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1. Are there any concerns Tier 3 BS balance? - in Ships and Modules [original thread]
Edited by: Tyrrant on 24/03/2006 17:49:33 if the rummors are true, and mini have 8 turret slots with a 10% bonus to ROF per level, and a apocs base grid, im in heaven. 8 1400II's 4 DMG mod's 14.x dmg mod with a 5-6second ROF :) (will by far ...
- by Tyrrant - at 2006.03.24 17:49:00
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2. Warp Core Stabilizer Tech II - in Ships and Modules [original thread]
16 WC Point Armageddon can be tackled by 1 ship. Its called an interdictor. Maybe u should train for one?
- by Tyrrant - at 2006.03.15 17:39:00
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3. TomB or Tux, i want an explanation. - in Ships and Modules [original thread]
phoon needs 2k more PG, and take off the opti bonus for a proj dmg bonus. or a missle ROF bonus. or a drone dmg bonus. or a mwd bonus. pretty much any bonus that does it some good. but it deff needs 2k more pg.
- by Tyrrant - at 2006.03.10 18:05:00
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4. Best ship to kill an interceptor - in Ships and Modules [original thread]
Edited by: Tyrrant on 08/02/2006 17:46:39 Minmatar Recon ship. With recon lvl 5 and a domi web, you can web ships at 60k and target paint ceptors to the size of BC's with good skills. meaning insta pop with 720s and heavy missles. Havent tri...
- by Tyrrant - at 2006.02.08 17:46:00
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5. Mines?? - in Ships and Modules [original thread]
We use to set them along hauler routes in 0.0, one way to stop indys from using instas :D
- by Tyrrant - at 2006.01.25 02:44:00
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6. Arti on prophecy. - in Ships and Modules [original thread]
Edited by: Tyrrant on 23/10/2005 22:04:05 *double post*
- by Tyrrant - at 2005.10.23 22:04:00
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7. Arti on prophecy. - in Ships and Modules [original thread]
High 6x 650mm II med 1x 10mn Afterburner 1x Web 1x Scrambler or CR2 depending on what your doing. Low 1X thermal hardner 1X kin herdner 1x explosive hardner 1x Med t2 or small t2 for npc'n 2x gyro's Use Depleted uranium
- by Tyrrant - at 2005.10.23 22:04:00
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8. Apocalypse vs Tempest Fleet Battle setup's (Add: Megathron) - in Ships and Modules [original thread]
Are we also forgetting 1 thing? The Apoc has an extra turret :( lol with out this the DoT would be MUCH lower. CCP could show the tempest some real lovin and add 1 more turret slot, and keep the current PG settings so it would require ~2 RCU2's an...
- by Tyrrant - at 2005.03.10 19:41:00
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9. Destroyers & Battlecruisers - in Ships and Modules [original thread]
Originally by: BlackMatrix Battle Cruiser Skill has the following requirements: Space Ship Command LVL3 Escorts LVL3 Escorts requires: Engineering LVL5 Information Obtained from www.eve-db.com This is makin me happy, tho i will...
- by Tyrrant - at 2004.06.04 05:15:00
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10. Power & CPU changes on ships and armor repairers and siege launcher - in Ships and Modules [original thread]
Tomb- Before you implement all these changes at once, can u introduce the small siege launcher first? This way the tempest and the typhoon dont get nerf'd, until some one gets the agent bp and sells them at a redicilous price? just to make every...
- by Tyrrant - at 2004.05.16 14:30:00
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11. Candidate for EW - in Ships and Modules [original thread]
Honestly why do we need to nerf it? when ppl get jammed by a scorp, they should either: A) have some FOF's on hand B) be smart enough to use T2 Backup arrays C) use a warp core stab and get the hell outta there Like many have said, if it aint bro...
- by Tyrrant - at 2004.05.11 05:37:00
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