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61. Sticky:Dev Blog: Fleet Warp Changes - Coming in August Release - in EVE Information Portal [original thread]
Alexis Nightwish wrote: Joseph Seyburn wrote: Quote: What are the goals of these changes? Anyone? and please not the schmockbait about 'Encourage individual participation' PL wanted to reduce the time it takes for a fleet to land o...
- by SilentAsTheGrave - at 2015.06.26 21:15:11
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62. Sticky:[Duality] Sovereignty Playtest Competition - in Test Server Feedback [original thread]
CCP Fozzie wrote: SilentAsTheGrave wrote: CCP Fozzie wrote: I want to make sure we're clear that this was never intended to be a test of fleet compositions and tactics. Unfortunately there was no way to make those aspects realistic on a t...
- by SilentAsTheGrave - at 2015.06.25 16:57:12
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63. Sticky:[Duality] Sovereignty Playtest Competition - in Test Server Feedback [original thread]
CCP Fozzie wrote: I want to make sure we're clear that this was never intended to be a test of fleet compositions and tactics. Unfortunately there was no way to make those aspects realistic on a test server. This test is intended to help find ...
- by SilentAsTheGrave - at 2015.06.25 16:28:26
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64. Sticky:Dev Blog: Fleet Warp Changes - Coming in August Release - in EVE Information Portal [original thread]
Arrendis wrote: SilentAsTheGrave wrote: Mostlyharmlesss wrote: Uh what. I don't understand what you mean with stopping bubbles and slippery petes - They're bubble immune. This change will make them harder to catch(?) and thus making every...
- by SilentAsTheGrave - at 2015.06.24 20:33:34
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65. Sticky:Dev Blog: Fleet Warp Changes - Coming in August Release - in EVE Information Portal [original thread]
Mostlyharmlesss wrote: Uh what. I don't understand what you mean with stopping bubbles and slippery petes - They're bubble immune. This change will make them harder to catch(?) and thus making everyone fly them. The only counter to slippery pet...
- by SilentAsTheGrave - at 2015.06.24 19:28:42
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66. Sticky:[Duality] Sovereignty Playtest Competition - in Test Server Feedback [original thread]
Blaed Drwd wrote: Quote: SilentAsTheGrave Posted: 2015.06.24 07:01 Ruune en Gravonere wrote: SilentAsTheGrave wrote: For each system adjacent that is not part of the same alliance sov, lowers the defensive multiplier cap by one. That i u...
- by SilentAsTheGrave - at 2015.06.24 16:20:24
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67. Sticky:[Duality] Sovereignty Playtest Competition - in Test Server Feedback [original thread]
Ruune en Gravonere wrote: SilentAsTheGrave wrote: For each system adjacent that is not part of the same alliance sov, lowers the defensive multiplier cap by one. That i understood thanks So... thoughts?
- by SilentAsTheGrave - at 2015.06.24 07:01:57
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68. Sticky:[Duality] Sovereignty Playtest Competition - in Test Server Feedback [original thread]
Ruune en Gravonere wrote: SilentAsTheGrave wrote: What of adjacent systems that are not under the alliances control limits the cap on the defensive multiplier? It would add a bit mor 'terrain' to the area and mean that these border systems a...
- by SilentAsTheGrave - at 2015.06.23 21:14:46
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69. Sticky:[Duality] Sovereignty Playtest Competition - in Test Server Feedback [original thread]
What of adjacent systems that are not under the alliances control limits the cap on the defensive multiplier? It would add a bit mor 'terrain' to the area and mean that these border systems are softer targets and easier to Entosis, time wise? Exa...
- by SilentAsTheGrave - at 2015.06.23 20:13:12
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70. Sticky:[Duality] Sovereignty Playtest Competition - in Test Server Feedback [original thread]
Greygal wrote: Zibru Povens wrote: I'm sure if you talk to the right people you'll get the chance of 'capturing' all 3 structures of a system. lol the problem isn't capturing the systems, it's finding vulnerable systems to attack ... ...
