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1. The three month mark of Exodus. - in Ships and Modules [original thread]
Ultimately, the only way to balance inflation is to encourage players to spend money on agent related services, and these services should remove nearly the same amount of money created by the agents when they hand out rewards. In the above scenar...
- by Tiagra - at 2005.02.18 23:34:00
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2. The three month mark of Exodus. - in Ships and Modules [original thread]
Digital Communist, you have no idea how much I agree with you. I tried to splinter off one of the topics in this thread into it's own thread because we've got like 5 different main "blocks" of ideas that are being discussed in here, and the post...
- by Tiagra - at 2005.02.18 23:17:00
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3. Making Eve Fun: Map Discussion - in Ships and Modules [original thread]
I like the fog of war based on system sec idea a lot, but it is too "automatic." There is no player interaction in that scheme... The player is just given the information if he happens to be in the right place, and denied the information if he isn...
- by Tiagra - at 2005.02.18 22:31:00
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4. Making Eve Fun: Map Discussion - in Ships and Modules [original thread]
Ah, that's not good, apologies for posting in the wrong forum, I wrote this after the thread about "3 months of Exodus" post, and didn't realize that I was in the Ships and Modules forum. Mods, please move to General Discussion. Thanks!
- by Tiagra - at 2005.02.18 20:32:00
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5. Making Eve Fun: Map Discussion - in Ships and Modules [original thread]
Whew, beat me to it! I said in the current system, this information is only available from Agents/Station Services. But I would LOOOOVE for this to be player controlled in player space. I too believe that this sort of "station service" functiona...
- by Tiagra - at 2005.02.18 20:21:00
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6. Making Eve Fun: Map Discussion - in Ships and Modules [original thread]
Edited by: Tiagra on 18/02/2005 20:30:08 In an effort to make a specialized thread on this topic and deal with each aspect of "making eve fun" I'm splintering off each aspect of EVE that could enhance the entertainment value in a series of thr...
- by Tiagra - at 2005.02.18 19:13:00
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7. Why are smartbombs not smart? - in Ships and Modules [original thread]
Originally by: Jin Entres Can we get an 'Einstein' named smartbomb that only blows your ship up, and nothing else? That's the version specifically tailored to fit the Megathron... after all, it's way 'smarter' than bringing a thron int...
- by Tiagra - at 2005.02.18 14:52:00
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8. UNGIMP GALLENTE BSHIPS !!! - in Ships and Modules [original thread]
I'm Caldari, and currently don't have any ability to fly BS'es whatsoever.. but I'm so disgusted with the state of affairs, that I refuse to get into a BS or fire missles until they modify both missles and BS. Yes, that means that I'm pretty much...
- by Tiagra - at 2005.02.01 19:16:00
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9. Ship HP Increased - in Ships and Modules [original thread]
Ok, I've seen this solution mulled over several times, and here it is. Forget boosting Shield. Forget boosting Armor. But BOOST THE HELL out of Structure. And I mean, make it 10x bigger, 20x bigger, hell maybe more! Ok, before you think I'm to...
- by Tiagra - at 2005.01.26 19:31:00
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