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101. Zealot vs. Phantasm - in Ships and Modules [original thread]
Edited by: Tenzeck on 14/05/2011 15:30:36 Originally by: Kyle Renton over 2 mins of this so thats 84k of DPS you can lay down in short order. Be careful with terminology there. It's not "84K of DPS" but 84K points of damage over ...
- by Tenzeck - at 2011.05.14 15:28:00
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102. Pve Nightmare fits? - in Ships and Modules [original thread]
What is this ship for? Serpentis sanctums? Mission running in space that gives lots of Serpentis missions? If you have the option, consider a Tengu if your primary targets are Serpentis. It will be much easier to tank their damage and the damage ...
- by Tenzeck - at 2011.05.14 15:15:00
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103. Incursions and beyond: Marauders 5 or Command Ships 5? - in Ships and Modules [original thread]
Originally by: Isan'na Another possible difference is the presence of a skirmish booster. I'd say that falls under fleet composition and certainly under knowing how to take advantage of what those battleships offer. :) I am not saying ...
- by Tenzeck - at 2011.05.13 02:18:00
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104. Incursions and beyond: Marauders 5 or Command Ships 5? - in Ships and Modules [original thread]
Originally by: Crabs Collector So, CS 5 is much better, as long as you do vanguards. Originally by: sabre906 I've had the opposite experience. The Bhaalgorn and Vindi performed far better than Absolution or legion, especially...
- by Tenzeck - at 2011.05.12 20:38:00
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105. What are "Incursions"...? - in Missions & Complexes [original thread]
In the most organized/best equipped fleets, Incursion sites can be some of the best isk/time in the game. In very bad fleets, you can lose money as the risk is much higher than it is in high sec missions. Scout sites are the lowest level, and rec...
- by Tenzeck - at 2011.05.10 20:57:00
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106. abaddon vs apoc for lv4 - in Ships and Modules [original thread]
Originally by: Goose99 Btw, geddon for max skills. Fixed!
- by Tenzeck - at 2011.05.10 20:40:00
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107. Shield Transporters - in Ships and Modules [original thread]
Something that I forgot to mention: The attributes/fittings tabs are very specific. If it doesn't specifically say that you lose shields, you don't lose shields. It will list all benefits and all costs, so the fact that it doesn't list a shield ...
- by Tenzeck - at 2011.05.08 10:06:00
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108. Shield Transporters - in Ships and Modules [original thread]
Originally by: AviendhaYasu From the item stats for Large Remote Armor Repair System II: "Targeting Optimal Range 8.40 km Armor hp Repaired 384 HP " From the item stats for Large Shield Transporter II: "shield Bonus 384 HP shield Transf...
- by Tenzeck - at 2011.05.08 05:25:00
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109. Shield Transporters - in Ships and Modules [original thread]
Objection, your honor. Asked and answered. If you're still confused despite my direct answer, you'll have to read the stats of the item. Show info - it will answer most of your questions and prevent you from having to make these kinds of posts.
- by Tenzeck - at 2011.05.07 23:45:00
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110. Tachyons I vs mega pulse laser I what to choose? - in Ships and Modules [original thread]
Originally by: Crabs Collector Fit your baddon with mega beams. T2 pulse are only good on the apoc (beams often still being better for missioning) and tachyons are only practical on the nightmare and paladin. What? Tech 2 pulse allows ...
- by Tenzeck - at 2011.05.07 23:39:00
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111. Shield Transporters - in Ships and Modules [original thread]
They are remote shield reppers.
- by Tenzeck - at 2011.05.07 23:31:00
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112. High effective HP fast non-capital ship? - in Ships and Modules [original thread]
What's your goal here? You mentioned only some of the larger hauling ships in the game, but didn't mention how much cargo space you need. If your goal is just to run some expensive cargo, you might consider a ship that can cloak. A blockade runne...
- by Tenzeck - at 2011.05.07 23:25:00
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113. Incursion Tengu? - in Ships and Modules [original thread]
Originally by: Aamrr As a Basilisk pilot that has run quite a few Incursions, I can confirm that I could keep that Tengu alive through Vanguards in my sleep. I would also like to point out I would not trust other logistics pilots to do th...
- by Tenzeck - at 2011.05.04 06:06:00
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114. Incursion Tengu? - in Ships and Modules [original thread]
It has buffer. Check the subsystems.
- by Tenzeck - at 2011.05.03 16:54:00
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115. Incursion Tengu? - in Ships and Modules [original thread]
Originally by: Goose99 Not that useful. Lacking web bonus, can only be shield tanked. It ranks below webber Loki. If you want to spend some isk, get a Bhaalgorn/Paladin/Vindi/Kronos. Web bouses don't matter all that much. Range is hard...
- by Tenzeck - at 2011.05.03 06:06:00
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116. Need help decideing - in Ships and Modules [original thread]
Originally by: Pam Demonium Originally by: sabre906 Out of ships you don't own, get either Vindicator or Bhaalgorn. Vindicator for blitzing vanguards, Bhaalgorn for all. Yup, been doing the vans for weeks and these are the one...
- by Tenzeck - at 2011.05.01 00:31:00
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117. Tracking for Incursion Sites - in Ships and Modules [original thread]
Originally by: Arazel Chainfire As for the rest of the fit - the only thing I would be worried about is cap, as in you need it to last at least 5 min if you don't have a cap buddy (cause face it, sometimes, you won't), and the NM is a re...
- by Tenzeck - at 2011.05.01 00:29:00
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118. Tracking for Incursion Sites - in Ships and Modules [original thread]
Yes,the extenders increase my sig radius. No, it doesn't really increase the damage I take. My sig rad is over 400 anyway, and almost everything I am going to see is cruiser or smaller. I am already seeing full damage from most of the targets.
- by Tenzeck - at 2011.04.30 13:50:00
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119. Tracking for Incursion Sites - in Ships and Modules [original thread]
So from what you're all saying, something like this is ideal: [Nightmare] Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Las...
- by Tenzeck - at 2011.04.30 12:31:00
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120. Probe strength for lowsec? - in Missions & Complexes [original thread]
What kind of probes are you using specifically? Someone suggested faction probes, and I saw you accepted that advice. I didn't see if you were using combat or core probes, though. Core probes will give you a greater max strength, allowing you to...
- by Tenzeck - at 2011.04.30 04:49:00
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