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1. [Idea] Jump cloning and Skill pausing - in Player Features and Ideas Discussion [original thread]
Edited by: SilentHunter13 on 31/03/2011 13:12:54 Currently when you want to jump to another clone you have to pause your skill tree and then re-apply it once you get to your destination. I'd assume that this is for simplicity when it comes t...
- by SilentHunter13 - at 2011.03.31 13:10:00
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2. Structured in-game tournaments - in Player Features and Ideas Discussion [original thread]
Edited by: SilentHunter13 on 05/11/2010 19:23:16 My quick idea towards a standings based NPC tournament. There would be a weekly (or monthly) based NPC run tournament or battle scenario. You would have a ship class to stick with but other tha...
- by SilentHunter13 - at 2010.11.05 19:20:00
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3. Reason: Bumped. - in Player Features and Ideas Discussion [original thread]
-continued from above- In another game I play there is somthing called transport rushing (just bear with me). When a fleet can no longer defeat the enemy then they decide to use a faulty game mechanic with defence systems in a transport and just ...
- by SilentHunter13 - at 2010.05.17 23:21:00
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4. Reason: Bumped. - in Player Features and Ideas Discussion [original thread]
I logged on to read a news statement saying how a Atlas titan was bumped out of a bubble by a revelation class dreadnaught only to just make it back into the bubble to be bumped outside again long enough for it to be finished off by a hostile flee...
- by SilentHunter13 - at 2010.05.17 23:15:00
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5. Nano nerf needed again? - in Player Features and Ideas Discussion [original thread]
You're missing the point. It isn't that it is impossible to kill or that its stupidly hard it is the fact that it is going almost 2x as fast as anything else could ever do ingame. Towards the fact that you think 80mil is expensive then think agai...
- by SilentHunter13 - at 2010.02.16 01:03:00
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6. Nano nerf needed again? - in Player Features and Ideas Discussion [original thread]
Well the vagabond is a fast ship because it tanks with speed, it is made for speed but a vagabond still doesn't go faster than a interceptor. As the other person said "no ship should be faster than an interceptor". On that subject someone also sa...
- by SilentHunter13 - at 2010.02.15 22:53:00
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7. Titan bump, fix needed? - in Player Features and Ideas Discussion [original thread]
Edited by: SilentHunter13 on 15/02/2010 22:47:29 I'm sorry, I didn't realise I needed to be able to fly the ship to make a judgement on how it is currently not balanced. Few things I want to say to that comment. 1.) Are YOU a titan pilot or ...
- by SilentHunter13 - at 2010.02.15 22:47:00
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8. Bounty system Idea (yes, another one) - in Player Features and Ideas Discussion [original thread]
Edited by: SilentHunter13 on 15/02/2010 04:22:05 Originally by: Sylia Masters A default limit based upon security status of the character, only applicable once per time period and/or events. Events could include ship attack, ship dest...
- by SilentHunter13 - at 2010.02.15 04:19:00
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9. Titan bump, fix needed? - in Player Features and Ideas Discussion [original thread]
Bump, not letting this thread die. Titans need to be changed. If anything they have 2 issues, not being able to slow down and being easily bumped. This means you can accidentally hit a titan and he would carry on going for a long time before even...
- by SilentHunter13 - at 2010.02.15 04:00:00
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10. Nano nerf needed again? - in Player Features and Ideas Discussion [original thread]
Hi all, just wanted to bring to your attention the new toy of everyman and his dog in eve. The Dramiel. Now if I remember correctly about the infamous days of riding around in a interceptor going 8km/s or faster, ishtars doing 4km/s and ravens d...
- by SilentHunter13 - at 2010.02.15 03:54:00
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11. Titan bump, fix needed? - in Player Features and Ideas Discussion [original thread]
As I said, yes mass is somthing that really is a problem in actual space, but eve space isn't outerspace, sounds, acceleration. Just saying that anyone who uses the "well, you should be able to bump a titan because in space there is no real gravit...
- by SilentHunter13 - at 2010.02.03 21:53:00
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12. Titan bump, fix needed? - in Player Features and Ideas Discussion [original thread]
It has come to my attention that somthing needs to be done about the mass of a titan and its vulnerability to bumping. If you were to merely bump a titan with a 300m/s megathron it would be bumped really easily, if a titan landed on a POS structur...
- by SilentHunter13 - at 2010.02.03 19:54:00
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13. Idea: Wrecks - in Player Features and Ideas Discussion [original thread]
The thing is, eve is getting overhauls at every patch. Models of ships and structures are being changed and entire parts of 0.0 and eve are getting redone. Is it that much to ask for somthing other than some scraps of metals left from like... a ma...
- by SilentHunter13 - at 2009.12.10 17:02:00
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14. Idea: Wrecks - in Player Features and Ideas Discussion [original thread]
Yes, not in the near future. Infact I assume it has already been mensioned before if it appears inside a movie or two that it can be a possibility. To be honest, towards server performance the sheer amount of drones and normal type of wrecks alone...
- by SilentHunter13 - at 2009.11.29 23:27:00
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15. Idea: Wrecks - in Player Features and Ideas Discussion [original thread]
With the new eve trailer for Dominion it has come to my attention that EvE is missing somthing that would add to the scenery and view of EvE. Wrecks currently ingame all more or less look the same. Larger wrecks are larger and cap ships more or ...
- by SilentHunter13 - at 2009.11.29 19:02:00
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