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1. I have no idea how to figure out your jumping distance in a cap ship - in Ships and Modules [original thread]
Anyone know where I can go to find out exactly how many systems I can jump with my alloted skills. as i see 5LY as the jumping distance but how many jumps is that if u were in a non cap ship ? say going through 10 jump gates ? i have no idea, a...
- by Squeakz - at 2007.08.01 05:49:00
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2. Carrier vs Dreadnaught (problem) - in Ships and Modules [original thread]
what im saying is the base price for the ships without mods doesn't seem right.. take away the mods here just the base price as buying the ship straight from the market etc... the carrier takes longer to learn and is more versatile and can do a...
- by Squeakz - at 2007.07.31 01:51:00
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3. Carrier vs Dreadnaught (problem) - in Ships and Modules [original thread]
to actually fly the ship it doesn't require cap reppers not including mods here just the actual primary skills to fly it !
- by Squeakz - at 2007.07.31 00:42:00
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4. Carrier vs Dreadnaught (problem) - in Ships and Modules [original thread]
thanks for info. but taking out mods or additional rigs etc.. a carrier can haul 80,000 m3 standard in its drone bay no ? along with what ever the cargo is already. a dread if moros has 500m3 drone bay and 4500m3 cargo space.. so not really an...
- by Squeakz - at 2007.07.31 00:17:00
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5. Carrier vs Dreadnaught (problem) - in Ships and Modules [original thread]
but in reality, there are more carrier pilots than dread pilots and a carrier is longer to train and more cost involved in skills. so i just figured that it should cost more to purchase the dread barely gets used unless u really want to go hunti...
- by Squeakz - at 2007.07.30 22:16:00
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6. Carrier vs Dreadnaught (problem) - in Ships and Modules [original thread]
not including the modules i meant the ship on a basis.. a carrier in primary skills takes longer there for its supposed to be a better ship, so it should cost more ISK to buy. a dreadnaught doesn't take aslong in primary skills and only has 2 us...
- by Squeakz - at 2007.07.30 22:02:00
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7. Carrier vs Dreadnaught (problem) - in Ships and Modules [original thread]
I just wanted a justification on the carrier/dreadnaught. Carrier: Costs under $1 billion to buy Takes Capital Ship III and Carrier I, along with fighters requiring some decent skills like Leadership V & Drone Interfacing V. Is multipurpose, go...
- by Squeakz - at 2007.07.30 21:51:00
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