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1. Custom Interface - in Player Features and Ideas Discussion [original thread]
crtl-F9 should Completely strip out your entire interface. no HUD, no neocomm, chat windows, anything. press again to switch back. "I don't wear panties, for the record. Commando 4tw! ~ Abdalion"
- by Tekran - at 2005.11.02 22:26:00
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2. Object decay over time (in space) - in Player Features and Ideas Discussion [original thread]
/signed only makes sense. space is not a nice place! why havnt those secure cans (placed in a 1.0 belt a million years ago) been crushed by drfiting asteroids or something? fillintheblanks noob ship still sitting at the sun's warp in point, next t...
- by Tekran - at 2005.11.02 21:49:00
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3. Asteroids: a simple yet effective idea - in Player Features and Ideas Discussion [original thread]
"We're going in, everyone hide behind the dread! Activate Remote Boosters!" "I don't wear panties, for the record. Commando 4tw! ~ Abdalion"
- by Tekran - at 2005.10.16 18:01:00
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4. [SHIP] SMALL FREIGHTER - in Player Features and Ideas Discussion [original thread]
Omir Sarikusa's Blood Retriever, loaded with Dark Blood Strip Miners? yes please? anyhow.. indeed, its perhaps too large a gap between larget Indies and and smallest Frieghter. a mid-sized ship class with the ability to interface with POS' hangers...
- by Tekran - at 2005.10.14 09:15:00
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5. Assualt Hvy Missiles Lauchers! - in Player Features and Ideas Discussion [original thread]
only acceptable if the name is changed around. Heavy Assualt Missle Launcher. H.A.M. Launcher. mmm.. ham.. anythow. from a non-missle user totaly unknowing person, makes limited sense. cruisers have the assault lancher to boost effectivness, why ...
- by Tekran - at 2005.10.01 17:47:00
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6. Map - Remember systems visited - in Player Features and Ideas Discussion [original thread]
and the last visited date
- by Tekran - at 2005.09.28 04:24:00
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