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1. New Player: I need your help. - in Skill Discussions [original thread]
Seems ok, but I'd switch the +1 charisma for +1 memory imo. Learning skills and iirc drones require memory, so it's nice to have. Other than that, Intelligence and Perception are already high. Seems like a decent char there:) -----------------...
- by Swindley - at 2007.11.26 09:12:00
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2. Suggestion to make skills less confusing to new players - in Skill Discussions [original thread]
Alanis Shadow, that would be an excellent start! 100x easier to actually see how to get better at specific ships etc! Maybe we simply need a "New players guide to xxx" clicky on the left side menu as well:) --------------------------------------...
- by Swindley - at 2007.11.23 09:24:00
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3. Suggestion to make skills less confusing to new players - in Skill Discussions [original thread]
I also agree with Misina Arlath:) And he understood more what i ment. I didn't mean "show all skills i can currently train" I ment categories like "frigate fighting" which would include even Energy management or even navigation as skills which w...
- by Swindley - at 2007.11.22 13:19:00
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4. Suggestion to make skills less confusing to new players - in Skill Discussions [original thread]
But we could also have several types of filters. Like "skills needed to fly frigs decent" or "combat related newbie skills" Maybe "mining for beginners" or "production for beginners" I think It'd help alot for new players when they decide what ...
- by Swindley - at 2007.11.22 00:19:00
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5. Suggestion to make skills less confusing to new players - in Skill Discussions [original thread]
Edited by: Swindley on 20/11/2007 14:40:39 Here's a simple suggestion I thought of now, while at work. It's actually very simple and I think it would help alot to make skills slightly less overwhelming to our new players. Simply put, make a ...
- by Swindley - at 2007.11.20 14:35:00
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6. So I have this character... - in Skill Discussions [original thread]
Galente industrial 5 would also be a good idea:)
- by Swindley - at 2005.04.07 09:30:00
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7. implants - in Skill Discussions [original thread]
Besides, anyone selling a +5 implant on market would be an idiot Same goes for faction ships etc... (if it was even possible) You need better exposure and advertising of the item, since very few people actually check market for +5 implants, and m...
- by Swindley - at 2005.04.07 09:26:00
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8. implants - in Skill Discussions [original thread]
seen several +5 Just keep an eye on buy and sell forum;)
- by Swindley - at 2005.04.06 12:11:00
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