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101. New England US Wormholer's BBQ( all eve welcome) insight request... - in Out of Game Events and Gatherings [original thread]
I live in southern New Hampshire and will definitely make an effort to attend! I'll send you a mail in game for details.
- by Stalence - at 2014.05.08 21:45:00
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102. Sticky:Dev Blog: Team Up: Industry Work Teams - in EVE Information Portal [original thread]
Do you have any details on where and how the teams will spawn for auction? For instance, will they always be in High Sec hubs; leaving low sec, null sec, and wormholes always at a disadvantage? Or do you plan on team auctions spawning randomly th...
- by Stalence - at 2014.04.30 19:13:00
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103. Simple Low-Sec Band-Aid Solution - Fix 0.4 Systems - in Player Features and Ideas Discussion [original thread]
Derath Ellecon wrote: Darius Caliente wrote: Derath Ellecon wrote: What does this actually fix? Does having some additional systems that can moon mine change anything significantly? Is fighter assignment that much of a thing (I didn't thi...
- by Stalence - at 2014.04.17 16:06:00
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104. Simple Low-Sec Band-Aid Solution - Fix 0.4 Systems - in Player Features and Ideas Discussion [original thread]
+1 Agree with OP completely. I would just add that Booster manufacturing at a POS also be allowed in 0.4 space as part of the proposed change.
- by Stalence - at 2014.04.17 15:54:00
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105. Announcement:Caldari Navy Manhunt - Event Details, Prize Breakdown &... - in Live Events Discussion [original thread]
I was a member of an approximately 50 player strong Cal Mil fleet of sniping destroyers and had a blast. We didn't really expect to score any loot or be on grid for prizes but had a lot of fun warping all about system and ganking players from all...
- by Stalence - at 2014.04.13 23:42:00
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106. Feature request - dscan shortcut key - in Player Features and Ideas Discussion [original thread]
I have no idea how this hasn't already been a thing for as long as D-Scan has been around. +1
- by Stalence - at 2014.03.12 00:12:00
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107. Questions for making future pvp vids: - in Warfare & Tactics [original thread]
1) I use FRAPS on a Windows 7 rig with a newish AMD graphics card, Intel i7 chip, and a solid state drive for the OS and application and I get clean videos. I can run my system specs for you when I get home if you really care but I've only noticed...
- by Stalence - at 2014.03.04 17:19:00
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108. Pre-activating modules, how now? - in Warfare & Tactics [original thread]
I believe the rub is if you pre-activate modules, say a web and scram before locking target. If when the target locked is within activation range of the module it will activate. Otherwise it returns to its idle state. This could be why you pre-ac...
- by Stalence - at 2014.02.26 19:18:00
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109. Restore Deadspace Acceleration Gate Activation distance to 2500 mete... - in Player Features and Ideas Discussion [original thread]
Great idea. +1 I see this as an interesting tactic to level the playing field against solo stabbed/cloaky plexers but wouldn't do much to change traditional FW small gang warfare. With the potential to have brawlers orbiting the beacon at landing...
- by Stalence - at 2014.02.26 19:12:00
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110. FW farming.... It's getting REALLY lame. - in Warfare & Tactics [original thread]
First, I didn't know FW plexing was a bot-capable activity but that doesn't surprise me. The system is definitely broken when plexer alts, mission runners and bots can profit like crazy yet do nothing to add to the game. Sure I suppose there sh...
- by Stalence - at 2014.02.26 19:04:00
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111. Can I use a jump clone to save my stuff stranded in lowsec? - in Warfare & Tactics [original thread]
If your gear is in a station that also happens to be a hot bed of FW, I would sell your stuff on the market there. You could make a profit at least 15 to 20% over Jita prices on mods frequently used on PVP fits. Then take your earnings and buy rep...
- by Stalence - at 2014.02.26 18:52:00
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112. Not enough ways to lose SP - in EVE General Discussion [original thread]
Skill Training Online wrote: Tippia wrote: SoGǪ Encouraging the use of alts. Discouraging PvP. Ensuring that newbies stay newbies forever. Doesn't particularly solve anything. Yeah, no, I'm not entirely convinced that Gǣgood for EVEGǥ i...
- by Stalence - at 2014.02.01 04:13:00
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113. Not enough ways to lose SP - in EVE General Discussion [original thread]
Do not want. EVE has enough consequences as it is.
- by Stalence - at 2014.02.01 04:07:00
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114. [Idea] Medical Clones 2.0 - in Player Features and Ideas Discussion [original thread]
chaosgrimm wrote: Agreed with op that this should be readdressed. IMO I don't see a clone cost + SP lost penalty as something that makes the game better. It's just a general penalty for not using an alt. Disagree with the OP's implementation....
- by Stalence - at 2014.02.01 04:02:00
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115. [Idea] Comets: the new Gravimetric scan sites. - in Player Features and Ideas Discussion [original thread]
Definitely an interesting idea which I'm largely in favor of. Here are a few of the things I like: + Appeases the veteran grav site scanners and gives them a challenge & keeps them engaged + Offers some security in return for scanning the si...
- by Stalence - at 2014.02.01 03:04:00
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116. Link Kill Mails in Bounty Claimed Notifications - in Player Features and Ideas Discussion [original thread]
Swiftstrike1 wrote: I don't recall ever reading anything like this on the forums before, but I really like this idea. +1 EDIT: on further consideration, I have concerns about the free intel this would provide. Still like the idea though. One w...
- by Stalence - at 2014.02.01 02:33:00
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117. Link Kill Mails in Bounty Claimed Notifications - in Player Features and Ideas Discussion [original thread]
CCP, can you please start including Kill Mail link details in Bounty Claimed Notifications for people you put a bounty on? I love getting the bounty claimed notifications for certain adversaries but I always end up having to check a third party ki...
- by Stalence - at 2014.02.01 02:18:00
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118. FW changes id like - in EVE General Discussion [original thread]
Scipio Artelius wrote: Nariya Kentaya wrote: would rather see anyone who enters a FW plex be flagged for combat on site though, get tired of getting a sec status hit for shooting someone who warps into what is clearly marked as a military en...
- by Stalence - at 2014.01.20 17:02:00
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119. Salvaging Highsec - in Warfare & Tactics [original thread]
I'd also consider using one of the new mobile tractor beam deployable units if the wrecks are yours or abandoned and add more salvagers to the highs and drop some tractors. I also recall salvagers chewing through capacitor on the occasions I've tr...
- by Stalence - at 2014.01.10 20:10:00
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120. Entering a Faction Warfare Plex without declaring War - in Warfare & Tactics [original thread]
The Lobsters wrote: You won't actually take that much of a sec hit by shooting a neutral. Pod them and you get a big hit but otherwise the sec hit is negligible. Also, make sure your overview is setup to show neuts with less that -5 sec status....
- by Stalence - at 2014.01.10 18:29:00
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