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101. POS - Generator and Computing Arrays - in Player Features and Ideas Discussion [original thread]
Edited by: SweatySack on 13/02/2006 07:18:06 I do not really see what the benefit would be for this. You want the generators to use certain ammount of fuel to create a certain ammount of powergrid(Towers allready do this) Then the POS can on...
- by SweatySack - at 2006.02.13 07:15:00
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102. Idea: Flight Mode affects Combat - in Player Features and Ideas Discussion [original thread]
I hate it. You can do all this by yourself. You just have to click where you want to go. If they implement this, all it will do is make everyone a "master" at flying. You will see ceptors killing turrent BS with ease. Hell, if they get into troub...
- by SweatySack - at 2006.02.13 07:10:00
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103. Memorial to Smoske - in Corporation, Alliance and Organization Discussions [original thread]
Thanks Tribal...means a lot to many players.
- by SweatySack - at 2006.02.13 00:03:00
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104. VentureCorp Restructuring Announcement - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: SweatySack Who is Venture corp? BTW this was a joke(got some angry mails ) Wish the best of luck to you guys. Hope you find the right path.
- by SweatySack - at 2006.02.12 07:45:00
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105. Custom Ship Paint Jobs - in Player Features and Ideas Discussion [original thread]
Originally by: Kamazik I would rather see visual evidence of damage to my armor and structure like broken plates, melted metal burn marks, etc. Also too much lag. Would be better than the first suggestion, but too much. Would prefer ...
- by SweatySack - at 2006.02.12 07:13:00
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106. Refine Corpse - Recieve Implant Fragments - in Player Features and Ideas Discussion [original thread]
Originally by: Nukeitall A little ghoulish, and it might destroy the entire market for implants seeing as how corpses have been produced en-masse for the past three years. Maybe a "new corpse type" could be added, in which case this might...
- by SweatySack - at 2006.02.11 22:51:00
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107. Refine Corpse - Recieve Implant Fragments - in Player Features and Ideas Discussion [original thread]
For example. I would have a full set of implants. I get podded and someone scoops my corpse up. They could refine my corpse and get fragments from the implants. After you get all the right parts together you could build a normal implant using a B...
- by SweatySack - at 2006.02.11 22:07:00
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108. VentureCorp Restructuring Announcement - in Corporation, Alliance and Organization Discussions [original thread]
Who is Venture corp?
- by SweatySack - at 2006.02.11 21:41:00
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109. VentureCorp Restructuring Announcement - in Corporation, Alliance and Organization Discussions [original thread]
Who is Venture corp?
- by SweatySack - at 2006.02.11 21:41:00
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110. Fighting bob is no fun. - in Corporation, Alliance and Organization Discussions [original thread]
For the most part, BoB are good guys and just like to have some fun. As with any corp or alliance there are allways a few that smack. No big deal, just smack back or ignore it.
- by SweatySack - at 2006.02.11 21:32:00
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111. North Star Networks [NSN] û 2 years and counting! - in Corporations and Alliances Summit [original thread]
pfft. FREEE had there 2 year way back. You dont see us on the boards "OMFG LOOK AT US!!!11!1" j/k Congrates NSN. Good luck in the future
- by SweatySack - at 2006.02.07 09:49:00
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112. [Auction - short] 30.5 Mill SP Science, Industrial, and Freighter Char - in Sell Orders [original thread]
Good luck on the sale Eefrit
- by SweatySack - at 2006.01.30 09:03:00
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113. (currently 18) ideas for the game - in Player Features and Ideas Discussion [original thread]
Originally by: mimik 1. not sure if this is needed. 2. agreed. 3. agreed. 4. the training has to stop as the implant will change your training time so it has to be re-calculated with new implant in place. 5. you can already. 6. alread...
- by SweatySack - at 2006.01.28 11:42:00
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114. Corporate Tools need work, several ideas - in Player Features and Ideas Discussion [original thread]
Not sure if these have been mentioned or not but Maybe have a setting for corp wallet spending that needs approval from the CEO. Say if it is set at 20 isk, then corp member/director can use 1-19 isk but anything 20 or higher would need approval ...
- by SweatySack - at 2006.01.28 11:35:00
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115. [Video] Episode II - ASCN War - in My EVE [original thread]
Also should add, I hate SA for setting up a camp when IRON was on its way down. Would have made it right in the middle of the hard core fighting. O well, that fight was good too.
- by SweatySack - at 2006.01.28 11:21:00
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116. [Video] Episode II - ASCN War - in My EVE [original thread]
didnt think I would watch that long of an eve vid but soon saw why it needed to be that long. To chop up those fights would have been a crime. Nice work.
- by SweatySack - at 2006.01.27 22:19:00
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117. What are you doing and what is happening around you when you lag? - in EVE General Discussion [original thread]
I get pretty bad lag whenever I open the in space right click menu. Also opening corp hangers is very slow, and sometimes takes a few attempts. Opening some secure cans with 100's of BPC's in it is no problem, then sometimes opening a can with 4 o...
- by SweatySack - at 2006.01.22 20:53:00
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118. [AUCTION] Thon, Kaikka & Dread Guristas Loot - in Sell Orders [original thread]
4) 65
- by SweatySack - at 2006.01.22 00:02:00
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119. KIA Press Release. - in Corporation, Alliance and Organization Discussions [original thread]
GL KIA.
- by SweatySack - at 2006.01.21 23:40:00
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120. [Auction] 25% more armor and a nice 9750m range EM Smartbomb! - in Sell Orders [original thread]
10mil for the INT implant
- by SweatySack - at 2006.01.20 02:49:00
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