- by SilentAsTheGrave - at 2015.06.23 16:18:54
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71. Sticky:[Duality] Sovereignty Playtest Competition - in Test Server Feedback [original thread]
Gabriel Karade wrote: Quote: n++[ 2015.06.22 21:47:18 ] Kaphrah > http://s7.directupload.net/images/140719/72o3mnuz.jpg rekt Quote: Kaphrah > =localsvc:service=publicQaToolsClient&method= MoveMeTo&destination=amarr >...
- by SilentAsTheGrave - at 2015.06.22 23:37:10
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72. Sticky:[Duality] Sovereignty Playtest Competition - in Test Server Feedback [original thread]
What is the estimated presence of players in a system when looking at the defensive multipliers? Notifications being game wide feels a bit too much. Is there a slider in place to lower this to region, constellation or even system wide instead? A...
- by SilentAsTheGrave - at 2015.06.22 16:59:27
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73. Sticky:[Duality] Sovereignty Playtest Competition - in Test Server Feedback [original thread]
Shadoo wrote: SilentAsTheGrave wrote: I'm trying to find us a couple different approaches to things, but when no one logs in, it feels like solo PvP where the other guy has two Falcon alts, links, pirate implants and three triage Archons on ...
- by SilentAsTheGrave - at 2015.06.22 09:15:15
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74. Sticky:[Duality] Sovereignty Playtest Competition - in Test Server Feedback [original thread]
Warmeister wrote: SilentAsTheGrave wrote: KristyDawn wrote: I think you have a poor understanding of pretty much everything :) With the raffle it means anyone in the contest has a shot to win something , despite some alliances teaming ...
- by SilentAsTheGrave - at 2015.06.22 08:12:22
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75. Sticky:[Duality] Sovereignty Playtest Competition - in Test Server Feedback [original thread]
KristyDawn wrote: I think you have a poor understanding of pretty much everything :) With the raffle it means anyone in the contest has a shot to win something , despite some alliances teaming up to form these coalitions. It means that there...
- by SilentAsTheGrave - at 2015.06.22 07:57:08
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76. Sticky:[Duality] Sovereignty Playtest Competition - in Test Server Feedback [original thread]
KristyDawn wrote: SilentAsTheGrave wrote: KristyDawn wrote: SilentAsTheGrave wrote: KristyDawn wrote: What was the reasoning for rewarding the meta module names via a raffle instead of basing it on the top 4 alliances that captured ...
- by SilentAsTheGrave - at 2015.06.22 07:31:52
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77. Sticky:[Duality] Sovereignty Playtest Competition - in Test Server Feedback [original thread]
KristyDawn wrote: SilentAsTheGrave wrote: KristyDawn wrote: What was the reasoning for rewarding the meta module names via a raffle instead of basing it on the top 4 alliances that captured the most sov? It would mean no one would do an...
- by SilentAsTheGrave - at 2015.06.22 07:20:31
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78. Sticky:[Duality] Sovereignty Playtest Competition - in Test Server Feedback [original thread]
YamiFreighter wrote: Then there is the last part, this part only applies to TCUs and IHUBs, where the structure is first destroyed and then you place your own down, you have essentially bested your adversary through two differently managed stag...
- by SilentAsTheGrave - at 2015.06.22 07:00:53
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79. Sticky:[Duality] Sovereignty Playtest Competition - in Test Server Feedback [original thread]
KristyDawn wrote: What was the reasoning for rewarding the meta module names via a raffle instead of basing it on the top 4 alliances that captured the most sov? It would mean no one would do anything till the end. This way there is incentive...
- by SilentAsTheGrave - at 2015.06.22 05:56:18
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80. Sticky:[Duality] Sovereignty Playtest Competition - in Test Server Feedback [original thread]
Tappits wrote: SilentAsTheGrave wrote: Tappits wrote: i have no idea what you want... i don't think you know what you want ether. I have been crystal clear from the start and I really don't know how to make it easier to understand: Re...
- by SilentAsTheGrave - at 2015.06.21 22:42:55
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