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141. Agent Missions - the basics - in Missions & Complexes [original thread]
Originally by: TIO 101 or just sleep with your agent, always worked for me ;) oh, Cauvers Bris ....... tried that but my ratings dropped
- by Trimp - at 2004.07.19 18:16:00
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142. Agent Missions - the basics - in Missions & Complexes [original thread]
Originally by: TIO 101 or just sleep with your agent, always worked for me ;) oh, Cauvers Bris ....... tried that but my ratings dropped
- by Trimp - at 2004.07.19 18:16:00
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143. WTS - 7 labs same system - in Market Discussions [original thread]
To the top please - in case you missed the first time around and are too busy to go back 5 pages
- by Trimp - at 2004.07.10 15:27:00
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144. WTS - 7 labs same system - in Market Discussions [original thread]
To the top please - in case you missed the first time around and are too busy to go back 5 pages
- by Trimp - at 2004.07.10 15:27:00
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145. AUCTION: 2160 Tech 2 parts - in Market Discussions [original thread]
Where are they located?
- by Trimp - at 2004.07.09 14:00:00
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146. AUCTION: 2160 Tech 2 parts - in Market Discussions [original thread]
Where are they located?
- by Trimp - at 2004.07.09 14:00:00
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147. WTS - 7 labs same system - in Market Discussions [original thread]
Is your corporation looking for a new Centre of Operations? I have available 7 lab slots in two stations (split 3+4) in the same 0.4 system in Kor-Azor. System is very quiet with no pirate activity that I have seen. Stations include recycling fac...
- by Trimp - at 2004.07.09 11:42:00
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148. WTS - 7 labs same system - in Market Discussions [original thread]
Is your corporation looking for a new Centre of Operations? I have available 7 lab slots in two stations (split 3+4) in the same 0.4 system in Kor-Azor. System is very quiet with no pirate activity that I have seen. Stations include recycling fac...
- by Trimp - at 2004.07.09 11:42:00
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149. Hmm, I suspect I'm never going to get an implant from this agent - in Missions & Complexes [original thread]
congrats Feek maybe the agents read these forums
- by Trimp - at 2004.06.29 13:56:00
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150. Advice Plz - in Science and Industry [original thread]
A simple way to camp for lab slots is to use any spare alt slots that you haven't used. Create a character and send them to the station where you want labs. No need to complete tutorials, training or anything complicated - just donate a few isks f...
- by Trimp - at 2004.06.17 10:02:00
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151. ** Sold ** - 4 Labs - same station - Heimatar - Minmatar space - in Science and Industry [original thread]
Edited by: Trimp on 17/06/2004 08:31:12 Edited by: Trimp on 17/06/2004 08:30:48 Edited by: Trimp on 17/06/2004 08:30:33 Edited by: Trimp on 16/06/2004 18:14:37 I'm moving to work in another region and so have 4 labs in the same sta...
- by Trimp - at 2004.06.16 17:24:00
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152. Reduction of Shuttle storage requirements and other shuttle issues - in Player Features and Ideas Discussion [original thread]
To solve the problem of shuttles given as rewards where there are no reprocessing facilities ( I personally have over 1000 ) : - a mobile reprocessing facility than can be built into an industrial or - a mobile crushing facility in an industrial ...
- by Trimp - at 2004.06.07 13:01:00
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153. Lvl 3 agents - Brutor Tribe @ Rens - in Missions & Complexes [original thread]
Anyone had any implants from the Internal Security agents for Brutor Tribe @ Rens? I am beginning to lose faith I will ever get one and was thinking of cutting my losses and moving to another corp / location. My current standings are tribe @ >...
- by Trimp - at 2004.05.12 14:07:00
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154. Urban Management - in Missions & Complexes [original thread]
implants = social adaptation (charisma)
- by Trimp - at 2004.04.22 12:56:00
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155. Agent Divisions - in Missions & Complexes [original thread]
Estimated on experience : Finance : Kill 5% Courier 95% Administration : Kill 5% Courier 95% Internal Security : Kill 95% Courier 5% As you can see, some are obvious from the name
- by Trimp - at 2004.04.21 11:23:00
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156. Fastest Frigate? - in Ships and Modules [original thread]
Rifter with 10nm Afterburner reaches 1650m/s. You are at the gate too quick to worry about cap sustainability.
- by Trimp - at 2004.04.16 10:25:00
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157. Smartbomb missile defense - in Ships and Modules [original thread]
I have been trying smartbombs as a missile defence against NPC rats using 2 small SB's on staggered activation. This seems to work well initially, but as the battle continues, more missiles get through the barrier to strike my ship even though my...
- by Trimp - at 2004.04.08 10:26:00
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158. New record ! - in Issues, Workarounds & Localization [original thread]
Edited by: Trimp on 28/03/2004 22:43:14 It's a little surprising to see the news proclaim a new record for the nth Sunday. The reason I'm reviewing the forum is because the game is so slow, it's too dangerous to play with the risk of getting s...
- by Trimp - at 2004.03.28 22:39:00
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159. What kind of isk/hour rate from the highest level agents? - in Missions & Complexes [original thread]
Edited by: Trimp on 25/03/2004 15:44:24 Currently using level 3 ; quality 0 agent. I average about 3 missions per hour on fetch and carry; rewards 100K to 200K per mission; so realistically 350K-500K per hour. This assumes I get the time rew...
- by Trimp - at 2004.03.25 15:38:00
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160. Same implant type from same agent? - in Missions & Complexes [original thread]
I have had 3 implantys from my level 3 agent - all for charisma ! Do agents always give the same type of implant? If yes, do I need to change division or Corp to get a different implant?
- by Trimp - at 2004.03.25 15:33:00
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