, Shintai, and Geometry
- by Shintai - at 2011.01.03 15:03:00
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5. Falcon is unbalanced - in Ships and Modules [original thread]
CCP, please ban this guy for spam now. -------------------------------------- Abstraction and Transcendence: Nature, Shintai, and Geometry
- by Shintai - at 2011.01.02 19:27:00
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6. Mothership idea - in Ships and Modules [original thread]
Edited by: Shintai on 29/05/2010 21:55:18 I prefer the ability to be a nomad. Mothership with huge cargo etc, maybe manufactoring slots etc. Very slow to move around with restrictions. -------------------------------------- Abstraction and ...
- by Shintai - at 2010.05.29 21:54:00
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7. Apocrypha - Tech 3 ships database - build 83982 - in Ships and Modules [original thread]
Thanks. Very nice info! Just a terrible shame to see that you cant make a 125Mbit Gallente boat in any combination. :( -------------------------------------- Abstraction and Transcendence: Nature, Shintai, and Geometry
- by Shintai - at 2009.03.09 15:57:00
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8. Best Falcon killer? - in Ships and Modules [original thread]
Drones and/or FOF is the easiest way. -------------------------------------- Abstraction and Transcendence: Nature, Shintai, and Geometry
- by Shintai - at 2009.01.14 11:09:00
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9. Whats the fastest I can get a ship to move without warping? - in Ships and Modules [original thread]
The fastest was in old days before the stacking fix. 8 MWDs on a scorp :P Abstraction and Transcendence: Nature, Shintai, and Geometry
- by Shintai - at 2008.02.22 13:21:00
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10. Suicide Ganking setup confusion - in Ships and Modules [original thread]
Edited by: Shintai on 16/02/2008 21:28:06 OMG you ROXXOR! YOU ARE A HERO!!! How can such a brave man not help killing those that is weak and exploit the game mechanics in terms of alts! maybe thats why you also hide behind an alt CCP sho...
- by Shintai - at 2008.02.16 21:25:00
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11. How old were you when....? - in Ships and Modules [original thread]
I barely had 100K SP (if even) some day in may 2003. Wanted to fly a Thorax, but they didnt exist at that time. The rest I lost the braincells to remember Abstraction and Transcendence: Nature, Shintai, and Geometry
- by Shintai - at 2007.10.22 23:25:00
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12. Petition: Not to Nerf Carriers - in Ships and Modules [original thread]
Oh noes...the carrier becomes a support ship and not the first line attacker? Its not a nerf, its a fix! Abstraction and Transcendence: Nature, Shintai, and Geometry
- by Shintai - at 2007.10.22 23:23:00
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13. Suicide Ganking - in Ships and Modules [original thread]
To have your insurance removed for being concorded got nothing to do with any kind of carebearing as such. But it makes it abit harder as it should to gank people. because you have to do a better job. I love how people try and defend the ganking ...
- by Shintai - at 2007.10.22 23:07:00
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14. Suicide Ganking - in Ships and Modules [original thread]
CCP can easily fix it most of the way. Just remove insurance id you get concorded. You can still make a profit ganking. But the more or less random attacks would stop. Abstraction and Transcendence: Nature, Shintai, and Geometry
- by Shintai - at 2007.10.22 14:29:00
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15. Occator v Iteron Mark V - in Ships and Modules [original thread]
Edited by: Shintai on 17/09/2007 19:38:39 Originally by: Awox While I don't actually fly the Occator, I feel that you perhaps might not have the Warp Drive Operation skill trained? My Mastodon never fails any warps.. Try warp it ...
- by Shintai - at 2007.09.17 19:38:00
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16. Occator v Iteron Mark V - in Ships and Modules [original thread]
Edited by: Shintai on 17/09/2007 18:30:43 If we look besides the cargo space. That the 2 vs 3 rigs basicly determine. Then the Occator is one big joke. Its warp speed is 3.0 vs 4.5 for the itty. Its much more bulky and slower turning. Oh..an...
- by Shintai - at 2007.09.17 18:30:00
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17. Hauler Imbalance Discussion - in Ships and Modules [original thread]
It¦s a time vs reward issue with haulers. Try compare a Bestower with an Iteron I. Yep you are still laughing at the Iteron I... 4800 vs 3000 plus the others. First at Iteron 3 you can match it. But hey..geddon, apoc..I rest my case Abst...
- by Shintai - at 2005.01.11 23:26:00
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18. WCS = the last blight of pvp - in Ships and Modules [original thread]
Originally by: fairimear the only reasonable fix is that no ship with a WCS fitted can have a gun/missile or ECM online. leaving pure blockade running intact. It¦s it more likely the problem is within your ****ty bandwagon templates? ...
- by Shintai - at 2004.12.21 15:23:00
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19. WCS = the last blight of pvp - in Ships and Modules [original thread]
Originally by: fairimear the only reasonable fix is that no ship with a WCS fitted can have a gun/missile or ECM online. leaving pure blockade running intact. It¦s it more likely the problem is within your ****ty bandwagon templates? ...
- by Shintai - at 2004.12.21 15:23:00
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20. Ship HP Increased - in Ships and Modules [original thread]
Ehm..300% Gallente structure? Not to dizz the stuff here. But structure got 0/0/0/0 resists, and when your structre takes damage, then your modules take damage. Abstraction and Transcendence: Nature, Shintai, and Geometry
- by Shintai - at 2004.12.20 19:49:00
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