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1. Minimum Increment on Buy-Order Prices - in Player Features and Ideas Discussion [original thread]
1p is significant on toilet paper, it is not however significant on a ferarri. Thats why you dont see cars being advertised as 1p cheaper than the competition. Cheap items already have an effective minimum percentile price increase since any incre...
- by Sulaki - at 2006.07.27 18:46:00
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2. Minimum Increment on Buy-Order Prices - in Player Features and Ideas Discussion [original thread]
Edited by: Sulaki on 27/07/2006 17:58:41 Originally by: Maya Rkell Artifical limits don't help the game either. So don't incriment by 0.01, do it by 5%. Clearly outprice them. I do, but that is not a winnable strategy, once you rea...
- by Sulaki - at 2006.07.27 17:57:00
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3. Minimum Increment on Buy-Order Prices - in Player Features and Ideas Discussion [original thread]
It would be nice if there was a minimum increment on buy order prices like real world auction systems. It is annoying when you place a 1,000,000 ISK buy order only to come back and see that someone made a 1,000,000.01 ISK buy order for the same it...
- by Sulaki - at 2006.07.27 17:10:00
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4. UI Improvement: Auto Reload On-Off etc - in Player Features and Ideas Discussion [original thread]
Many of the in game menus show messages like: Auto Reload On Set Manual Off and things like that. This is confusing from a UI standpoint as the On/Off could be either a status indicator saying what the current status of the flag is, or it could ...
- by Sulaki - at 2006.07.16 20:56:00
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5. Ship Crews - in Player Features and Ideas Discussion [original thread]
Or best of all, maybe they could play you at cards on those long 20 hop voyages.
- by Sulaki - at 2006.07.16 20:49:00
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