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1. Favor from a Mining Barge / Exhumer owner - in Ships and Modules [original thread]
Originally by: Hamatitio /me points to quickfit link on top of this forum. Thanks. I am using Quickfit, but I think it must be wrong. It states that there is not enough CPU available to fit it.
- by Siegas - at 2006.04.14 23:09:00
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2. Favor from a Mining Barge / Exhumer owner - in Ships and Modules [original thread]
I am trying to get an exact figure for the CPU need of an Ice Harvester II when fitted to a Mining Barge / Exhumer. If you pilot one of these and have an Ice Harvester II fitted, can you do a "show info" on the mod and post what the CPU requireme...
- by Siegas - at 2006.04.14 22:43:00
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3. Ice Mining - in EVE New Citizens Q&A [original thread]
Great. Thank you, so it simply increases the efficiency?
- by Siegas - at 2006.04.14 21:17:00
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4. Ice Processing Skill - in Skill Discussions [original thread]
Is the Ice Processing skill REQUIRED for refining Ice? Can I refine without the skill?
- by Siegas - at 2006.04.14 19:49:00
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5. Ice Mining - in EVE New Citizens Q&A [original thread]
Is it possible to refine Ice without the Ice Processing skill?
- by Siegas - at 2006.04.14 18:10:00
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6. Shield Rechargers - in Ships and Modules [original thread]
Thank you.
- by Siegas - at 2006.04.14 16:32:00
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7. Shield Rechargers - in Ships and Modules [original thread]
One more: Is it a passive, or active mod?
- by Siegas - at 2006.04.14 16:31:00
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8. Shield Rechargers - in Ships and Modules [original thread]
Does the Shield Recharger I require charges to work? I ask because it is listed as having a capacity of 1 m3.
- by Siegas - at 2006.04.14 16:28:00
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9. Ice Harvester II CPU needs - in Ships and Modules [original thread]
yeah, you're right. How about when equipped to a Mackinaw?
- by Siegas - at 2006.04.14 14:26:00
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10. Ice Harvester II CPU needs - in Ships and Modules [original thread]
How does anyone manage to fit an Ice Harvester II to a Skiff? Even after the stated 98% reduction in CPU needs, it still needs 264 TF's Are co-processors required? Is my math wrong?
- by Siegas - at 2006.04.14 14:13:00
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11. Ice Harvester II CPU needs - in Ships and Modules [original thread]
Can somone who has an Ice Harvester II tell me what the CPU needs are when fitted to a mining barge? The item description says there is a 98% reduction in CPU needs when fitted to a mining barge, but even then the CPU needs seem too high.
- by Siegas - at 2006.04.14 05:26:00
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12. Good Hulk set-up - in Ships and Modules [original thread]
Is it possible to fit three Ice Harvester II's to a Hulk? Can anyone make some recommendations for a Hulk set-up?
- by Siegas - at 2006.04.14 04:35:00
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13. Tech II item help - in Ships and Modules [original thread]
I have an open high-slot (no hard point)... 1.55 Power Grid left and 17 TF free. Are there any Tech II items that could fit in that spot?
- by Siegas - at 2006.04.14 02:52:00
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14. Industrial set-ups - in Ships and Modules [original thread]
What size shield boosters, armor / hull repairers are generally fitted to Industrial ships? I am guessing not frigate-class.
- by Siegas - at 2006.04.12 14:22:00
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15. Taranis pic request - in Ships and Modules [original thread]
Thanks guys. I can see that the third hard point is in the back... and I learned to fit blasters if I get one
- by Siegas - at 2006.04.12 14:20:00
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16. Taranis pic request - in Ships and Modules [original thread]
Edited by: Siegas on 12/04/2006 04:25:56 Can someone post a couple pics of their Taranis set-up with 3 rails? I am trying to get a mental image of the location of the extra turrets.
- by Siegas - at 2006.04.12 04:25:00
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17. Missing Tech II Items - in Ships and Modules [original thread]
These items do not appear to be available in the game yet: * Inertia Stabilizers II * Small Hull Repairer II * Small Nosferatu II Are they in-game, but nobody is selling? Or, have their BPOs not been lotto'd yet?
- by Siegas - at 2006.04.09 22:01:00
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18. Mass Production skill question - in Skill Discussions [original thread]
Edited by: Siegas on 07/04/2006 20:05:15 That is the one. EDIT: I am going to get the non-advanced version. Thanks for the help!
- by Siegas - at 2006.04.07 19:59:00
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19. Fitting skills? - in Skill Discussions [original thread]
Does the Shield Upgrades skill change the powergrid reqs for Shield Boosters?
- by Siegas - at 2006.04.07 18:23:00
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20. Mass Production skill question - in Skill Discussions [original thread]
I have a quick question regarding a skill: Is there a skill that can increase the "Max. Research Jobs" in my Science and Industry window? Does the Mass Production skill do that?
- by Siegas - at 2006.04.07 18:13:00
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