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1. Returning to Eve and getting podded - Looking for Advice - in Skill Discussions [original thread]
Well, noob I am, I got this in the wrong forum... Could a mod move it plz?
- by TelJanin - at 2008.07.12 02:58:00
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2. Returning to Eve and getting podded - Looking for Advice - in Skill Discussions [original thread]
Eve was my buddies and I's introduction to MMORPG. As such, we didn't get certain aspects and quit after what we felt was a grave injustice (lost our battleships in mere seconds). In retro spec, we entered into Naxx in a three man raid. So here's...
- by TelJanin - at 2008.07.12 02:57:00
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3. gang autopilot - in Player Features and Ideas Discussion [original thread]
Agreed
- by TelJanin - at 2004.12.21 01:10:00
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4. gang autopilot - in Player Features and Ideas Discussion [original thread]
Agreed
- by TelJanin - at 2004.12.21 01:10:00
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5. Ship crew for better performance? - in Player Features and Ideas Discussion [original thread]
Sounds like an idea. I'm always up for more options and customisation. A monthly salary would be kinda irritating, as would revolts. This is how I envision a decent system. All modules on a ship require a crew to operate and maintain. A turret r...
- by TelJanin - at 2004.12.15 19:28:00
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6. Ship crew for better performance? - in Player Features and Ideas Discussion [original thread]
Sounds like an idea. I'm always up for more options and customisation. A monthly salary would be kinda irritating, as would revolts. This is how I envision a decent system. All modules on a ship require a crew to operate and maintain. A turret r...
- by TelJanin - at 2004.12.15 19:28:00
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7. Search Function for Assets - in Player Features and Ideas Discussion [original thread]
Signed
- by TelJanin - at 2004.11.30 22:43:00
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8. Search Function for Assets - in Player Features and Ideas Discussion [original thread]
Signed
- by TelJanin - at 2004.11.30 22:43:00
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9. Projectile weapons: whats the deal? - in Player Features and Ideas Discussion [original thread]
Originally by: Qutsemnie Edited by: Qutsemnie on 21/11/2004 05:35:23 Edited by: Qutsemnie on 21/11/2004 05:33:04 Powergrid really doesnt have a real life analogy. Oh wait it might. It might be thought of as difference in potential ...
- by TelJanin - at 2004.11.30 22:40:00
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10. Projectile weapons: whats the deal? - in Player Features and Ideas Discussion [original thread]
Originally by: Qutsemnie Edited by: Qutsemnie on 21/11/2004 05:35:23 Edited by: Qutsemnie on 21/11/2004 05:33:04 Powergrid really doesnt have a real life analogy. Oh wait it might. It might be thought of as difference in potential ...
- by TelJanin - at 2004.11.30 22:40:00
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11. Missle Launcher sizes & ammo used. - in Player Features and Ideas Discussion [original thread]
Yeah, I agree. I think it'd be a definate advantage to be able to choose the amount of money you're throwing at an enemy. And all launchers already seem to be able to customise the launch tube size, I don't think that firing cruise and defenders, ...
- by TelJanin - at 2004.11.30 22:19:00
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12. Missle Launcher sizes & ammo used. - in Player Features and Ideas Discussion [original thread]
Yeah, I agree. I think it'd be a definate advantage to be able to choose the amount of money you're throwing at an enemy. And all launchers already seem to be able to customise the launch tube size, I don't think that firing cruise and defenders, ...
- by TelJanin - at 2004.11.30 22:19:00
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13. PIRATE ALERT - in Player Features and Ideas Discussion [original thread]
Originally by: Kendar i agree with Pandora that would make it even easyer to sit watch tv while you mine why not sit at the pc or bring some other players as guards One of the features I like about eve is it's desktop function. In f...
- by TelJanin - at 2004.11.30 22:00:00
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14. PIRATE ALERT - in Player Features and Ideas Discussion [original thread]
Originally by: Kendar i agree with Pandora that would make it even easyer to sit watch tv while you mine why not sit at the pc or bring some other players as guards One of the features I like about eve is it's desktop function. In f...
- by TelJanin - at 2004.11.30 22:00:00
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15. Gang/Fleet formations - in Player Features and Ideas Discussion [original thread]
Agreed.
- by TelJanin - at 2004.11.30 21:06:00
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16. Gang/Fleet formations - in Player Features and Ideas Discussion [original thread]
Agreed.
- by TelJanin - at 2004.11.30 21:06:00
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17. Exodus Still Tactically Unsound - in EVE General Discussion [original thread]
Just like to list a few issues I've always had with Eve. -Max 60km Warp-in is really hindering. Just had a level 4 mission in which a number of pirate ships had to be killed, but they were surrounded by a large number of sentry guns which could d...
- by TelJanin - at 2004.11.25 23:35:00
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18. Exodus Still Tactically Unsound - in EVE General Discussion [original thread]
Just like to list a few issues I've always had with Eve. -Max 60km Warp-in is really hindering. Just had a level 4 mission in which a number of pirate ships had to be killed, but they were surrounded by a large number of sentry guns which could d...
- by TelJanin - at 2004.11.25 23:35:00
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19. I think it would rock absolutely if we saw launcher - in Player Features and Ideas Discussion [original thread]
This reply is coming a little late, I realise, but I don't check the forums too often. My bad. Anyways, not only do I think it would be cool to be able to see the various armnaments your ship is outfitted with, but I think it's essencial to be abl...
- by TelJanin - at 2004.09.20 04:10:00
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20. I think it would rock absolutely if we saw launcher - in Player Features and Ideas Discussion [original thread]
This reply is coming a little late, I realise, but I don't check the forums too often. My bad. Anyways, not only do I think it would be cool to be able to see the various armnaments your ship is outfitted with, but I think it's essencial to be abl...
- by TelJanin - at 2004.09.20 04:10:00
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