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1. [Proposal] In-game Kickstarter System - in Jita Park Speakers Corner [original thread]
Two step wrote: This is already what you get with the CSM. People vote for candidates that represent what they would like to see change with the game. Do you think the CSM speaks for everyone? Does it accurately represent the weighted desires...
- by Traidir - at 2013.01.30 15:21:00
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2. [Proposal] In-game Kickstarter System - in Jita Park Speakers Corner [original thread]
Kalle Demos wrote: Your idea makes every CFC / HBC leader smile This game does not need any democracy EVER, because theres far too many sheep Hah, this isn't democracy: it's capitalism. Democracy would imply one vote per person... this is on...
- by Traidir - at 2013.01.29 15:12:00
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3. [Proposal] In-game Kickstarter System - in Jita Park Speakers Corner [original thread]
What everyone (CSM/CCP) seems to want to know is: What to players want ? Perhaps there's an easy way to find out. Take a month or two to design a 'Kickstarter'-like voting system into the game. For each month's subscription (or PLEX used that mo...
- by Traidir - at 2013.01.28 21:59:00
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4. Sticky:CSM December minutes: Fighting: Mercenaries, Wars & Crimewatch, Bount... - in Jita Park Speakers Corner [original thread]
Crimewatch Why is it that sec status decline is tied to killing players, yet sec status gain is tied to killing NPCs? It's like saying that the opposite of hurting people is grinding faction. What ? Isn't the opposite of hurting people: helpin...
- by Traidir - at 2013.01.21 11:25:00
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5. Sticky:CSM December minutes: EVE Marketing, Customer Loyalty and Player Experience - in Jita Park Speakers Corner [original thread]
Player Experience CSM Minutes wrote: Trebor pointed out that Gǣfirst it has to be useful, then it has to be prettyGǥ; Sisyphus noted that transversal/radial velocity would be easier to see if you can see the ship itself It would also be ni...
- by Traidir - at 2013.01.20 21:57:00
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6. Sticky:CSM December minutes: Fighting: Mercenaries, Wars & Crimewatch, Bount... - in Jita Park Speakers Corner [original thread]
FW CSM Minutes wrote: Unifex reminded everyone not to lose sight of the broader perspective. CCP can say that it wants to encourage PvP, but if people have to be paid to do it, is that a good idea? So what is it that is to be achieved with FW...
- by Traidir - at 2013.01.20 21:37:00
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7. Sticky:CSM December minutes: Nullsec - in Jita Park Speakers Corner [original thread]
Here's an idea to address the null sec industry question. Right now, null sec has an abundance of high end minerals and a relative lack of low end ones. This is true in every system of null sec. The question becomes, "Why is null sec so uniform?"...
- by Traidir - at 2013.01.20 13:46:00
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8. Sticky:CSM December minutes: Nullsec - in Jita Park Speakers Corner [original thread]
WilliamMays wrote: I will say that while I believe this will allow newer, smaller groups to try getting a foothold in null, they will still have much to overcome. Large groups will still drop a hundred dreads and supers on you, if you are not w...
- by Traidir - at 2013.01.20 12:47:00
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9. [CSM] Begun, the Planning Wars Have... - in Jita Park Speakers Corner [original thread]
Theme: " The Living Universe of Eve " (working title). Parts of the game which are boring, static, and passive should be updated to be more fun, dynamic, and interactive. See this post for a few examples.
- by Traidir - at 2013.01.20 11:20:00
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10. Sticky:CSM December minutes: EVE Online - The Next Decade - in Jita Park Speakers Corner [original thread]
It sounds a bit like CCP is asking the CSM for some ideas for future "themes". I have a suggestion: " The Living Universe of Eve " (working title). Parts of the game which are boring, static, and passive should be updated to be more fun, dynamic...
- by Traidir - at 2013.01.18 13:18:00
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11. CSM7 Summit Topic: Industry & Mining - in Jita Park Speakers Corner [original thread]
Malcanis wrote: The second is more complex but more efficient: you use an asteroid scanner* to see those veins of ore, and you target your MLs on the asteroid to chew through to get the good stuff. The angle and focus with which you target y...
- by Traidir - at 2012.05.29 10:36:00
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12. CSM7 Summit Topic: Content - in Jita Park Speakers Corner [original thread]
I'd like to see the system that drives the Sansha Incursions expanded to the other empires and pirate factions, rogue drones, ect... Rogue drone sprouts in empire (and maybe even null) expanding into full hives Gurrista, Angel, Serpentis, EoM, ra...
- by Traidir - at 2012.05.26 16:20:00
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13. CSM7 Summit Topic: Null Sec - in Jita Park Speakers Corner [original thread]
Frying Doom wrote: ok so like I said just a quick idea(probably would stink to loose billions to chance), on the delay could you still dock up in the 10-15 minute delay? I suppose the only reason not to allow this, is that that your fleet act...
- by Traidir - at 2012.05.25 09:32:00
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14. CSM7 Summit Topic: Null Sec - in Jita Park Speakers Corner [original thread]
Frying Doom wrote: Just a quick thought. How about a percentage chance to land in the wrong system increased by the amount of distance of the initial jump. Say 0.1% chance of error of being out 2-3 systems over a small jump and increased by th...
- by Traidir - at 2012.05.25 08:06:00
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15. CSM7 Summit Topic: Null Sec - in Jita Park Speakers Corner [original thread]
Correct, delay only for jumping out.
- by Traidir - at 2012.05.25 06:44:00
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16. CSM7 Summit Topic: Null Sec - in Jita Park Speakers Corner [original thread]
I'm rather fond of the notion that cap ships can navigate beyond the stargate network. How 'bout instead of removing Jump bridges and drives, they add increased risk to the procedure of jumping a fleet across the map? For instance, if they were t...
- by Traidir - at 2012.05.25 06:23:00
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17. CSM7 Summit Topic: The State of Incarna - in Jita Park Speakers Corner [original thread]
RAP ACTION HERO wrote: Lord Zim wrote: It could give an overview over your space, with details on who's in which systems, as one example christ wth would you need to be in avatar mode for that, would rather have something like an extra ta...
- by Traidir - at 2012.05.23 12:22:00
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18. CSM7 Summit Topic: Content - in Jita Park Speakers Corner [original thread]
During Fanfest, devs showed a conceptual clip of combat with Picture in Picture, weapons hitting shields then armor then hull, true tactical overlay, and generally a vast improvement in how pilots visualize what's going on around them. That look...
- by Traidir - at 2012.05.22 12:36:00
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19. CSM7 Summit Topic: The State of Incarna - in Jita Park Speakers Corner [original thread]
Here's some ideas for incremental content "ecosystems" for Incarna: Station Maintainance Crews (an group of in station mini-games which can have wide reaching consequences in space) Fight Clubs (a simple, casual in station fighting game) Museu...
- by Traidir - at 2012.05.21 09:43:00
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20. CSM7 Summit Topic: Starbase / POS Re-Work - in Jita Park Speakers Corner [original thread]
Features: Improve Corporate Permissions and Roles to have "security levels" so that less trusted members can only do so much damage.
Make newPoS pull items from a shared hangar area for all productions and research jobs. Flying ar...
- by Traidir - at 2012.05.20 07:43:00
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